[Patch] ArcheRage 5.0 Patch Notes

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Dear players, these are the Original ArcheAge 5.0 Patch Notes, so you can check all the changes that are made to the original version and give your feedback to it!

!This topic does not include any custom changes made by our team!

Our custom changes will be made public once we are closer to the 5.0 launch day.

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General Changes
Achievements for collecting certain mounts have been added:

  • "Shadowy Sidekick" (title + 250 Gilda Stars): collect Moonlight Kitsu, Stormwraith Kirin, Stormwing Pegasus.
  • "Celestial Creature" (title + 50 Manastorm Crystal): collect Celestial Pegasus, Typhoon Drake, Frost Dragon.
  • "Hereafter Herald" (title + 50 Gilda Stars): collect Flaming Soulscar, Soulmule, Stormrose.
  • "Stormy Soul" (title + 2 Guild Pledge): collect Thunder Dash, Steel Lightning, Cloudstrike Panther.
  • "Winter Wildlife" (title + 100 Loyalty Tokens): collect Freezing Soulscar, Brown Reindeer, Moonfeather Griffin.
  • "Fiery Familiar" (title + 1 Honorable Victory Rank 1): collect Vanhi, Hellwing Pegasus , Crimson Lightning.
  • "Best Buddy" (title + 1 Golden Token): collect Gweonid Vine Giant, Carrot Dash, Mirage Bjorne, Siegeram Taurus.
  • "Cute Companion" (title + 1 Honorable Vocation Potion Rank 1): collect Candy-fueled Bestcargot, Coral, Celestial Kitsu.
  • "Pale Pal" (title + 1 Rider's Trunk): collect Whitetail Leomorph, White Elk, Snowrend Boar, Snowmane Snowlion.

  • Costume dyes will no longer be available to obtain and are replaced by the Dye Ticket. Dye Tickets allow the player to choose a color on a color palette to apply to their costumes (only costumes that have the option to be dyed) or the newly added Rampage Chroma.
  • Remaining dyes can be converted into Dye Tickets after the update.
  • Cottages, Manors, Townhouses, Farmhouses, Villas and Chalets have the option to change the appearance of their floors, ceilings and inner walls, using the UCC system.
  • A new button called Building Customization is added to the Building Nameplate and opens a window that allows to both apply Crest Stamps to a house and remove them again.
  • Removing a Crest Stamp and restoring the original look requires a Crest Remover, available on the General Merchant for 10 silver each.

Reduced the number of heroes elected:

  • Nuia/Haranya – 6 Heroes
  • Pirates – 1 Hero

  • Added a Skill Combo window that visually shows the combo relationship between skills, as well as what skills to use to trigger specific debuffs.
  • Added a debuff display that can be turned off or displayed in 3 different locations on the screen.
  • Reduced the amount of XP required to level from Lv50-Lv55.
  • Reduced the amount of XP required to level from Ancestral Lv1-7.
  • Adjusted the Abyssal Achievements.
  • Removed and adjusted achievements related to the discontinued cloaks.
  • Removed the Auroran Cargo achievements.
  • Added Ancestral Level achievements.
  • Added 33 achievements for equipment improvements.
  • Red Dragon’s Doom can now be placed in your inventory after it’s dropped.
  • Vyrava’s Fragment can no longer be acquired.
  • Removed the Crimson Watch Research Box from the drop table of Undigested Flotsams and Swallowed Pouches.
  • Increased the level requirement for Mistmerrow quests to Lv50.
  • Removed Kadum’s Bark as reward for completing the quest “Assault on Mistmerrow”, and added 600 Honor Points.
  • The respawn time on the Thunderwing Titan is now 72 hours.
  • The Fierce Titan’s Wings can now only be acquired from the Thunderwing Workbench when the players have the “Charged Thunderwing Call” buff active.
  • The Red Dragon can now die to Siege Damage.
  • The quests “Protect the Red Dragon” and “Calm the Red Dragon” have been combined into the quest “Red Dragon Guardian”, available from the Nui Temple Priestess.
  • Completing the quest “Defeat the Red Dragon” now rewards 3000 Honor Points.
  • The Red Dragon now has a chance to drop Spinal Ridges.
  • Adjusted the way to choose attackable targets for the Dragonbreath, Dragon Roar and Wing Gale skills.
  • Removed the combo effect of the Flawless Dream Ring and added Defense Penetration and Magic Defense Penetration +800 to the stats.
  • Removed the combo effect of the Holy Ynys Guardian Ring and added Defense Penetration and Magic Defense Penetration +700 to the stats.
  • Increased the Accuracy of NPCs, pets and mounts.
  • If the level gap between a character and a monster is large, the character will get less XP for killing the mob.
  • Added level buffs to the title collection. The effects increase with your Title Collector Rank.
  • Added a base of +50 Shield Defense Penetration to all characters.
  • Removed the +50% Shield Defense Penetration from the “Equip Two-Handed Weapon” buff.
  • Increased the synthesis XP of Hiram Infusions: Grand: 200 -> 250 / Rare: 250 ->300.
  • Reduced the drop rate of Sealed Lunafrosts from Prince’s Crates, Queen’s Crates and Ancestral Crates.
  • Opening Haunted Chests contributed to the Larceny proficiency and grants XP.
  • House pets can now be summoned while riding a mount.
  • Added new mount recipes for Manastorm Crystals.
  • Added recipes to craft a Rampage Chroma.
  • Hiram, Dungeon and Erenor Infusions are added to the Item Encyclopedia.

Added the Mount Youngster Basket to the Vocation Shop, which allows to choose one of the following baby mounts:

  • Blacktail, Whitetail, or Browntail Leomorph Cub
  • Brown, Gray, or Buckskin Lilyut Foal
  • Coalmane, Snowmane, or Sandmane Snowlion Cub
  • Green, White, or Violet Elk Calf
  • Blackscale, Silverscale, or Redscale Pangopup
  • Nightslaver, Snowrend, or Hooftiger Shoat
  • Added a Freshwater Fish School to Reedwind and the Western Hiram Mountains.

Added a profit timer to the Delphinad Ghostship Stone Slabs:
  • within 30mins: 100% payment
  • 30-45mins: 70% payment
  • 45-60mins: 50% payment
  • after 60mins: 20% payment

  • Jola’s Eternal Grudge always drops at grade Heroic.
  • Discontinued Ancestral Warrior Medals. Leftover medals can be converted into Honorforged Medals.
  • Removed the downgrade chance from crafted Celestial grade equipment.
  • Adjusted the chance of crystallization for crafted gear of grade Divine or higher.
  • Increased the amount of synthesis XP Obsidian gear gives, when fed into Erenor equipment.
  • The Crimson Rift quests have been reverted to 3 quests, and the option to complete these quests by killing monsters in the zone has been removed.
  • The amount of kills required to push the vulnerability phases in Ynystere and Cinderstone has been reduced to 300 NPC kills.
  • All Hiram equipment related daily quests now offer a reward choice of Awakening Scrolls or Infusions.
  • Members of the Abyssal Legion in Reedwind, Sungold Fields and Exeloch are now stronger.
  • The “Crimson Omens” and “Halting the Crimson Tide” quests now reward Infusion Supply Kits, which give the players a choice of 1x Unidentified Hiram Infusion or 3x Abyssal Enhancer Rank 2.
  • The Sparring and Skirmish Arenas temporarily boost all characters to Ancestral Level 34 to create an even battle field. This temporary boost does not unlock access to Ancestral skills, should they not be unlocked otherwise.

The Western Hiram Mountains has been added to the Auroria map, bordering Reedwind to the north.

This new zone has a Tropical, Subarctic and Arid climate and follows a 10min conflict period, followed by 50min of war and then cycling into 60min of peace. During war, the Loot and Gold Drop Rates are increased to 130%.

The Western Hiram Mountains feature a variety of new monsters, of which the majority are Ancestral Level 7.
These monsters drop Ancestor’s Coinpurses and Ancestral Crates, as well as Radiant Hiram Awakening Scrolls, used to awaken your T3 Hiram Guardian Equipment. Included in their drop tables are also Mysterious Hiram Infusions, which can be identified using up to 50 Labor and can contain Hiram Infusions of grade Rare (300 XP), Arcane (400 XP) or Heroic (700 XP).

Also featured in this zone are new mining nodes called “Mysterious Mineral”, which can be mined to obtain Copper, Silver and Gold Ore, but also have a chance to drop the new Lunar and Solar Tempers, as well as Radiant Hiram Awakening Scrolls and Mysterious Hiram Infusions.

While adventuring in this zone, players can also gain temporary buffs from aiding Wounded Hiram Owls and Injured Owlinas, giving Serpent Abominations their final rest and destroying Cube Shards that omit an ominous energy. The buffs don’t stack and fall off, as soon as the player leaves the zone.​

The following buffs can be gained:

  • Wounded Hiram Owl - Str, Agi, Sta, Int, Spi +50, All Crit Rates +3%, All Crit Damage +5%.
  • Injured Owlinas - Attack Speed +50%, Cast Time -5%, Move Speed +5%.
  • Serpent Abomination - PvE Skill Damage +5%, PvE Received Damage -3%.
  • Cube Shard - Evasion +5%, Skill Cooldown Reduction +10%.

A series of new achievements have also been added for this zone. Some of them rewarding a new title and title icon once completed:

  • "Owl Protector" (title + icon "Solemn Scout"): heal Wounded Hiram Owls.
  • "Mysterious Mineral Collector" (title + icon "Most Mysterious Miner"): mine Mysterious Minerals.
  • "No Step On Snek" (title + icon "Serpent Slayer"): step on Sneks.
  • "Corruptive Cubes" (Gilda Stars): destroy Cube Shards.
  • "Final Rest" (Gilda Stars): bury Serpent Abominations.
  • "Dangerous Pottery" (Gilda Stars): destroy Suspicious Jars.
  • "Heroic Healer" (Gilda Stars): heal Injured Owlinas.

The Agents of Andrion and Amarendra found in the Nuian and Haranyan faction headquarters offer a free teleport to the trail head in Reedwind.
Pirates can head straight over and record the 3 new teleport locations in their books, for convenient access later. Talking about Pirates – all 3 camp areas have an aura of protection, similar to the protection aura at Trade Outlets, that block PvP and therefore there’s no pesky Guards that try to attack you.
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Craft System

Brilliant Hiram Guardian Equipment
The 3rd tier of Hiram gear has been added: the Brilliant Hiram Guardian equipment.
This tier of equipment sits between Ayanad and Erenor in terms of strength, and is obtained by awakening Divine Radiant Hiram Guardian equipment with Radiant Hiram Awakening Scrolls. These scrolls can be farmed from mobs in the Western Hiram Mountains, and gained as a reward for completing 3 newly added daily quests.

Each attempt to awaken your equipment requires 25 Radiant Hiram Awakening Scrolls, which provide a 10% base chance of success, and add an additional 5% chance of success for each failed attempt. Radiant Runescribe Quills, available for 600 Prestige on the Guild Shop, can be combined with 100 Radiant Hiram Awakening Scrolls to create 1 Blessed Hiram Awakening Scroll. Each attempt to awakening your equipment requires 1 Blessed Hiram Awakening Scroll, which provides a 25% base chance of success, and adds an additional 10% chance of success for each failed attempt.

Blessed Hiram Awakening Scrolls have the additional benefit of protecting your Tempering Points. Equipment with Tempering Points of +20 or higher, have a chance to lose up to 2 points on a successful awakening attempt, but using a Blessed Hiram Awakening Scroll, will preserve your full Tempering Points. Important to note, is that the Tempering Points will never drop below +20, in case of a loss due to using the regular Radiant Hiram Awakening Scrolls.

When awakening your T3 Hiram gear, your socketed Lunagems and Lunafrosts are preserved, and experience invested into the Divine tier carries over. Synthesis stats, applied image items and tempering points will be preserved and carry over as well.
Brilliant Hiram Guardian Equipment can be synthesized to grade Epic and starts out at grade Unique immediately after successfully awakening it.

Awakening World Boss Equipment

The recipes to upcraft the following items have been removed. Instead, World Boss specific Awakening Scrolls can be crafted at any Proven Warrior Workbench, and used to unlock the second tier.

  • Cold Anguish
  • Searing Oath
  • Arcadian Sea Pillager
  • Enraged Red Dragon Tail-Reaper
  • Enraged Red Dragon Wing-Reaper
  • Enraged Red Dragon Eyesplitter
  • Enraged Red Dragon Fireguard.

World Boss Equipment Synthesis

  • The synthesis system is applied to the majority of World Boss gear.
  • To level World Boss gear that falls under the synthesis system, any other World Boss gear can be fed into it, or crafted gear of the same grade or higher. Equipment that does not fall under the synthesis system can be regraded to improve.
  • Can't be upgraded: Searing Oath, Cold Anguish, Sweet Sorrow, Mermaid's Breath, Forsaken Pirate Necklace / Earring / Ring, Storm Caller's Hoop, Titan's Chain.
  • Regrading: Reckless Captain's Set, Tough Gatekeeper's Set, Grimghast Set, Forsaken Pirate Set, Forsaken Sailor Set.
  • Synthesis: Meina's Set, Glenn's Set, Jola's Eternal Grudge, Corrupted Kyrios Set, Kraken weapons, Vyrava Weapons, Frozen Anguish, Burning Pledge, Red Dragon Weapons, Leviathan Set, Thunderwing Titan Equipment.

Erenor Synthesis Changes

  • Crafted gear, excluding the Erenor tier, Obsidian Equipment and Erenor Infusions can be used as synthesis materials to level your Erenor equipment.
  • World Boss gear of grade Arcane or higher can be salvaged into Erenor Infusions using an Evenstone.
  • Each gear set grants the following Infusions:
  • Clear Erenor Infusion: Riesig (Forsaken Pirate, Mermaid's Breath), Nazar (Forsaken Sailor), Harrod (Tough Gatekeeper), T1 Morpheus (Searing Oath), T1 Rangora (Cold Anguish), Sweet Sorrow, Hound of Kyrios (Reckless Captain), Nightmare Blade (Grimghast).
  • Vivid Erenor Infusion: Meina, Glenn, Jola.
  • Lucid Erenor Infusion: T2 Morpheus (Burning Pledge), T2 Rangora (Frozen Anguish), Anthalon (Corrupted Kyrios), T1 Vyrava (Acid Spitfire), T1 Kraken (Arcadian Sea).
  • Radiant Erenor Infusion: T2 Vyrava (Destructive Grudge), T2 Kraken (Bleak Arcadian), T1 Red Dragon (Enraged Red Dragon).
  • Resplendent Erenor Infusion: T2 Red Dragon (Berserk Red Dragon), Leviathan (Hermit), Thunderwing Titan, Kraken (Storm Caller's Hoop).

The grade and type of Erenor Infusion defines how much synthesis XP it is worth:


Cloak Changes and Awakening

The “Flaming” subtypes of cloaks are no longer obtainable in game. Instead the two will be combined into the same cloak. Delphinad and Ayanad cloaks can have 1 stat from group 1 and 3 stats from group 2 at the same time. Cloaks obtained before the update will keep their current stats, but can be cloaked using a Transmuter to obtain any of the new cloaks. Cryptic Lucky Scrolls can now be used to reroll stats on Delphinad cloaks as well.

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The acquisition method of the Delphinad and Ayanad tier cloaks has been adjusted as well:

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  • Divine Epherium Cloaks can be awakened to the Delphinad tier using an Epherium Cloak Awakening Scroll, craftable at any Proven Warriors Workbench.
  • Epherium Cloak Awakening Scrolls have a 25% base chance of success and add an additional 5% chance of success for each failed attempt. A failed awakening attempt can also result in crystallization, which can be reversed using a Decrystallization Scroll, available on the Honor Shop for 10,000 honor.
  • Epic Delphinad Cloaks can be awakened to the Ayanad tier using a Delphinad Cloak Awakening Scroll.
  • Delphinad Cloak Awakening Scrolls also have a 25% base chance of success and add an additional 5% chance of success for each failed attempt. A failed awakening attempt can also result in crystallization, which can be reversed using a Decrystallization Scroll.

Discontinued Obsidian Equipment

All crafting recipes for Obsidian equipment will be removed. This means that existing Obsidian items will remain in the world, but they can no longer be upcrafted to higher tiers or created.
Remaining Obsidian items can still be gemmed, regraded and tempered.

Using a Hiram Conversion Rune, crafted at the Mirage Salvage Forge for 1 Stone Brick, allows to convert existing Obsidian equipment into Hiram Infusions. Each Hiram Infusion is worth 1,000 Synthesis XP and the amount of infusions granted depends on the Obsidian item’s tier, slot and grade.

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Using an Erenor Conversion Rune, crafted at the Mirage Salvage Forge for 1 Stone Brick, allows to convert existing T2, T3 and T4 Obsidian equipment of grade Celestial or higher into Erenor Infusions. Each Erenor Infusion is worth 100 Synthesis XP and is tradeable as long as it’s sealed. The amount of infusions granted depends on the Obsidian item’s tier, slot and grade.
The Erenor Infusions will maintain the grade of the item when converted, and can only be fed into Erenor gear of the same rarity or lower.

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The following items used to craft Obsidian equipment will no longer be obtainable in game. Remaining items can be sold to a merchant:

  • Mercury Solution
  • Renaia’s Research Journal
  • Philosopher’s Stone Fragment
  • Kadum’s Bark
  • Spellshift Orb

Tempering Changes

The new tempering system allows the stats of armor and weapons to be improved to a maximum of +30 Tempering Points, which is equivalent to 125%.
Each Tempering Point from +1 to +20 increases the stats by +1%.
Each Tempering Point from +21 to +30 increases the stats by +0.5%.
Old tempering items will no longer be obtainable in game, but remaining items can be converted into relevant items or back into the originally invested cost.​

  • Weapon Temper - 30g sell at Merchant
  • Armor Temper - 10 sell at Merchant
  • Greater Weapon Temper - 30 Prestige (must be in an guild)
  • Greater Armor Temper - 10 Prestige (must be in an guild)
  • Super Weapon Temper - 15 Solar Tempers, 5 Lesser Tempering Crystals
  • Super Armor Temper - 10 Lunar Tempers, 5 Lesser Tempering Crystals
  • Prime Weapon Temper - 15 Solar Tmpers, 5 Lesser Tempering Crystals, 1 Tempering Crystal
  • Prime Armor Temper - 15 Lunar Tempers, 5 Lesser Tempering Crystals, 1 Tempering Crystal
  • Resplendent Weapon Temper - 1 Resplendent Solar Temper, 5 Lesser Tempering Crystals, 1 Tempering Crystal
  • Resplendent Armor Temper - 1 Resplendent Lunar Temper, 5 Lesser Tempering Crystals, 1 Tempering Crystal.

  • The new Solar and Lunar Tempers can be obtained from Prince’s Crates, Queen’s Crates and Ancestral Crates, as well as from mining the Mysterious Minerals that spawn in the Western Hiram Mountains.
  • Solar and Lunar Tempers cost 200 Labor and a specified amount of gold per tempering attempt, adding a +1 Tempering Point increase, in case of a success. Items with Tempering Points of +18 or higher have a chance to lose up to -1 Tempering Points per failed attempt. The equipment under no circumstances has a chance of destruction or crystallization due to a failed tempering attempt.
  • Resplendent Solar and Lunar Tempers can be crafted on Regal Alchemy Tables, using 10 normal Tempers and a Lucky Point to create 2 Resplendent Tempers.
  • Resplendent Tempers have a chance to get a great success on a tempering attempt, resulting in a +2 Tempering Point increase.
  • Tempering Crystals can be added for each attempt to increase the chance of success by 1.5.
  • Resplendent Tempering Crystals increase the chance of success by x2.
  • Any tempered equipment pre-5.0 will carry over to the new system. Items with 2 tempering stats will carry over the higher percentage of the two.

Abyssal Skills Removed

  • All Abyssal skills have been removed. Some of the Abyssal skills can be found in the new Malediction skilltree and some in each skilltree’s passives.
  • Players that completed the Abyssal questline will receive 1 set of compensation, and 1 additional set of compensation for each Abyssal skilltree that was leveled to max, for a total of 11 possible sets of compensation. Each set of compensation includes the following items: 30,000 Honor Points, 200 Kyrios Badges, 20 Abyssal Crystals.
  • The Abyssal questline has therefore also been removed, but Orchidna’s Journals can still be obtained, in the Queen’s Chamber in the Cinderstone Moore.
  • The title “Abyssal Adept” can still be obtained, but the title “Orchidna’s Disciple” is removed.

Ancestral Level 34

  • The Ancestral Level cap has been raised to 34.
  • Each Ancestral Level adds the following stats:
  • Accuracy +0.05% (+1.70% at Lv34)
  • Toughness +10 (+340 at Lv34)
  • Received Damage Reduction +0.1% (+3.4% at Lv34)
  • Resilience +20 (+680 at Lv34)

The amount of required experience per level is as follows:

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Unlocking Ancestral Level 1 now only requires 1 Honorforged Medal, available on the Honor Shop for 2000 Honor. All levels after that require only experience to advance.

Skill Changes

  • The maximum of Skill Points a level 55 character can obtain, has been adjusted to 18.
  • Passive skills no longer require invested points, but unlock automatically, once enough Skill Points have been invested into the active skills. Some of the active skills now also require a minimum amount of Skill Points invested into the Skilltree, before they can be unlocked. To support this system, some of the skills have been moved around to accommodate the point investment lock.

Active Skills changes


Shield Slam

  • The Skill no longer increases your Shield Block Rate +20% for 1minute but increases your Shield Blockrate +100% for the next 2 attacks.


Mana Stars

  • Removed
Cursed Thorns
  • Added from the Abyssal Skills
Crippling Mire
  • Still decreases the Movespeed of the target but no longer deals AoE damage, only to the target itself.
  • The mana cost has been reduced by 50%.
Crippling Mire: Stone
  • New Ancestral Skill.
  • Forms a painful link with the target, dealing Magic Damage over 6 seconds and slowing the target's Movespeed -80% and Attack Speed -600 for the duration.
  • Counts as an ongoing spell, but is canceled if the target moves far enough away from the caster.
Crippling Mire: Quake
  • New Ancestral Skill.
  • Forms a painful link with the target, dealing Magic Damage over 4 seconds and slowing the target's Movespeed -50% for the duration.
  • This skill also fans out beams to up to 4 additional enemies within a 5 meter radius from the target.
  • Counts as an ongoing spell, but is canceled if the target moves far enough away from the caster.



  • The skill now only disarms the left-handed weapon of targets under the effects of Discord.
Ode to Recovery
  • The healing over time now ticks every 3 seconds, and the effects of Invigorated Healing are removed.

Passive Skill changes:


Reckless Charge

  • Added from Abyssal Skills

Weapons Mastery
  • Added from Abyssal Skills
  • Increases only the Melee Skill Damage from Battlerage skills +10%.
Warrior's Strength
  • Removed



  • Added from Abyssal Skills


Shield of Steel

  • Added from Abyssal Skills
Ursine Roar
  • Added from Abyssal Skills
  • Removed


Absorb Damage

  • Added from Abyssal Skills
Accelerated Casting
  • Added from Abyssal Skills
Improved Targeting
  • Removed


Death's Beckoning

  • Added from Abyssal Skills
  • Removed



  • Added from Abyssal Skills
  • The skill no longer decreases the duration of Shackle, while under the effects of Serpent's Shackle, only if under the effects of Deadeye, Steady Shooting or Double Recurve.
  • Added from Abyssal Skills
  • Increases only the Ranged Skill Damage from Archery Skills +10%


Perfect Poise

  • Removed
Aranzeb's Infusion
  • Decreases only the Cast Time of Sorcery Skills -8%
Mind Over Matter
  • Added from Abyssal Skills
Mana Fountain
  • Increased the Duration to 12 seconds.
  • The skill no longer decreases the Pysical Defense and does not refresh whenever Sorcery skills are used.
Heir to Ayanad
  • Added from Abyssal Skills
  • Increases only the Magic Skill Damage from Sorcery Skills +10%


Arcane Knowledge

  • Removed
Lethal Toxins
  • Added from Abyssal Skills
  • The skill no longer increases the duration of Deadly Poison, only the duration of Poison and Bleeding.
Shadow Mastery
  • Added from Abyssal Skills


Piercing Melody

  • Discord and Dissonance effects always hit
  • Whenever you inflict a Critical Hit or Critical heal, you only gain +50% increased Critical Damage and Critical Healing
  • Decreased the Duration to 5 seconds.


Prophet's Voice

  • Added from Abyssal Skills
Vibrant Casting
  • Added from Abyssal Skills
  • Increases only the Healing from Vitalism skills +10%
Martyr's Way
  • Divine Response no longer consumes any health when triggered and the duration of it was decreased to 8 seconds

Provided above amount of skill points have to be invested into a skilltree, to be able to unlock the skills listed.
For example: In order to be able to invest a Skill Point to unlock Whirlwind Slash, at least 3 points have to already be spent on the Battlerage Skilltree.

New Skillset - "Malediction" is added to the game.

The Malediction skillset is symbolized by Orchidna, the Demon Queen. Abyssal voices corrupting her mind unleashed a force of evil magic that she passes down to her devotees. These demonic powers allow them to exploit the weaknesses of their enemies and further enhance their abilities when stacking charges.

Active Skills:

Mana Bolts
  • Launches your mana as a razor-sharp bolt, dealing Magic Damage to the target.
  • Combo: Stacks 1 Maliace Charge, while Fury is active.
Serpent Glare
  • Casts Serpent Glare on the caster for 10 seconds.
  • Serpent Glare temporarily transforms the caster's Mana Bolts into Crashing Waves that deal powerful Magic Damage to all enemies theeeey touch.
Serpent Bite
  • Summons a magical serpent that burrows underground and erupts beneath the target to inflict Magic Damage.
  • 5 Malice Charges: Increases Skill Damage +100%, deals Magic Damage in an 7meter radius around the target.
  • 10 Malice Charges: Increases Skill Damage +100%, deals Magic Damage in an 7meter radius around the target, petrifies the target for 2 seconds.
Malicious Binding
  • Tethers the target to their current location for 5 seconds, pulling them back to that spot every time they attempt to move further than 5meter away.
  • Stacks a Malice Charge every second, for 10 seconds.
  • Malice charges stack up to a maximum of 10 and remain for 5 seconds, but every new stack resets the timer.
  • The effects of Serpent Bite, Ghastly Pack, Ring Throw, Shadow Cloak and Bladefall are enhanced, when used with the appropriate amount of Malice Charges.
Soulbound Edge
  • Throws otherworldly blades that surround the target, dealing Magic Damage.
  • The blades then continue to deal Magic Damage every second for 10 seconds.
  • On every hit, the enemy suffers a reduction of -150 Physical and Magical Defense which stacks up to 15 times and lasts for 6 seconds.
  • Combo: Increases the damage to all enemy targets +50% when Malicious Binding is active.
Ghastly Pack
  • Summons a Snowlion Specter to charge through enemies up to 50 meter in front of the caster, dealing Magic Damage.
  • 5 Malice Charges: Summons 2 Snowlion Specters.
  • 10 Malice Charges: Summons 2 Snowlion Specters, pushes the target back, cancelling its casting.
Grasping Void
  • Teleports the caster and up to 10 allies to a selected location within 10 meters.
  • Allies that are Invincible or carrying a trade pack cannot be teleportet.
  • If the caster is under the effects of Snared, only the allies are teleported.
  • Can't pass through walls or other solid objects.
Void Surge
  • Teleports the caster to a random location up to 15 meter away.
  • Reduces the cooldown of Void Surge -50% for each enemy within 5 meter of the teleport destination.
  • Can't be used while snared.
Ring Throw
  • Launches a powerful ring at the enemy, dealing Magic Damage and temporarily disabling the target's Right-Hand Weapon.
  • The ring then bounces to 3 additional enemies within a 10 meter radius and deals Magic Damage.
  • 5 Malice Charges: Deals damage to 6 additional enemies
  • 10 Malice Charges: Deals damage to 6 additional enemies, shackles the target for 3 seconds.
Shadow Cloak
  • Cloaks the caster in magical shadows that deflect eyes and minds for 1 second.
  • The caster cannot be targeted for the duration.
  • 5 Malice Charges: Increases the duration +3 seconds.
  • 10 Malice Charges: Increases the duration +5 seconds.
  • Calls down blades at the target location, dealing Magic Damage to all enemies within an 8 meter radius.
  • 5 Malice Charges: Calls down 3 waves of blades
  • 10 Malice Charges: Calls down 4 waves of blades, impales the target for 1.8 seconds.

Passive Skills:

Spiteful Curses
  • Stacks 1 Malice Charge every time Critical Damage is received.
Empowered Malice
  • Increases Magic Skill Damage of Malediction Skills +7%.
Gleeful Destruction
  • Triggers Gleeful Destruction when a Malediction Skill Attack lands a Critical Hit.
  • Gleeful Destruction: Decreases the enemys Melee, Ranged and Magic Accuracy -1% per stack, stacks up to 10 times for a duration of 5 seconds.
Wrathful Casting
  • Increases the Attack Speed +35 per stack of Malice Charges.
Cutting Malice
  • Decreases the cooldown of Serpent Glare -10 seconds when Malice Charges are consumed to enhance the effect of Malediction skills.
Murderous Intent
  • Increases Magic Critical Damage +16%

To increase the effectiveness of Serpent Glare, a new Sunglow Lunagem has been added:
  • Sunglow Lunagem: Serpent Glare – Increases the duration of Serpent Glare +6%
  • Splendid Sunglow Lunagem: Serpent Glare – Increases the duration of Serpent Glare +8%
  • Glorious Sunglow Lunagem: Serpent Glare – Increases the duration of Serpent Glare +10%

  • A Malediction specific instrument has also been added to the Arena Shop: Echoes of Malediction. This flute increases the rank of Crashing Waves +1, and costs 1000 Kyrios Badges.

  • All Auroran Specialties and Auroran Cargo, along with their workbenches have been removed.
  • Any Auroran Specialties or Cargo left after the 5.0 update can be placed on the floor and exchanged for 130% of the tradepacks’ value. Doing so in a player owned territory will deduct the local territory tax from the value.
  • Seeds and plants used to craft Auroran Specialties can be sold to General Merchants. Seeds sold to a merchant are worth 6g 52s 50c each. Plants sold to a merchant are worth 1g 80s each.
  • All in-land Cargo Exchangers have been removed, as well as the Cargo Buyers in Cinderstone Moor, Solzreed Peninsula, Ynystere and Villanelle.
  • Removed Cargo Exchangers: Gweonid Forest, Aubre Cradle, Hellswamp, Falcorth Plains, Arcum Iris, Perinoor Ruins, Golden Ruins.
  • Nuian Specialties can still be turned in to a Specialty Buyer in Two Crowns, Cinderstone or Solzreed.
  • Nuian Cargo can still be purchased from a Cargo Seller in Two Crowns, Cinderstone or Solzreed.
  • Nuian Cargo can however only be delivered to Solis Headlands (for Charcoal Stabilizers), Diamond Shores (for Charcoal Stabilizers) or Freedich Isle (for Dragon Essence Stablizers).
  • Haranyan Specialties can still be turned in to a Specialty Buyer in Solis Headlands, Villanelle or Ynystere. Haranyan Cargo can still be purchased from a Cargo Seller in Solis Headlands, Villanelle or Ynystere.
  • Haranyan Cargo can however only be delivered to Two Crowns (for Charcoal Stabilizers), Diamond Shores (for Charcoal Stabilizers) or Freedich Isle (for Dragon Essence Stablizers).
  • Cargo taken from Nuia to Haranya and vice versa can yield up to 15 Charcoal Stabilizers, Cargo taken to Diamond Shores can yield up to 30 Charcoal Stabilizers, and Cargo taken to Freedich Island can yield up to 4 Dragon Essence Stabilizers. The local demand and the profit margin the Cargo is delivered in hereby define the final payout.
  • Purchasing Cargo has also been simplified. Cargo Certificates are no longer needed to buy Cargo and any certificates left after the 5.0 update can be converted back into 300 Vocation Badges.
  • The amount of Specialties turned in to a Trade Outlet now directly influences the price Cargo is sold at, but Cargo itself is always available for purchase.
  • The 4 different pricing ranges for Cargo are Abundant (Cargo costs 14g), Normal (Cargo costs 18g), Insufficient (Cargo costs 22g) and Limited (Cargo costs 26g).
  • Due to the changes to Cargo, the family mission “Trade for Goods” has been adjusted. The quest “Cargo Delivery” offered by Cargo Sellers at the Trade Outlet has to be completed, which asks to deliver a Nuian Cargo to Solis Headlands, or Haranyan Cargo to Two Crowns. The reward for completing this quest is still 20 Charcoal Stabilizers.
  • To assist people in completing this task, the Cargo Ship that runs between Two Crowns and Solis Headlands remains. The Cargo Ship that used to run from Solzreed Peninsula to Ynystere is removed.
  • Completing the entire collection will reward the title “Skywarden” and the Andelph Drakora mount.
Bug Fixes.png

Bug Fixes
  • Fixed a texture display issue with Hiram Guardian Shirts on female Haranis.
  • Fixed a display issue with the Forest Mushroom House.
  • Fixed a display issue with the Angelic Whisper costume.
  • The visual effects of equipment no longer stays on characters, once it’s removed.
  • Fixed a terrain issue that caused vehicles to clip in Gweonid Forest.
  • Fixed terrain collision issues with some of the monsters in Exeloch.
  • Adjusted some spawn locations of monsters in Exeloch.
  • Improved the camera view when using the Turtlecraft Figurehead.
  • Fixed an issue where characters getting on a mount after lying at a Nui statue, visually stayed in the lying pose.
  • Male Dwarves can now dye their Dragon Cultist Dusters.
  • Improved the loading issues with housing decor.
  • World gates can no longer be used to place housing decor mid-air.
  • Small decor placed on large furniture can now be interacted with normal.
  • Fixed the planting issues with Thatched Farmhouses, Harvester’s Farmhouses, Rancher’s Farmhouses and Miner’s Farmhouses.
  • Fixed a sound effect issue that occurred when opening or closing the Auction House.
  • Players can no longer enter the Haje’s towers in Reedwing during PvP.
  • The Enraged members of the Abyssal Legion now can trigger the Trip Immunity debuff.
  • The AoE reductions for Tiger Strike (Battlerage), Dahuta’s Breath (Witchcraft), Missile Rain and Snipe (Archery), as well as Throw Dagger (Shadowplay) now trigger correctly.
  • Skills that are supposed to have a fixed healing amount, but instead were affected by Healing Power are now working properly.
  • Shrug It Off now cancels Petrification.
  • The AOE damage dealt with Critical Discord now works normal, even with the Mistsong Summit staff equipped.
  • The tooltip of Mist Missile Rain was updated to reflect the right amount of arrows shot: 5 volleys of 6 arrows for a total of 30.
  • The duration of Impale and Stun when an Evenglow Lunagem: Trauma is socketed, is now properly increased for all skills.
  • Fixed the inconsistent icon for Reckless Charge.
  • Judge’s Longing, Wild Ginseng and Healing Flare are now affected by Healing Power.
  • The equip effects of the Soulbane Gloves of Mana Stars and Haunted Gauntlets of Mana Stars now apply to the Malediction skilltree’s Mana Bolts.
  • The Void Splash set bonus now takes effect when both the Water-Keened Blade and the Thorned Justice Bow are equipped.
  • The effects of Eternal Mounted Shields are now applied.
  • Fixed the issue with the Thunderwing Workbench not properly changing its status, when two or more factions attempt to interact with the Thunderwing Call at the same time.
  • The Diamond Shores Elite Guards won’t interrupt duels anymore.
  • Dead characters can no longer receive duel requests.
  • The Heart of Ayanad Guardian’s body will drop to the ground once defeated, to always allow looting.
  • The debuff “Nine Flames Elemental Lord’s Terrifying Roar” is now always removed after defeating Salphira’s Avatar Akmit in the Greater Palace Cellar.
  • The reward chest now always spawns after defeating the final boss in the Greater Palace Cellar.
  • The restriction area for the Kraken encounter now properly displays.
  • Classes of party members in the arena now always display.
  • Wrapped versions of Powerstone Pets are now correctly categorized as Powerstone Pet.
  • Fixed a few incorrect achievement icons.
  • Updated the quest text for “In the Footsteps of Gods and Heroes” and “Heir of Gods and Heroes” to properly reflect the objectives of the quest.
  • Updated text on the Legendary and Mythic Taming Nets to fix a typo.
  • Updated the description on Charcoal Stabilizers.
  • Updated the quest text and object distance of “The Poisoned Scout”.
  • Fixed an issue where scrollbars were not created in auction categories.
  • Fixed an issue where S200 Frame and Rampage S200 required White Pigment.
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