Blade Flurry: Wave - Ancestral Level 1
Mana: 12
Range: Caster only
Effect Range: 4m
Melee Attack: +110%
Cast Time: Instant
Swings your weapon, dealing 35 Melee Damage to the target.
- Can be used 3 times in a row
- If dual-wield weapons are equipped, both the right and left-hand weapon hit the target on the second attack
- The Critical Damage of the left-hand weapon is increased +50%
- This skill has a reduced Global Cooldown
- Hold the skill for auto-use
- Combo: First Attack: Decreases the Attack Speed of Snared targets -40 for 3 sec. Stacks up to 3 times.
- Combo: Second Attack: Decreases the Attack Speed of Stunned targets - 40 for 3 sec. Stacks up to 3 times.
The third strike will not teleport the caster forwards
The third attack does not inflict "Instinct"
Cannot be used while Snared
Sinister Strike: Wave - Ancestral Level 3
Mana: 27
Range: 4m
Effect Range: 4m
Melee Attack: +250%
Cast Time: Instant
Cooldown: 24sec.
Deals 334 Melee Damage to your target, using your left-hand weapon
If the skill is used while the caster is hiding in a Dusk Shroud, the Skill Damage is increased +102%
This skill doesn't trigger a Global Cooldown
Can only be used when equipped with Dual-Wield Weapons
- Combo: Increases Critical Hit Damage +100% is used on a Sleeping target
- Combo: Deals +13% Additional damage to Bleeding targets
- Combo: Increases the duration of impaled +2sec on Impaled targets.
This attack uses the Left Hand Weapon
Blink: Mist - Ancestral Level 5
Mana: 23
Range: 9m
Effect Range: 3m
Cast Time: Instant
Cooldown: 35sec.
Teleports you to a selected location within 9m, hiding you in Stealth for 1sec. Inflicts 'Instinct' on enemies within a 3m Radius.
- Instinct:
- Increases the Damage dealt by Crescent Slice, Sinister Strike, Relentless Assault, and Twin Shadow Slash +50%
- Can be stacked twice, but cancels a stack after each successful hit
- Lasts for 5 seconds
The teleportation range of this skill can be increased +100% with the passive skill "Windwalker"
This skill has a reduced Global Cooldown
Can be used during a Global Cooldown
Can't be used while snared.
Cannot pass through walls and obstacles.
Cannot teleport back to your original location
- Combo: Decreases the Cooldown -20% per successful hit if the caster is under the effect of Courageous Action
- Combo: Attack Speed +50 while under the effect of Freerunner
Other Skill Changes:
Blade Flurry
Damage: Level damage factor increased from 1.5 to 1.6
Melee attack scaling increased from 110% to 130%
Fleeting Footsteps
Slow effect duration reduced from 70% to 50%
Additional effects do not extend the time and overlap the effects
Twin Shadow Slash
Base damage increased
Melee attack scaling increased from 150% to 160%
Primal Strike
Attack speed increase removed
Received damage increase effect removed
New affect.
Decreases Cooldown -40% for Sinister Strike, Crescent Slice, Relentless Assault, and Twin Shadow Slash.