[Patch] ArcheRage 7.0 Patch Notes

Crysanium

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Dear players, these are the Original ArcheAge 7.0 Patch Notes, so you can check all the changes that are made to the original version.

!This topic does not include any custom changes made by our team!

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General.png

  • Removed the Contagious Disease debuff from Marianople's Diseased Deer’s skill.
  • Looting the Delphinad Ghost Ship's Gift Chest has a 8 minute window if the looter’s Bag is full. Previously, it was 5 minutes.
  • Increased the Language Proficiency and Gearscore Requirement to Exile.
    • Language Proficiency Required: 10,000
    • Minimum Gearscore Required: 10000
  • Removed the aerial phase when Red Dragon is at 50% Health.
  • Updated the Berserk buff tooltip for Glenn and Meina.
    • Added the effect: Increases Magic Defense.
  • Removed the feature that mounts used to earn XP after moving a certain distance.
  • Added description about armor for a few housepets.
  • Added texts about Battle Pet's attack type in the tooltips.
  • Removed the character level requirement to summon the Battle Pet.
  • Absorbed damage by protective shield effects is displayed above the affected target.
  • Absorbed Damage in the Combat Log is changed to "Absorbed Damage by Protective Buff."
  • Improved the combat stat terms.
    • Adjusted the Shield Defense Penetration effect.
      • Always grants a fixed value. Removed related effects.
  • Decreased Club's Attack Speed from 1.2 to 1.
  • Regen and Healing Power Based skills are affected by a right-hand weapon's Attack Speed.
    • The slower the weapon, the greater Damage/Healing dealt but the slower the skill use.
  • Nation, Family, Guild chats are enabled in the Garden of the Gods.
  • The targeting area when selecting Kraken is reduced to the boss’s head area.
  • Relocated the Growling Pirates on Growlgate Isle.
  • Changes made to the Tower Gate Key:
    • Full Chest can be opened by a Prisoner once at a time
    • Increased Full Chest's respawn time
    • Wingbeats of Freedom can be used for 30 minutes once acquired
    • Previously acquired Wingbeats of Freedom is removed
  • Added Equipment Material Chest
    • Can store synthesis materials, synthesis cloak materials, and awakening materials
    • Can be acquired from a Territory Achievement
  • Added 50-Slot Equipment Material Chest
    • Can be crafted at a Handicraft Kiln with the Equipment Material Chest and Territory Coins
  • Adjusted the Precision Toolbox crafting recipe
    • Gold Ingots required to craft reduced 2 from 10.
  • Ship Component Regrade Scroll's name has been changed to Machine Component Regrade Scroll.
  • Brinebound Rock has been changed to Arcanebound Rock.
  • When learning a language from a language tutor, the system excludes boosted proficiency
    • You can use the tutors while under the effect of the Lanugage Proficiency Spellbook
  • A world message appears when Relentless Glenn, Vicious Meina or Jola the Faithful spawns.
  • Reduced the drop rate of the Andelph Machine Design Pouch and Arcanebound Rock.
  • Reduced the Basic Damage and Siege Damage of a Steamtank.
  • Added a new warning note when attempting to change the building
    • "Resets the Contribution if demolished"
  • Removed the sub options, "Recruit Any" and "Furious Thundering Titan" from the Raid Recruit.
  • Updated the gold amount dropped and the Drop Rate of the Ancestor's Coinpurses and Garden Coinpurses.
  • Added a new item, Warden's Coinpurse
    • Can be acquired from the Garden of the Gods Daily Rewards, Ipnysh Sanctuary Daily Rewards, and monsters in the Garden of the Gods during war
  • Adjusted the Preserved specialty payment increment/decrement in each Profit stage.
    • Adjusted the specialty payment rules. If a trade route is either very short or only passes through safe areas, the payment may not be generous.
  • Added a new UI that displays each Skillset’s Special Buff.
    • Skillset Special Buff UI appears when a character activates each Skillset. (except for Auramancy)
  • Updated the Elite or higher monster’s Health bar.
  • Saving a Raid Roster and sending Group Mail requires Leadership.
  • Improved the rewards from Eastern Hiram Daily/Weekly quests.
  • Added a new portal that teleports players from the Crimson Altar to the Ground.
    • Characters are sent to the ground when they get in the portal (no interaction needed)
    • The portal disappears when Kadum's Health is at 30% Health
  • Golden Plains Battle now requires Lv50+ to Participate.
  • Removed the Turning Speed information from Vehicle tooltips if the vehicle is not affected by turning speed.
  • Improved the item texts where Skillset Special Buffs were mentioned.
  • Increased the harvesting amount of Blueberry from the roof wall of a Thatched Farmhouse.
  • Cargo prices now update in real time.
  • Unified some pop-up window designs.
  • Added a new traderoute between Halcyona and Marianople.
  • Eased the difficulty on the quest "The Hand of Fate".
  • Adjusted the requirements of being the Weaker Faction to accomodate Faction changes.
  • Purchasing Erenor Infusions from Workshop Employee opens a confirmation popup window.
  • Improved the God's Authority descriptions.
  • The tab on Character Info now displays the proper icons.
  • Added an NPC “Noryette Guard” who can help players rejoin the fray!
  • Improved trade routes in a few zones
    • Two Crowns: near Eznan Harbor Trade Outlet
    • Solzreed Peninsula: street corner of Moonswept Bay
    • Ahnimar: dead end near Tadpole Head Field Housing Province
    • Halcyona; the hill between Halcyona and Marianople
    • Villanelle: near the crafting district under the Lutesong Hill
    • Ynystere: near Caenord Trade Outlet
  • Added new items, Vanilla Seed Bundle, Black Pepper Seed Bundle, Blueberry Seed Bundle.
  • Items with a Set Effect now have a new tooltip color.
  • Updated the text color for the item regrade success message.
  • Adventurer's Evenstones is now discontinued due to all materials needed to upgrade Story Quest Equipment becoming available via Marketplace of from the General Merchants.
    • Adventurer's Evenstones can be sold to a Merchant for a fair price.
  • Adjusted the number of items dropped from bosses in Abyssal Library
    • Abyssal Alexander now has a chance to drop 2-4 Unidentified Abyssal Enhancers.
    • The Abyssal Heart of Ayanad Guardian now has a chance to drop 4-6 Unidentified Abyssal Enhancers.
  • Adjusted the number of items dropped from bosses in the Ipnysh Sanctuary
    • The Reinforced Taurus has a chance to drop 8-12 Warden's Manashards.
    • Luxior and Umbrael have a chance to drop 10-15 Warden's Manashards and 2-4 Sealed Sanctuary Enhancers.
    • Orien has a chance to drop 30-40 Warden's Manashards and 6-10 Sealed Sanctuary Enhancers.
  • Added a 5th Skill Bar that provides 12 additional skill slots.
  • Any Farm Vehicles, Vehicles, Clads, and Ships placed in the Siege zone will be destroyed as siege starts.
    • Attempting to enter a siege zone with these vehicles grants a "Intruder Detected" debuff that does damage over time to the vehicles.
  • Supply Oxygen skill from submarines now apply the effect to both owner and passenger.
  • Dragon Mounts and Giant Pets can be summoned while the owner is under the effect of Terrifying Roar by Thunder Dash.
  • The Stealth Detection range shown on Character Info Details displays the maximum detection range when a hostile target’s Stealth is at the highest rank.
  • New Crafting Recipes were added to the Territory Crafting Workbench
    • Royal Bloodraven Robes
    • Griffin Guard Uniform
    • Shock Conqueror's Plate
  • Updated the requirements to complete the Coin Hoarder Achievements
    • Changes achievement conditions from 'collecting Territory coins' to 'completing Territory quests'
  • The details on Vigor Points can be found on the Farmhand information UI.
  • Faint Fireglow/Waveglow Lunagems can be converted into Fire/Wave/Copper/Gale/Earthglow Lunagems.
  • Added a crafting recipe for the Equipment Awakening Scroll Rank 3.
  • Updated the information texts regarding the synthesis stat change.
  • Updated loading messages.
  • Removed the unused region names on the Map of Auroria
    • Removed "Player Nation Defense Base" from the map of Whalesong Harbor
  • Removed the Archeum Lodestones in Sungold Fields and Exeloch, and removed zones from Alliance Info UI.
  • Added a new item: Zuru's Auroran Synthesis Stone
    • This unidentified stone grants Aurorn Sythesis Shards and Stones, but costs 20 labor to identify
  • Added a new item: Divine Hiram Infusion
    • Costs 50 labor to unseal, grants 1700 XP, and can be used on any Hiram Guardian Equipment
    • Obtained by exchanging Auroria Blue Salt Bonds
  • Updated the contents dropped from the Machine Parts Box
    • Added Epic and Legendary Machine Anchoring Shards
    • Has a low chance to drop an Unidentified Resilience Pouch, when identified grants a Black Dragon's Resilience, Leviathan's Resilience or a Kraken's Resilience.
  • Adjusted the terrain and building layouts of Mirage Isle.
  • Improved the items and structures on Mirage Isle for better access.
  • Improved terrain on Mirage Isle.
  • House owners are now always protected from PvP attacks near their housing area, regardless of the zone's War Cycle.
  • PvP protection during Conflicts at house provinces has been removed.
  • Added a new item: Lucent Serendipity Stone
    • This item has a low chance to drop from hostile monsters in the Garden of the Gods
  • Updated the item icons for Beef, Pork and Mutton so they are more easily distinguishable.
  • Added new items: Epic and Legendary Machine Anchoring Shards, Emblems and Charms
    • Can be used to regrade machine components, and are crated at Improved Workbenches
  • The default interaction key to get on a mount has been bound to the 'F' key.
  • Removed the Alabaster Steed from the Arena Shop.
  • Improved the Crest Printer UI and added 17 new designs.
  • The same ranking # will be applied if multiple players' Ancestral Level and accumulated XP are at the same amount.
  • Removed the orange color from NPC Health Bars.
  • Added a tab to the Skillset Stack UI so it is more easily recognizable.
  • Improved some UI Design layouts.
  • The UI that shows a time remaining now displays a gauge.
  • Improved the stats -/+ information.
  • Removed the Bulletin Board from the Resident Board.
  • Spacious Hardwood Chair can be placed in yards.
  • Relocated Johan in Marianople.
  • Added the Trade Pack Storage item that can be equipped to Redwood Roadster, Nova Speedster and Apex Drift.
  • Updated the tooltip of the item "Smackerel" to change the item type to "Club".
  • Players cannot start building another house if they own one or more unfinished buildings.
  • Auction fee reduced by 2 times.
  • Previously added 50% chance spawns of bosses are removed.
  • Rewards from WHM and EHM Daily / Weekly quests increased
A new Slot has been added to the Character Equipment: the Image Costume Slot! With this new Slot, the current costume system changes a bit, and stats and looks are separated. It offers a less complicated way for you to wear your favorite costumes, without removing and fusing various images!
  • Stat Costume Slot (old slot)
    • Place a Costume with Stats in this slot in order to receive it's effects and stats.
    • If a Stat Costume has an appearance, and the Image Costume Slot is empty, the Stat Costume's appearance will be displayed
    • Works similarly to the previous Costume Slot.
  • Image Costume Slot (new addition)
    • When a Costume is placed in this Slot, Stats and effects will be ignored and only the appearance will be applied
    • The Image Costume Slot can be equipped with costumes items, costume images and extracted costumes.
  • Character Display Settings
    • If the Checkbox "Show Wardrobe Items" is unchecked, the costumes of both slots will not displayed. However, the Stats from the Stat Costume will still be applied.
  • Costumes can no longer be placed in the 'Change' tab on the Item Fusion UI.
  • Added 8 Equipment Upgrade Tutorial Quests.
  • The Achievement "Equipment Synthesis" will grant a Hiram Infusion Crate upon completion.
    • Hiram Infusion Crate contains 1 Gilda Star and 30 Mysterious Hiram Infusions.
  • The achievement "Socketing Lunagems" will grant a Luna Charm Crate upon completion.
  • The achievement "Equipment Awakening" will grant a Moonsand Fox Crate upon completion.
  • The achievement "Equipment Improvement" will grant a Crystal Wings Crate upon completion.
  • The Recipe for the Equipment Awakening Scroll Rank 3 is now available.
    • Requires 1x Blank Regrade Scroll, 2x Sunlight Archeum Dust, and 2x Moonlight Archeum Dust to craft.
    • Crafted at the Proven Warrior Workbench by characters over level 50+.

Raid Leaders with more than 1,000 Leadership in the current or previous hero cycle have now the ability to save Raid Rosters, which enable them to also use the new Group Mail function.

Up to 10 Raid Rosters can be saved at the time and each list will remain for up to 14 days, after which it is automatically deleted by the system.
Raid Leaders can create new Raid Rosters using the Raid Info window in-game, but only raids with more than 20 active members can be saved in this way.

Gold distribution among raid members has never been easier!
Raid Leaders have the ability to attach gold to Group Mail, and send it to members of a saved Raid Roster.
Any gold attached to a Group Mail is equally divided by the system and sent to each recipient.

The citizens of Erenor are not bound to a single content or faction and making friends of all shapes and sizes has always been a core feature of the social life in-game.
Recognizing the importance of languages and the ability to communicate with each other, the maximum language proficiencies for the Nuia and Haranya Continent Dialect have been increased to 20,000.
Once a player reaches 20,000 language proficiency, they are able to communicate fluently in the respective dialect (or without special characters in terms of chat).

To reach these new heights of language abilities, each Tutoring Cushion now has the ability to summon an advanced Tutor and using a book "The Art of Language Part II" players will eventually manage to blend perfectly with both the Nuian and Haranyan culture.

In addition to the new tutors and book, the cities of Austera and Marianople offer group language lessons to newcomers to the content. Once a day, exiles can enjoy a study session for the low cost of 200 Labor.

Language proficiency from 0-10,000 is considered basic studies and requires a book "The Art of Language" to study.
Language proficiency from 10,000-20,000 is considered advanced studies and requires a book "The Art of Language Part II".

  • The Naval Arena: Stillwater Gulf is now revamped and has reopened and is now available through the Instance button. Up to 50 players (Lv30+) can access this instance and engage in combat against all participants aboard your Combat Clipper!
  • Stillwater Gulf has a 60 minute play time with the Greedy Shadows making it increasingly challenging as the game progresses. Stillwater Gulf starts after a 60 second Standby phase, which is when the protective bubble around the starting island disappears, and players can begin gliding out.
  • The instance has four unique areas: Halfmoon Bay, Gathering Seahag, Collapsing Earth and Greed Isles. Supplies are scattered across the map to enhance your clipper. During the game players can view their rank, progress, and status of the Greedy Shadows.
  • Find supplies to build and upgrade your Clipper (up to Lv.15) throughout the battle. Some Special Skills will allow participant to install traps, throw barrel bombs, fire torpedos, and more in order to defeat your opponents. However tread carefully! When a trap is triggered, the player’s location is revealed for all participants in the instance.
  • Various natural disaster can occur during the fight randomly all over the map. Avoid the Poison Clouds, twisters and meteors falling from the sky that can deals significant damages to your Clipper. However, high grade supplies may spawn where a natural disaster occurred, so be strategic!
  • The top 10 players when the game ends are ruled the winners, and participants will receive rewards based on ranking after their daily entries are done. The rewards are as follows:
1st Place: Kyrios Badge x100, Honorable Victory Rank 3 x1, and Naval Commendations x5
2nd Place: Kyrios Badge x50, Honorable Victory Rank 4 x1, and Naval Commendations x4
3rd Place: Kyrios Badge x40, Honorable Victory Rank 5 x1, and Naval Commendations x3
4th Place: Kyrios Badge x30, Honorable Victory Rank 5 x1, and Naval Commendations x2
5th Place: Kyrios Badge x28, Honorable Victory Rank 5 x1, and Naval Commendation x1
6th Place: Kyrios Badge x26
7th Place: Kyrios Badge x24
8th Place: Kyrios Badge x22
9th-24th Place: Kyrios Badge x20-5
25th-30th Place: Kyrios Badge x3
31st-40th Place: Kyrios Badge x2
41st-50th Place: Kyrios Badge x1
  • Additionally, there are achievements that you can unlock that correspond to the number of victories and lives you claim in Stillwater Gulf. Each Achievement rewards 1 Gilda Star each.

Stillwater Combat Clipper
  • A new ship, 30-Day Scroll: Stillwater Combat Clipper, has been added.
  • This ship is only temporary and is obtained by using 50 Naval Commendations obtained in Stillwater Gulf.
  • This ship has overall better stats than a standard clipper, but the components cannot be replaced and only lasts 30 days.
  • This Clipper takes and deals no Collision Damage and has the same skills as the Caernord Battle Clipper.


  • A new tab is gracing the rankings, incentivizing players to help the Fairies in the Garden of the Gods, in order to receive generous rewards.
  • The quest "Fairy Request" already offered since the Garden first opened its gates now has an added Cumulative Reward Point system, tracking just how much each player is doing to help Briar and her friends.
  • The rankings reset on Mondays at which point the rewards are sent out to players via mail.
  • The ranking rewards are as follows:
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Your journey will begin in Aegis Island, and with the assistance of the Crimson Watch and Ardios you will begin exploring the ruins of Mysthrane Gorge. This location's history stems as far back as the Ipnya, where they designated a sealstone to each continent to lock away the Akasch forever using the main Sealstone located in its center. Though, no small feat, the concentrated magic used at the time forever impacted the appearance of the fragile land of Mysthrane Gorge. After the Ipnya have long since gone, Halnaak's Arcane Academy was established in Mysthrane for wizards to study the sealstones. However, since then, the school is nothing more than ruins and some of the students have become dangerous monsters roaming within. With the Sealstone weakened over the thousands of years, who knows what secrets and dangers await within...
  • Mysthrane Gorge is a brand new map accessible through the Western Hiram Mountains, nearby the Illusion Cave!
  • This map is recommended for players that are Ancestral Level 28 or higher, as the Akasch and their followers are quite powerful here!
  • This map contains 9 exploration spots, and a total of 10 Achievements if you manage to find them all.


New questline "Calleil and the Crown Prince"

  • Travel to the Hall of Warriors to learn more about the mysterious things happening in the Hiram Mountains, and uncover the story of the False Prophet Calleil in a new questline called "Calleil and the Crown Prince".
  • This 28 quest long questline is the first of many stories to be told in the Chronicles recorded by Lucius Quinto and focus on some of the less spoken about, yet definitely prominent characters living in Erenor.
  • To unlock the first quest "Stranger in the Mountains", open the Chronicle Quests UI using Shift+L and pay the required small amount of Gilda Stars and Gold.
9 Brand new Main Story Quests
  • Explore the Mysthrane Gorge with the Crimson Watch and Ardios by your side.
  • 9 Brand new Main Story Quests will drive you through the history of Mysthrane Gorge. Explore the sealstones, and uncover more about the Ipnya, the Akasch, and the history of Erenor.





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Jola the Faithful

Jola the Cursed has been taking extreme measures to achieve her goal of becoming an Akasch herself. As she molted, her scales had gotten thicker and sharper, but it wasn't enough.
Out of frustration, she began eating her own hatchlings, her molted skin, and even the followers of the Akasch that lingered around Serpentis. Anyone or anything that entered her nest fell victim to her hunger. After an extended hibernation, Jola the Faithful had awoken.
  • Upon defeating Jola the Cursed, Jola the Faithful has a chance to spawn.
  • Defeating Jola the Cursed has a chance to drop Improved Leader's Infusions.
    • Improved Leader's Infusions can be dropped at any grade between Rare and Epic.
    • Improved Leader's Infusions can be used to upgrade World Boss Gear.
Relentless Glenn and Vicious Meina

After acquiring ancient knowledge from Anthalon about the Garden's existence, Meina dreamed of a life in Garden of the Gods. She immediately took journey with Glenn and stood proudly before Kyprosa, the Gatekeeper of the Garden. But no sooner than Meina had reached the doors were her dreams shattered, Kyprosa laid bare the pairs' atrocities and denied the lovers their paradise. Before leaving to return to Auroria once more, Meina and Glenn were granted Kyprosa's grace that should they lead a good and wholesome life, she would open the doors to the couple. Angered by rejection, Meina vowed she and Glenn would do all they could to wreak havok on Auroria and all those in Kyprosa's good graces.
  • Defeating Glenn and Meina has a chance to spawn their tier 2 NPCs.
  • Defeating Relentless Glenn and Vicious Meina has a chance to drop Improved Leader's Infusions.
    • Improved Leader's Infusions can be dropped at any grade between Rare and Epic.
    • Improved Leader's Infusions can be used to upgrade World Boss Gear.

The Risopoda

During the war between the Akasch and the Ipyna, the latter were greatly outnumbered. Even when equipped with powerful magic, the Ipnya could not defeat the exhaustion this prolonged war already caused, and it was only a matter of time they would be defeated. This was when the Ipnysh Warden Lauryla, who was known for their great knowledge in machinery, came up with an idea and designed a new weapon. Each part of this complicated machine was carefully put together, and based on its final looks, it was named the Risopod. The Risopod didn't have many functionalities, but it was very agile, armed with sturdy steel and could differentiate the Ipnya from their foes. This was extremely helpful on the battlefield, so the Ipnya decided to build not just one but many Risopoda, while Lauryla and other mechanics oversaw maintaining them.

After the Ipnya's victory in the war, the Risopoda had been abandoned in Mysthrane Gorge and fell deep into slumber. However, a young wizard named Raeven, also known as the Wizard of the Amaitan Highlands, later attempted to awaken them, and he was successful. Unfortunately, the Risopoda were not controllable, and without the Ipnya, became killing machines destroying everything in their path - including the very Sealstones holding the Akasch in The Abyss. These machines must be stopped, but they are fast and immune to all damage except for Siege Damage, so equally powerful vehicles will be required to keep up with them!
  • Using the Worldgate at the Crimson Watch Camp in Mysthrane Gorge, Auroria, teleports the player to their respective Seal, e.g. Nuians will be teleported to the Nuian Seal and can only be used by the faction members.
  • Each Faction base includes a Respawn point, a Priestess of Nui, a Daru Vehicle Merchant, and a Mysthrane Workbench.
    • Interacting with the Mysthrane Workbench grants a Portable Siege Launcher.
    • The Portable Siege Launcher disappears once dropped on the ground (T), and cannot be picked back up.
    • Vehicles and vehicle components can be repaired and replaced in the Faction base at the Daru Vehicle Merchant.
  • Risopoda will harken to the call of a faction hero! They can be summoned once every 36 hours.
  • During this time, only the summoning faction will be able to enter the sealstone area and challenge the Risopoda. In the event another faction is in the area upon the Risopoda summoning, they will be teleported away to the safety of the Crimson Watch Base.
  • Upon defeating the Risopoda 1500 Faction Points will be awarded if the Faction Competition is active upon its defeat.
  • The Risopoda are Ancestral Level 30.
  • If not attacked within an hour, they will despawn.
  • There is a Haranya Sealstone, a Nuia Sealstone, and an Auroria Sealstone for Pirates.
    • Near the Sealstones the attack range of vehicles are boosted.
    • Respawning at a Sealstone or staying nearby one for 30+ sec. grants the buff.
  • Upon attacking a Risopod, the player will automatically receive the quest.
    • The quest auto-completes when the Risopoda is defeated.
    • Quest completion rewards you with Spare Parts Box x1, Evenglow Lunarite x3, Honor Points and Leadership.
  • A Risopod is defeated when it reaches 1% of Health left, then disappears into the ground, granting the "Ipnysh Warden" buff to the Faction members that defeated it.
    • Only the first Faction to defeat a Risopod will gain the buff.
    • The buff is needed to safely enter the Central Hall.

Nehliya

When the war with the Ipnya was lost, the Akasch were expelled to another dimension, The Abyss. After years of seeking a way back to the world of Erenor they glimpsed a string of light coming through a small crack leading them beyond the very seal that keeps them stuck. Though the crack was too small for most of the Akasch to break free, Nehliya, sent with the Mirrors of Illusion by her Queen, could squeeze herself through to see what lied beyond. Nehliya's voyage to Erenor took a thousand years until she arrived in Mysthrane Gorge. The world she saw was empty, the land was barren and the air dry, though she knew that this was not all that awaited her. Thus she placed the Mirrors of Illusion that were given to her in Mythrane Gorge's Central Hall, and her eyes were filled with the reflections of every corner of the true Erenor. Nehliya is watching every corner of Erenor, growing stronger and waiting for the next instructions by her Queen. While she may not be at threat now, her presence is a danger to our lives as we know it in Erenor.
  • The Planar Portal's Abyssal Wave in the center protects Nehliya and petrifies any player without the Ipnysh Warden buff, draining their Health over time.
  • Nehliya can only be attacked with Siege damage.
  • You will only be able to challenge Nehliya, The Queen of Annihilation after your faction wins the Faction Competition in Mysthrane Gorge by reaching a certain amount of Faction Points.
  • Nehliya and the Risopoda hunt will only last 1 hour after they are spawned, so be sure to plan ahead to ensure victory for the glory of your faction and Erenor!
  • After defeating Nehliya, she can drop the following items:
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Morpheus the Deathtrigger

Morpheus and Rangora sailed across Erenor together as a loving couple. Dahuta, who saw this, was not accepted by her lover and became jealous of the bond they had. So, to separate the two she sent a Kraken to destroy their ship and separate the two. Morpheus and his crew survived and ended up on Growlgate Isle, however, Rangora was not as lucky and was cast to sea.
Morpheus was struck with grief, and Dahuta whispered into his ear that if he could offer the Goddess ten thousand lives she would bring him his beloved Rangora back to him, alive. An offer he couldn't refuse, he began a killing spree of any soul that crossed him or his crew's path. There are still thousands of lives Morpheus is due to fulfill the contract with the Goddess, and he only grows more powerful.
  • When fighting Morpheus, he transforms to his more powerful form - Morpheus the Deathtrigger - after reaching 80% health or lower.

Rangora The Oathbound

After the incident that separated Morpheus and Rangora at the hands of Dahuta, the contract was made for Rangora's life to be restored. Dahuta restored Rangora's life, and without knowing Rangora awoke on Growlgate Isle and searched for her lover, Morpheus. Though upon finding him, he was no longer the man that she knew. He was drunk and had gone mad at the thought of losing his lover.
Thinking that Rangora was just an illusion to haunt him, he aimed his gun at Rangora and fired, taking her life. Dahuta watched as the beautiful tragedy played out before her eyes and revived Rangora once more. She told Rangora of what had happened, and convinced Rangora to take this opportunity to have her very own taste of the power of Gods which she accepted.
  • Upon defeating Captain Rangora, there is a chance that Rangora the Oathbound will spawn.
  • Achievements and quests were added relate to Rangora the Oathbound.

Mysthrane Gorge Mythic Grade Bosses
The Mythic Grade Bosses - Atheneum Golem and Guardian Doomgaze - have been added to Mysthrane Gorge. Every 30 minutes, one of them will spawn at one of the three Sealstones and stays for 30 minutes. After that time, one will spawn again at another random sealstone in Mysthrane Gorge, so make sure to keep an eye out for them during your explorations!

The Atheneum Golem floats in the air along the path of the Risopoda, but floats low enough to the ground to take both Melee and Siege damage. However, the Guardian Doomgaze floats along the similar paths of the Risopoda but higher up - making ranged damage the only way to attack it! Upon defeating both of these monsters, they will leave 2 Mysthrane Haradium Veins behind - each giving you one Mysthrane Haradium Pack and add 20 Points to the Faction Activity in Mysthrane Gorge.
 
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Managing a household and farmland can be quite the hassle when you're an adventurer discovering the secrets of the Ipnya and Akasch. Luckily, the Farmhands are here to help! These brand-new addition to housing systems are here to help you tend to your farm and house, and can be accessed by your other characters on the server. Just register them to your Property, and they can get to work. These Farmhands have their own level system, proficiency, equipment, and more. These farmhands can be bound to any house bigger than 16x16 and will cost you 20 Tax Certificates. These Farmhands are not like ordinary pets, they have their own UI component to help you manage them and put them to work that can be opened with Shift+H!

Putting your Farmhand to Work

To put your Farmhands to work you will need 3 things: Labor points, Vigor points, and a Farm design!
As the owner, you can take a portion of your Labor and restore your Farmhand's Labor pool! Keep in mind, though, there is a Transfer Limit that resets daily. Once the limit is reached, any extra Labor will only restore 80% worth of the Labor consumed from your pool. When a Farmhand consumes Labor, it will be granted XP and the spent Labor amount is contributed to its Proficiency. Proficiencies affect the amount of Labor consumed when a Farmhand performs various farm activities.

Free Vigor Point Transfers reset weekly instead of daily. If all free Transfers have been used, Vigor points can be refilled with the use of a Vitalizing Treat! Additionally, unbinding a Farmhand from a farm will remove the existing Vigor Points of the Farmhand.

To use the Farm feature via a Farmhand, you must be logged-in through the character that owns the Property and have marked your Farmhand with the Owner's Mark. Once you have your farm design, Vigor Points, and Labor ready, you can begin working on your farm. Once it's begun, Vigor Points and Labor consumed will not return upon cancellation. Each farm design has a limited Farmhand Capacity, and each Seed, Sapling, Spore, and Livestock displays the space they take whenever they're placed on a farm. So be sure to take this into consideration when maximizing your farm's efficiency! Your Farmhands can only cultivate seeds, saplings, and livestock. They do not accept bundles, woodlots, or livestock pens. Once a Farmhand is done with their work, the items they cultivated will be brought to you via Mail. Some of the saplings and livestock can be cultivated multiple times, and certain items can grant Bonus items as well!

You can use a wide variety of Farm Designs for your Farmhand. You can register both a full-kit design and normal designs. Registering and using these farm designs do not cost Tax Certificates. Each farm has their own capacity for how many Seeds, Saplings, Spores or Livestock they can contain:

Farmhand System.jpg



Please note that working with a Farmhand will be slightly different than doing it all yourself!

Plants will take 20% longer to mature fully to be harvested than a standard farm. Saplings and Livestock however will mature and have the same Recovery Time as a normal farm. The outcome from the source item will be the same as their normal farm counterparts. Multi-cultivating resource items result in the main outcome, while occasionally granting a bonus outcome such as Logs, Pelts, Meat, etc.



Leveling Your Farmhand

As your Farmhand completes more tasks for you, it can level up! Currently, the maximum level of Farmhands is 35. At certain levels, your Farmhand unlocks various features and functionalities:​
  • • Level 1: Farm Slots Available
  • • Level 2-4: Proficiency Increase
  • • Level 5: Proficiency/Max. Labor Increase
  • • Level 6: Proficiency/Farm Slot Increase
  • • Level 7-9: Proficiency Increase
  • • Level 10: Proficiency/Task Slot Increase
  • • Level 11: Proficiency Increase
  • • Level 12: Proficiency/Max. Labor Increase
  • • Level 13/14: Proficiency Increase
  • • Level 15: Proficiency/Farm Slot Increase
  • • Level 16-19: Proficiency Increase
  • • Level 20: Proficiency/Task Slot Increase
  • • Level 21: Proficiency Increase/Trade Unlocked
  • • Level 22: Proficiency/Max. Labor Increase
  • • Level 23/24: Proficiency Increase
  • • Level 25: Proficiency/Storage Slot Increase
  • • Level 26/27: Proficiency Increase
  • • Level 28: Proficiency/Storage Slot Increase
  • • Level 29/30: Proficiency Increase
  • • Level 31: Proficiency/Storage Slot Increase
  • • Level 32/33: Proficiency Increase
  • • Level 34: Proficiency/Storage Slot Increase
  • • Level 35: Proficiency Increase

Additional Cultivation Request slots and Trade slots can be unlocked by using Expansion Scrolls.

Farmhand's Trade Feature

Farmhands are not only talented at tending for and harvesting your Farm! After achieving level 21, your Farmhand can run your Tradepacks for you straight from your Farm, even when you're offline. To begin your journey, open your Farmhand menu and select the Trade window. You will need to register a Farm Vehicle scroll that your Farmhand can use on its journey. Different destinations for your Trade pack will be displayed, but your departure location will always be the Farm your Farmhand resides on. When it comes to Specialty Packages, they will automatically be set for the location of your Farm. This location cannot be changed unless your Farmhand is moved to a different location. A Specialty's Pack destination can go to any Trade Outlet zone without any Faction restrictions.
Farmhand Trade Runs will require Labor points, Vigor points, and the crafting materials for the pack you will be running. All the information will be displayed in the Folio! The Labor points required to do a trade run will depend on your Farmhand's Proficiency and the gear they're wearing, if any.


Once your Trade Run has begun, your Farmhand menu will display a time range of when your package could arrive at the selected Trade Outlet. The amount gold that you receive for the Trade Run will vary depending on the price that your Trade Pack is going for at the time of the Farmhand's arrival. You'll be able to receive the payment from your Farmhand's Trade Run in your Mail 8 hours after it was completed.

Farmhand's Equipment

Farmhand's Equipment can give your Farmhand a Proficiency boost as well as other stats. They can be combined with the Proficiencies gained to further boost your Farmhand's effectiveness. You can obtain the Tier 1 Farmhand Equipment from the Vocation Badge Shop!

The purchased gear can be upgraded on a Leather Workbench (Blue Salt Brotherhood), and costs 100 Labor. This gear will give additional stats to your Farmhand and increase their efficiency in Trading!

Production time is not affected by Proficiency, however there are other stats on the Farmhand's Equipment that can boost other stats as well.



Farmhand System_1.jpg



Changing Your Farmhand's Appearance

Not a fan of the appearance of your Farmhand? Your Farmhand will take on the appearance of any Powerstone pet of your choosing through the Farmhand's UI! Please note, Farmhand's cant take the appearance of all Powerstone pets.

Unbinding Your Farmhand

Whenever you want to unbind a Bound Farmhand, you can simply do this by using the dedicated UI feature! A Farmhand will also unbind automatically if your house is demolished due to unpaid taxes. But do not fret, if you unbind your Bound Farmhand for any reason, their level and Proficiency information are saved. After placing your Farmhand once more, you can utilize them once again. Please note that any equipment that your Farmhand had equipped will be sent back to you via mail!

Farmhand: Aquafarms

To put your Farmhand to work on your Aquafarm, it will need to be at least level 16 and have Farming level 2!

You can view an Aquafarm's size once it's registered. Aquatic plants and animals can only be cultivated in an Aquafarm space, of course! Assigning your Farmhand to an Aquafarm s the same as any other farm. This process also costs Labor and Vigor Points, just like a standard farm.

When your Farmhand gets to a certain Farming level, Aquafarms can be added to it's Farming range. With this feature, your Farmhand can farm aquatic plants and animals.​
 
Gear.png


Soulslake Weapon
  • The Soulslake Equipment is now obtainable and can be acquired by defeating Nehliya.
  • Using Elite Awakening Scrolls will awaken the Equipment to Eminent Soulslake Equipment.
  • Eminent Soulslake Equipment has the same Effects as its Soulslake Counterpart, but the value of each Synthesis Stat is different.
Soulslake Weapon.jpg


Rank 2 Auroria Boss Awakening Scrolls
  • New Awakening Scrolls have been added for the Burning Oath and Frozen Anguish.
  • Improved Morpheus Awakening Scroll:
    • Can only be used on a Legendary or above grade Burning Oath.
    • Successful awakening can cause equipment with tempering points above +20 to loose up to -2 points, but won't drop the item below +20.
  • Improved Rangora Awakening Scroll:
    • Can only be used on a Legendary or above grade Frozen Anguish
    • Successful awakening can cause equipment with tempering points above +20 to loose up to -2 points, but won't drop the item below +20.
  • These scrolls are crafted at a Proven Warrior Workbench and provide the Printing proficiency.
  • They require Honorforged Medals and the item that drops from either Morpheus the Deathtrigger (Fierce Vow's Blood) or Rangora the Oathbound (Bitter Teardrop), depending which scroll is being crafted.

Armor Buff Adjustments
  • The Complete Set effects of Cloth and Plate armor sets receive a small overhaul with this update.
Armor Buff Adjustments.jpg


Gem Carvers
  • Gem Carvers can be used to change the stats on socketed Lunagems, but not all Carvers can be used for all Lunagems.
  • An Earthglow Gem Carver: Toughness for example, can't be used to change a Copperglow Lunagem: Brawn, since the Copperglow Lunagem: Brawn is socketed on a 2H-Weapon, while an Earthglow Lunagem: Toughness can only be socketed on a Leg piece.
  • For details on which Gem Carvers can be used to change what Lunagems, please refer to the chart below:
Gem Carvers.jpeg



Armor and Weapon Conversion Scrolls
  • Splendid Armor and Weapon Conversion Scrolls will be added to the game.
  • These new scrolls will be available from the Marketplace and provide the following benefits:
    • Splendid Weapon Type Conversion Scrolls can be used to convert Exalted Hiram Guardian Weapons, e.g. convert a Hiram Staff to a Hiram Greatsword or to convert Immortal Warden's Weapons, such as an Immortal Warden's Staff into an Immortal Warden's Greatclub. Any success rates applied to the previous weapon will be reset and using the scroll costs 10 Labor. Please note that Hiram weapons can only be changed to Hiram weapon variants, and Disciple weapons can only be changed to other Disciple weapons.
    • Splendid Armor Type Conversion Scrolls can be used to convert Exalted Hiram Guardian Armor, e.g. a Hiram Cuirass to a Hiram Shirt. Any success rates applied to the previous armor piece will be reset and using the scroll costs 10 Labor. Please note that Hiram gear can only be changed to Hiram gear variants, and Disciple gear can only be changed to other Disciple gear.
  • Grand Armor and Weapon Conversion Scrolls will be added to the game.
  • These new scrolls will be available from the Marketplace and provide the following benefits:
    • Grand Weapon Type Conversion Scrolls can be used to convert any of the following weapon types: Brilliant Hiram Guardian Weapons, Glorious Hiram Guardian Weapons, Disciple's Weapons and Radiant Disciple's Weapons. Any success rates applied to the previous weapon will be reset and using the scroll costs 10 Labor. Please note that Hiram weapons can only be changed to Hiram weapon variants, and Disciple weapons can only be changed to other Disciple weapons.
    • Grand Armor Type Conversion Scrolls can be used to convert any of the following armor types: Brilliant Hiram Guardian Armor, Glorious Hiram Guardian Armor, Disciple's Armor and Radiant Disciple's Armor. Any success rates applied to the previous weapon will be reset and using the scroll costs 10 Labor. Please note that Hiram gear can only be changed to Hiram gear variants, and Disciple gear can only be changed to other Disciple gear.
 
Vehicles.png


Vehicle Customization
  • Vehicle Customization options are now available for the following models:
    • Small Vehicles: Timber Coupe v3 / Nova Speedster / Apex Drift
    • Steamtanks: Wheeled Mortar/ Ironclad / Fire Ironclad
    • Strada
  • New Vehicle Components:
    • Front/Side/Rear Armor: Increases Defense and Magic Defense
      • Black Dragon Front/Side/Rear Armor
      • Kraken Front/Side/Rear Armor
      • Leviathan Front/Side/Rear Armor
    • Chassis: Increases Health (and changes color of Small Vehicles):
      • Small Vehicles: Light Chassis, Heavy Chassis
      • Steamtanks: Steamtank Chassis
      • Strada: Strada Chassis
    • Front/Rear Wheels: Increases Move Speed, Turning, and Traction
      • Performance Tires
      • Precision Tires
      • Traction Tires
    • Engine: Increases Vehicle's Acceleration
      • Supercharger
    • Artillery: Each Component has an individual effec
      • Small Vehicles: Brown Hood, Blue Hood, Red Hood, Rapid Cannon, Front Shield
      • Steamtanks: Enforced Barrel
      • Strada: Strada Cannon, Shatigon Cannon
  • Crafting Recipes have been added to the Carpentry Workbench:
    • Black Dragon Front/Side/Rear Armor
    • Kraken Front/Side/Rear Armor
    • Leviathan Front/Side/Rear Armor
    • Light Chassis
    • Heavy Chassis
    • Steamtank Chassis
    • Strada Chassis
    • Performance Tires
    • Precision Tires
    • Traction Tires
    • Supercharger
    • Brown, Blue, and Red Hoods
    • Rapid Cannon
    • Front Shield
    • Enforced Barrel
    • Strada Cannon
    • Shatigon Cannon
    • Shatigon Cannon Ammo
  • Acquisition of Components and their Crafting Materials:
    • Monsters on Auroria have a chance to drop an Andelph Machine Design Pouch that contains Vehicle Components Designs
    • Black Dragon, Leviathan and Kraken drop essences needed for crafting some vehicle components
  • Other Vehicle Changes:
    • Vehicle Components can be replaced near a Vehicle Conductor
    • Comet Speedster is now 4WD
    • Upgrading Vehicle Components works the same as Ship Components Regrading
    • Vehicle Passengers now receive the Intuition/Protection buff
    • Players will need to use "Intuition" to receive the buff
    • Intuition: Increases Max Health / increases Defense and Magic Defense. Can only be used by the Driver.
  • Small Vehicle Changes:
    • Removed the "Overheat" debuff from Timber Coupe v3 / Nova Speedster / Apex Drift
    • The "Supercharging" skill does not trigger the Overheat debuff.
    • Low tier small vehicles (Timber Coupe, Comet Speedster, and Apex Squall) cannot be customized and keep the previous specifications.
  • Steamtank Changes:
    • When making a turn, the front wheels of Steamtanks turn and their speed is affected by the angle of the slope they're on.
    • Added the "Upright Vehicle" skill to tanks.
    • Increased the basic damage in Normal Mode/ Siege Mode for Steamtank Cannons, but the projectile now travels slower.

Rampage Series Vehicle Customization
  • A new version has been added to the Rampage Series, the Rampage GT!
  • The S200, B200, C200 and Rampage Chroma can all be converted to the Rampage GT, but please note that there is no way to revert his vehicle back, so proceed with caution. This vehicle has the same stats and skills as standard Rampage Vehicles, but has a fun new feature - the back slot of the vehicle can be used for more than just seats for your friends! If you want to carry more passengers, back seats are a must. However, you can instead increase the rank of Supercharging with Rampage Nitro, play to your hearts content with either the Brown or White Piano, show off your style with various decorations or change the music played in the vehicle with the Noryette Phonograph in the back slots to add a little more personal flair to your vehicle!
  • Storage Crate Slots have been added to the Redwood Roadster, Nova Speedster and Apex Drift! Placing the Trade Pack Storage in this slot grants an extra spot to store your Trade Packs, allowing you up to 3 Trade Packs in total. Placing extra trade packs will add more weight and subsequently slow your vehicles movement speed!
  • The Trade Pack Storage can be crafted with the following:
    • Total Upgrade Ticket x6, Nuri Forest Lumber x10, Rising Star Stone x5 and Sunridge Ingot x5.

Machine Anchoring Charms and Shards
  • Epic Machine Anchoring Shard can now be crafted into a Charm and Emblem at the Improved Workbench, and can only be used on Epic Grade Machine Components
    • Epic Machine Anchoring Charm decreases Destruction Chance -50% and multiplies Regrade Success by 2.
    • Epic Machine Anchoring Emblem decreases Destruction Chance -50%
  • Legendary Machine Anchoring Shard can now be crafted into a Charm and Emblem at the Improved Workbench, and can only be used on Legendary Grade Machine Components
    • Legendary Machine Anchoring Charm decreases Destruction Chance -50% and multiplies Regrade Success by 2.
    • Legendary Machine Anchoring Emblem decreases Destruction Chance -50%
  • Both type of Shards require 230,000 Masonry Proficiency in order to be used for Crafting and require different additional materials, such as Lucky Sunpoint/Moonpoint/Starpoint, Superior Red Regrade Charm and Silver Regrade Charm.

Tamed Mounts
The Capturing Toolbox Ver.4 is now available on the Arena Shop and contains 5 new types of bait, ideal to tame new creatures with.
The following creatures can be attempted to be given a new forever home:
  • Grubs - Grass Root Bait
  • Spiders - Insect Bait
  • Mantis - Cricket Bait
  • Earth Elementals - Rock Bait
  • Crayfish - Fish Bait
As with the previous Capturing Toolboxes, only 3rd Rank Knights or higher are able to use this item. Each creature has it's own unique set of skills.

Each creature has it's own unique set of skills:
  • Tamed Grub
    • 1 seat
    • Cannot equip armor
The Tamed Grub has the following skills:
  1. Run: Increases Move Speed +80% then gradually decreases over 10 sec.
  2. Wild Charge: Charges forward, breaking through enemy lines. Inflicts Knockback and Trip on affected enemies.
  3. Gnaw: Sharpens caster's bite, dealing Physical damage and inflicting additional damage over time.
  4. Wailing: Inflicts Fear on enemies within a 5m radius.
  5. Sticky Mucus: Shoots sticky mucus at enemies within 5m, decreasing their Move Speed.
  • Tamed Spider
    • 1 seat
    • Cannot equip armor
The Tamed Spider has the following skills:
  1. Run: Increases Move Speed +80% then gradually decreases over 10 sec.
  2. Wild Charge: Charges forward, breaking through enemy lines. Inflicts Knockback and Trip on affected enemies.
  3. Scratch: Scratches your enemy, dealing Physical Damage. Affected enemies are Tripped for 2sec.
  4. Lasso: Pulls a distant target. Pulled enemies are Staggered, briefly stopping movement and canceling Cast Time and Channeled skills.
  5. Shoot Webs: Shoots sticky spider webs, which decreases Move Speed and Attack Speed.
  • Tamed Mantis
    • 1 seat
    • Cannot equip armor
The Tamed Mantis has the following skills:
  1. Run: Increases Move Speed +80% then gradually decreases over 10 sec.
  2. Wild Charge: Charges forward, breaking through enemy lines. Inflicts Knockback and Trip on affected enemies.
  3. Scratch: Scratches your enemy, dealing Physical Damage and additional damage over time.
  4. Push: Pushes an enemy target within 4m to 10m away.
  5. Rattling Wings: Inflicts Fear on enemies within 4m.
  • Tamed Earth Elemental
    • 1 seat
    • Cannot equip armor
The Tamed Earth Elemental has the following skills:
  1. Run: Increases Move Speed +80% then gradually decreases over 10 sec.
  2. Wild Charge: Charges forward, breaking through enemy lines. Inflicts Knockback and Trip on affected enemies.
  3. Slam: Slams the ground dealing Melee Damage to enemies within 4m.
  4. Sand Storm: Creates a sand storm that blinds enemies within 4m.
  5. Throw Rock: Hurls a rock at an enemy within 4m, launching them into the air.
  • Tamed Crayfish
    • 1 seat mount
    • Cannot equip armor
The Tamed Crayfish has the following skills:
  1. Run: Increases Move Speed +80% then gradually decreases over 10 sec.
  2. Wild Charge: Charges forward, breaking through enemy lines. Inflicts Knockback and Trip on affected enemies.
  3. Overwhelm: Triggers a charge towards a distant enemy, decreasing the enemy's Move Speed
  4. Sound of Horror: Creates a creepy sound, using its claws, threatening enemies within 4m.
  5. Slam: Slams its claws into the ground to inflict Melee Damage to nearby enemies.

Risopoda Mount

With this update, you'll met our new buddies - the Risopoda! Now something even better has happened, you can craft and use the Risopoda as your very own mount!
  • Risopoda is a Unique grade mount with 168,274 default HP (Lv55, no armor)
  • It has a Base Move Speed of 9.0m/s and it's a 1-Seater Mount
  • If you have a special license, you can even use it during a Siege.
  • As the Risopoda is already a pretty sturdy mount, it cannot be equipped with armor. But it's sturdy nature protects you, the rider from outside attacks and only affects the Risopoda's own health.
  • Enemies cannot even target you when you're on this beast!
But since it's not suitable for the job, you cannot use the Risopoda to carry a trade pack. You would want those packs to reach their destination in one piece, after all.

This mount can be created by combining 10 Risopoda Parts from Machine Parts Boxes. Machine Parts Boxes have a chance to drop from the Risopodas upon defeat. This mount lasts 7 days.

Risopoda Mount Skills

The Risopoda has a variety of skills to help you in the battlefield and rain terror on your enemies!
  • Boulder Rain:
    • When used, the Risopoda deals massive damage on vehicles, ships and castle walls.
    • Consumes 30% of Risopoda's health in order to be used.
    • Can only be used on the targets between 30m and 40m range.
  • Guided Missiles:
    • Fires multiple rounds of guided missiles and deals significant Siege Damage.
    • Goes into a stationary mode and doesn't move while using this skill.
    • Has maximum of 3 charges. Grants 1 charge per hour.
    • Not usable on summons or monsters.
    • Consumes 20% of Risopoda's health in order to be used.
  • Earthquake:
    • Slams itself on the ground, interrupting enemies.
    • Consumes 15% of Risopoda's health in order to be used.
  • Summon Mines:
    • Drops 4 mines in a 15m radius.
    • Mines either explode when contacted by enemies or by themselves after 10 seconds.
    • 4 types of mines are randomly chosen and they could also be identical.
    • Consumes 20% of Risopoda's health in order to be used.
  • Shoot Acid:
    • Shoots out an acidic fluid, dealing Siege Damage.
    • The fluid also weakens enemies' armor and causes them to receive +25% more damage.
    • Ships take less damage.
    • Has maximum of 5 charges. Grants 1 charge per hour.
    • Consumes 5% of Risopoda's Health.
 
Sieges.png

Sieges are quite important to everyone in Erenor, that's why were made some improvements to them with this new update!

All siege weapons are now provided by the King/Queen, except for the Risopoda. If you're a Siege participant and equipped with a Siege vehicle, you are allowed to summon your customized vehicle during the siege. If a faction has no territory or has less territories than the others, they can receive more siege weapons to compensate.


If you're the owner of a Siege Risopoda mount, you can then summon and use your Risopoda during that siege if you obtain the necessary licenses, of course. You can interact with the Risopoda distribution device available at the siege base. Please note that only one Siege Risopoda can be used per faction.

A Siege Commander can acquire any siege weapons and supplies, with the exception of the Risopoda Mount.

If you are a Siege participant, you can interact with NPCs and objects at your siege spawn location. But do not forget that the supplies you get from these NPCs are in limited supply and once every supply is distributed, you cannot interact with the NPC or the objects anymore.

Additionally, the Health the Defensive Archeum Lodestone, Castle Walls, and the health of the Siege Tank and Shatigon Steam Tank have increased.
  • Tower: 5.3 -> 11.66 Million health
  • Wall: 4.6 -> 10.12 Million health
  • Gate: 2.3 -> 5.06 Million health
  • Guard Tower: 5 -> 11 Million health
  • Defense Tower: 4.2 -> 9.24 Million health
  • Siege Tank: 90000 -> 104800 Health
  • Trebuchet: 120000 -> 134800 Health
Other vehicles summoned during siege.
  • Increased damage to tanks by 65%
  • reduced damage to players and walls 90%
External vehicles summoned and entered into siege area are now destroyed on entry

New Siege Weapon: Misagon's Breath

A brand new siege weapon has entered the fray! The Misagon's Breath is a brand new siege weapon for the attackers of sieges, sorry defenders! This weapon has two powerful skills:
  • Caramelizing: Inflicts Ignition and burns the target, dealing damage over time. It also decreases the target's Defense, Magic Defence and Healing Received.
  • Shockbomb: It can be fired to airborne targets or to targets on the castle wall using cannons. When hit, airborne targets fall down to the ground and Cannoneers on the walls are knocked back, unable to use cannons for a short moment.
When the player carrying Misagon's Breath dies, the weapon explodes and deals a significant amount of Siege Damage to all enemies within a 8m radius. It also grants 20 stacks of Ignition, which deals damage over time to all of the enemies afflicted.

Siege Boost

The Siege Boost is an item that provides both factions attending the siege certain status improvements depending on their role during Siege. This item can only be used by a faction hero during siege, and only if the faction holds one territory or fewer.

If it's used by the attacking side, it provides the following effects depending on the number of territories owned:
  • If no territories are owned by the attacking faction, the buff "Castle Valor Boost (Rank 1)" is applied:
    • Attack and Magic Attack +10%
    • Siege Damage from Vehicles +25%
    • Toughness +720
    • Received Siege Damage -20%
  • If the attacking side owns one territory, the buff "Castle Valor Boost (Rank 2)" is applied:
    • Attack and Magic Attack +20%
    • Siege Damage from Vehicles +50%
    • Toughness +720
    • Received Siege Damage -30%
If it's used by the defending side, the buff "Siege Valor Boost (Rank 1)" is applied:
  • Attack and Magic Attack +10%
  • Siege Damage from Vehicles +25%
  • Decreases the duration of Stun, Tripped, Fear, Shackle, Sleep, Impaled and Confinement -8%
The Siege Boost can be used by both factions during the same siege as long as the use requirement is met.

Mysthrane Gorge Faction Competition

Similar to the system we already have in Reedwind, we're bringing a Faction Competition system to Mysthrane Gorge. This new competition begins during the War in Mysthrane Gorge and it only ends whenever a faction reaches the score limit.

When a faction wins the competition, their points reset to 0. But the other 2 faction get to keep their points and continue from where they left off in the next War period. The victorious faction's Risopoda then spawns at the Central Hall. After that, the victorious faction can interact with the Risopoda and summon Nehliya.

After a faction wins the competition, the two losing factions take continuous damage from Abyssal Paralysis and get slowed if they try to enter the Central Hall.

If no faction reaches the goal during the 11-hours of War, the zone is prepared for the next War cycle. This preparation takes 10 minutes of Peace and a 50 minutes of Conflict.

Nehliya only stays at the center for an hour. If the winning faction can't defeat her in time, she despawns and another faction competition begins.

Gaining Faction Points in Mysthrane Gorge

There is a Daily Quest given by Mellia in the Crimson Watch Base. This quest is like a small progression bar and certain activities you accomplish in the zone will fill this bar. Competing this quest will grant your faction with 8 Faction Competition Points. But of course, 8 Faction Competition Points is not the only reward you get from this quest. It also grants you XP and Coins. And it goes without saying, in order to earn 8 Faction Competition Points and contribute to the score, the competition must first be in-progress.

Additionally, you can gain quest points by hunting various enemy NPCs in Mysthrane Gorge. Higher the rank of an enemy NPC, the higher quest points you get. Aside from hunting for monsters, you can also collect Haradium Shards and take them to the supply depot to earn quest points. These shards randomly spawn in the zone.

You can also gain Faction Points by hunting the Risopoda. Regardless of a competition being active or not, the Risopoda can be summoned by a faction hero once every 36 hours. But do keep in mind that if a faction competition is not active at the time, the competition points you get from hunting the Risopoda will not be added to the scoreboard!

Territory.png


Territory Changes
Factions that rule over territories in Auroria can look forward to a few additions and changes.
Hiram Awakening Scrolls are now up for sale, the Advanced Territory Outposts and Workshops have new hires, Territory Income that can be stolen has some new adjustments and the Workshop Steward agreed to work more hours.


Hiram Awakening Scrolls
Territory Coins can now be exchanged for Hiram Awakening Scrolls.

Territory Changes_1.jpg


Outpost Employee
A new NPC called the "Outpost Employee" now works at the Advanced Territory Outpost and starts offering tasks.
The Outpost Employee offers a new daily quest called "Supporting the Faction", which requires brave adventurers to supply 20 Botanical Specimen from the Garden of the Gods in exchange for 3 Territory Coins and 10 Contribution.
Once the 100th delivery is complete, she will also start offering a new weekly task.

The weekly quest "A Fair Trade" asks players to deliver 30 Territory Coins, 10 Silver Lilies, 10 Crimson Petunias and 10 Indigo Peonys in exchange for 50 Glorious Hiram Awakening Scrolls and 10 Contribution.

The Outpost Employee will revert back to stage 1 of offering just the daily task, after the next siege.

Workshop Employee
A new NPC called the "Workshop Employee" now works at the Advanced Territory Workshop and sells limited items.
Her offerings change every Wednesday at mightnight, and can only be purchased once every 24h, in exchange for Territory Coins.
This rule applies across all territories, so once you purchase an item from any Workshop Employee, you won't be able to purchase another item for 24h in any other territory.
The items the Workshop Employee can offer depend on the amount of territories a single faction rules and each item is offered in a limited quantity.

Territory Changes_2.jpg


Territory Income
The amount of income that can be stolen from factions once their cumulative income reaches more than 200,000 gold, was adjusted as follows:

Territory Changes_3.jpg


Workshop Steward
Workshop Stewards across all territories have agreed to work a little longer, and are now around to interact with for 6 hours at the time, instead of just 1 hour.


Auroria Housing and Community Center
New housing areas are available on the continent of Auroria, as well as the new Community Centers! Community NPCs, Quests, Specialty Workbenches, Resident Ranks and Rewards are now available alongside the brand new Community Center. Additionally, a Trade Outlet has been added to Heedmar to trade in your Auroria Specialties and to pick up Auroran Cargo to trade.

Community Center Quests

Tutorial Quests
Tutorial Quests are only available for resident (houses owners in Auroria) and will introduce to the activities and basics of the Auroria Community Center.

Community Center Manager Quests
Only available for residents as well, these quests reset daily and consist in killing 50 monsters in each Auroran zones. You will receive 1 Auroria Blue Salt Bond, 100 Honor Points, XP and Gold for each completed quest.

Community Center Board Quests
On the other hand, Community Center Board Quests are available for any player and mainly consist in hunting and slaying monsters in Auroria. You will receive 1 Auroria Blue Salt Bond, XP and Gold for each completed quest.

Please note that you need to have a Lv50+ character to do any of these quests.

By completing quests from the Auroria Community Centers, you will be able to receive Auroria Blue Salt Bond that you can donate or exchange for useful items from Merchant Zuru, located in Diamond Shores, next to the Ayanad Library.

Resident Ranks

The Auroria Community Center grants the Resident Ranking Reward to the top residents of each zone.
The more Auroria Blue Salt Bonds you donate, the more Contribution you gain aka the more ranking level you can gain. One Blue Salt Bond gives 10 Contribution.
The following ranking rewards are granted per zone:

Auroria Housing and Community Center.jpg


Auroria Corpse
The monsters inhabiting these areas have been taken care of, however their corpses remain. As an Auroran resident, it's your responsibility to help keep Auroria clean. Though your efforts will not be for nothing, you will be rewarded with contribution to your Resident Rank and a buff for your efforts! You can receive either a PvE Skill Damage +5% buff or a Received PvE Damage -5% buff.

Auroria Specialties
Auroria has its own Specialities to trade now! You can take a look at what these specialties are in your Folio using Shift+O.

Coastal Packs:
Aegis Coastal Gilda Specialty
Whalesong Coastal Gilda Specialty
Exeloch Coastal Gilda Specialty
Sungold Coastal Gilda Specialty
Golden Ruins Coastal Gilda Specialty
Aegis Coastal Fertilizer Specialty
Whalesong Coastal Fertilizer Specialty
Exeloch Coastal Fertilizer Specialty
Sungold Coastal Fertilizer Specialty
Golden Ruins Coastal Fertilizer Specialty
Aegis Coastal Local Specialty
Whalesong Coastal Local Specialty
Exeloch Coastal Local Specialty
Sungold Coastal Local Specialty
Golden Ruins Coastal Local Specialty

Aged Coastal Packs:
Aegis Coastal Aged Honey
Whalesong Coastal Aged Honey
Exeloch Coastal Aged Honey
Sungold Coastal Aged Honey
Golden Ruins Coastal Aged Honey
Aegis Coastal Aged Cheese
Whalesong Coastal Aged Cheese
Exeloch Coastal Aged Cheese
Sungold Coastal Aged Cheese
Golden Ruins Coastal Aged Cheese
Aegis Coastal Aged Salve
Whalesong Coastal Aged Salve
Exeloch Coastal Aged Salve
Sungold Coastal Aged Salve
Golden Ruins Coastal Aged Salve

Aged Rich Packs:
Aegis Rich Aged Honey
Whalesong Rich Aged Honey
Exeloch Rich Aged Honey
Sungold Rich Aged Honey
Golden Ruins Rich Aged Honey
Aegis Rich Aged Cheese
Whalesong Rich Aged Cheese
Exeloch Rich Aged Cheese
Sungold Rich Aged Cheese
Golden Ruins Rich Aged Cheese
Aegis Rich Aged Salve
Whalesong Rich Aged Salve
Exeloch Rich Aged Salve
Sungold Rich Aged Salve
Golden Ruins Rich Aged Salve


Faction Changes
There is a huge overhaul coming to the Faction Points system! Now your factions will have their own ranks and by participating in PvP and PvE content, you can contribute to your faction's overall point pool. This Faction Activity is displayed in Ranks and while it starts at Rank 1, it can go up to Rank 10.
  • Each faction can earn Faction Activity Points by participating in PvP and PvE content.
  • Faction activity amount from Sunday through Saturday cumulates to their rank.
  • A successful raid activity (e.g. killing a world boss) while two factions are allied, grants both factions the activity points.
Following conditions must be fulfilled to earn Faction Activity points:
  • Any activity with a raid of 20 or more players.
  • A raid of 20+ players with an average of 400+ Previous Leadership.
  • If Previous Leadership requirement doesn't meet, an average of 400+ Current Leadership is required.
  • A raid of 20+ with an average of 11,000+ Gearscore.
To get the most out of the system overhaul, join raids with other players to accumulate faction points. In the event there are multiple raids participating in a single event, only the main raid that has the most participation is counted by the system. This raid will be the one that can loot the boss and distribute loot.

Factions can earn bonus points from the number of raid members they have.
  • If a raid doesn't meet the minimum member rule, it's not qualified for the bonus points.
  • Bonus points are not tied to the raid participation, but to the number of raid members that are in the zone.
  • The winning faction receives the full bonus points while the losing faction receive bonus points with a 30% penalty.
Commendation Collector

Faction conflicts can become tiring sometimes. Whilst you're conquering every territory you can find, your public face is also important in order to maintain your trading! There is a new NPC in Marianople and Austera that could help you exactly on this matter: The Commendation Collector!

Using 10 Labor, you can submit a Faction Commendation and the Commendation Collector will reward your character with 300 Honor Points. You can get Faction Commendations by completing various activities. After collecting 1000 Faction Commendations, the NPC then will offer 2 options for your faction. Naturally, only the faction heroes are able to choose one of the options. The options are:
  • Enhanced Amarendra IV's Blessing or Andrion II's Blessing buffs.
  • A Siege Boost that can be used by a hero to active additional benefits for the Siege Squad.
Based on your choice, the Commendation Collector will then fulfill your request. The Commendation Collector will still accept your Faction Commendations in exchange for Honor Points, however will not present the option to the faction heroes until it is reset after 7 days.

Enhanced Statue Buff

This choice enhances the buff provided by your faction statue.
Nuia Basic Faction Buff: Andrion II's Blessing
Haranya Basic Faction Buff: Amarendra IV's Blessing

In order to enhance the effects of the buff, a faction member under the effect of the current basic faction buff has to talk to the Critic. This action costs 100 Labor. When enhanced, the following effects are added to the buff:
  • Increases Loot Drop Rate 5%
  • Increases the amount of Honor Points gained during War or from quests by 15%
  • Increases Vocation Badge gain by 15%
When enhanced, the buffs' name changes to:
  • Nuia Enhanced Faction Buff: Enhanced Andrion II's Blessing
  • Haranya Enhanced Faction Buff: Enhanced Amerandra IV's Blessing

This enhancement duration is 24 hours.
 
Packs.png

Some changes regarding the Specialty Pack Payments were made as followed:

Profit % changes:

specialty pack_3.png


Seller/Crafter payment:
specialty pack_1.png


Skills.png


Skill Balance Changes

The following skills can only be used on a target in front of the caster:
  • Songcraft
    • Stone Healing Hymn
  • Vitalism
    • Holy Bolt
    • Flame Holy Bolt
  • Occultism
    • Stone Crippling Mire
  • Swiftblade
    • Twin Shadow Slash 1st Hit
  • Malediction
    • Ring Throw
  • Adjusted Equip Attack Speed
    • Scepter and Shield's Attack Speed changed to 1
    • Equipped weapon’s Attack Speed affects Attack Speed and Damage of Sorcery skills.
    • Equipped weapon's Attack Speed affects Attack Speed and Healing of Vitalism skills.

Changes to Stats:
  • Strength
    • 1 Strength Increases Melee Attack +0.25 (previously +0.2)
    • Added Focus increase effect. 1706 at 2000 (5% rate reduction)
  • Intelligence
    • 1 Intelligence increases Magic Attack +0.25 (previously +0.2)
    • 1 Intelligence increases Max Mana +10 (previously +12)
    • Removed the Evasion increase effect
    • Added Cast time increase effect
  • Agility
    • 1 Agility increases Ranged Attack +0.25 (previously +0.2)
    • Added Focus increase effect. 1706 at 2000 (5% rate reduction)
  • Spirit
    • 1 Spirit increases Healing Power +0.25
    • Removed the Parry Rate Increase effect
    • Added Cast time increase effect
  • Critical Damage
    • Increased the Cap to 350% from 300%
  • Changes after reaching Ancestral Level 1
    • The Increment of the Critical Hit, Critical Heal, Parry, and Evasion gradually decreases as the Basic Stats increase.
  • Evasion
    • Decreased from 21.9% to 10% at 2000 Agility
  • Parry
    • Decreased from 41% to 20% at 2000 Strength

Skill Adjustments
  • Archery
    • Concussive Arrow
      • Deals +17% additional damage to Snared Targets
    • Double Recurve
      • Instantly casts Concussive Arrow
      • Life: Increases Critical Hit +3% for 3 sec.
    • Snipe
      • Attacking a gliding target will inflict the Stun effect for 5 sec.
      • Deals +21% additional damage to Snared Targets
      • Lightning: can be casted up to 2sec, the highest Damage if casted fully for 2 sec.
    • Missile Rain
      • Basic: can be charged up to 5 times and used on a chosen area
      • Basic: Inflicts Slow on a target for 3 sec, dismounting them from their mount
      • Basic: Removed a target's Untargetable effect and Stealth effect
      • Basic: Fires 10 Arrows
      • Mist Missile Rain: Can be fired forward without a target
      • Basic: Arrow travel speed increased by 1.5x
    • Deadeye
      • Caster maintains the effect as long as they move around. Not moving for 1 sec removes the buff.
      • Cast time from 1s to instant
      • Provides 300 defense penetration per stack up to 10 stacks, 1 per second
      • Removed the Range Increase effect
      • Using a Glider/Magithopter does not cancel the effect
    • Steady Shooting
      • Changed the effect from Slow to Unable to attack target within 4m
      • Increases Archery Bow Range from 4m to 6m
      • Using a Glider/Magithopter or Mount does not cancel the effect
      • Added Timed duration. Lasts 30 seconds.
  • Battlerage
    • The duration of Battlerage Trip effect varies based on the caster's weapon
      • Equipping 2H weapons: Increases the trip duration +0.5 sec.
      • Equipping 1H weapons: reduces the trip duration -0.5 sec.
  • Swiftblade
    • Blink
      • If the caster is under the effect of Fleeting Footsteps, the skill can be used during a Global Cooldown
      • The Fleeting Footsteps buff is maintained after triggering a Combo effect.
  • Sorcery
    • Mana Fountain
      • Removed the Attack Speed +100 effect
      • Added the effect: decreases Sorcery Skill Global Cooldowns -10%
      • Equipping 2H weapons: Decreases Sorcery Skill Global Cooldowns -10% (Additional -10% to already -10% for -20% reduction)
    • Flamebolt
      • Flame: Cast Time has been reduced to 1sec from 1.5sec
      • Flame: Decreased Damage dealt
    • Arc Lightning
      • Increases Skill Damage +46% on Burning, Frozen, or Electric Shocked targets. (Previous: increased Critical Damage +70% on those targets)
  • Shadowplay
    • Dropback: Wave
      • No longer removes cast time of Concussive Arrow
  • Malediction
    • Soulbound Edge
      • Removed the Combo that increased Damage with the effect of Malicious Binding
    • Crashing Wave
      • Attacks targets under the effect of Soulbound Edge within 20m in priority
      • Decreased Skill Damage -10%
    • Ring Throw
      • Range reduced to 5m from 10m
      • Cannot be used on targets behind the caster
    • Mana Bolts, excluding Ancestral variations
      • Decreased Skill Damage -6.66%
    • Serpent Bite Combo, including all Ancestral variations
      • Decreased Malice Charge Additional Damage -20%
      • Decreased the Petrification effect duration to 2 sec when consuming 10 stacks of Malice Charges
  • Witchcraft
    • Enervated
      • Can't receive buffs from Performing Skills if under the effect of Enervated
  • Songcraft
    • Critical Discord
      • Can't use Shield related skills if the caster is under the effect of Discord
  • Defense
    • Bear's Vigor
      • Stacks 5% of Received Damage as Mettle
    • Mocking Howl
      • Mettle Aggro Mulitplier increased to 500% from 100%
    • Boastful Roar
      • Deals additional damage equal to 100% of stacked mettle from 60%
    • Shield Slam
      • The skill's Attack Speed is affected by the Left-Hand weapon
      • Gale: Cooldown reduced to 2 sec from 4 sec
      • Gale: Removed the Cast Time Interruption effect
    • Bull Rush
      • The skill's Attack Speed is affected by the Left-Hand weapon
  • Occultism
    • Crippling Mire
      • Removed the Combo effect
    • Pain Harvest
      • Grants Bleeding Immunity if under the effect of the buff

New Ancestral Skills

Added 8 new Ancestral Skills:
  • Defense:
    • Redoubt (Stone)
      • After taking a certain amount of damage, the effect increases Defense.
      • Decreases Movement Speed
      • Grants immunity to Stun, Impaled, Trip, Snare, Slow, Shackle and Dive Trap
      • Stacks Mettle per damage received
      • The effect provides additional benefits if the caster is equipped with a shield
    • Revitalizing Cheer (Stone)
      • After taking a certain amount of damage, the effect increases Max Health and Receive Healing.
  • Auramancy:
    • Conversion Shield (Stone)
      • After taking a certain amount of damage, the effect increases Magic Defense.
      • Converts a percentage of Received Magic Damage to Health.
    • Protective Wings (Stone)
      • After taking a certain amount of damage, the effect grants Immunity to Magic Damage and Silence.
  • Occultism:
    • Cursed Thorns (Stone)
      • After taking a certain amount of damage, the effect inflicts the Cursed Thorns debuff to the first attacker within 12m immediately.
      • If the caster is under the effect of Poison, Bleeding, or Stalker's Mark, removes mentioned debuffs from the caster and inflicts Sharp Thorns on the first attacker within 12m.
      • Deals Magic Damage on the victim of Cursed Thorns or Sharp Thorns.
    • Summon Crows (Stone)
      • After taking a certain amount of damage, the effect inflicts the Crow Attack to the first attacker within 12m immediately.
      • If the caster is under the effect of Poison, Bleeding, or Stalker's Mark, removes mentioned debuffs from the caster and inflicts Crow Attack and Stuns the first attacker within 12m.
      • Deals Magic Damage on the victim of Crow Attack for 5 seconds.
  • Witchcraft:
    • Insidious Whisper (Stone)
      • After taking a certain amount of damage, the effect inflicts the Fear Debuff to the first attacker within 12m.
      • If the caster is under the effect of debuffs from performing skills, removes mentioned debuffs from the caster and inflicts Abyssal Fear on the first attacker within 12m.
    • Bubble Trap (Stone)
      • After taking a certain amount of damage, the effect inflicts the Bubble Trap debuff to the first attacker within 12m.
      • If the caster is under the effect of debuffs from performing skills, removes mentioned debuffs from the caster and inflicts Abyssal Bubble Trap on the first attacker within 12m.
 
bugs.png
  • Fixed an issue with Vitalism's Prayer where the additional damage for Holy Bolt or Skewer was not applied.
  • Fixed an issue with Swiftblade's Wave Sinister Strike where using a copied Wave Sinister Strike on a Sleeping target would not trigger the combo effect.
  • Fixed an issue with Swiftblade's Sinister Strike where the caster could be teleported to a random location if the skill killed an enemy mount.
  • Fixed an issue with Malediction's Stone Serpent Bite where the skill would deal damage twice in certain conditions.
  • Fixed an issue with Battlerage's Gale Behind Enemy Lines where the Slow effect would not be triggered.
  • Fixed an issue with Archery's Concussive Arrow where the skill's alarm wasn't functioning properly.
  • Fixed an issue with Malediction's Wave Mana Bolts where the Snowline Combo would not function correctly.
  • Fixed an issue with Swiftblade's Entangle where the skill could be Evaded and Parried.
  • Fixed an issue with Swiftblade's Blink where the skill could not be used during a Global Cooldown if the caster was under the effect of Fleeting Footsteps.
  • Fixed an issue with Swiftblade's Blink where the Fleeting Footsteps Combo information was missing in the Tooltip.
  • Fixed an issue Archery's Fending Arrow where the skill would not push a rider off their mount.
  • Fixed an issue with Swiftblade's Blade Flurry where the skill would not function correctly on the water surface.
  • Fixed an issue where the duration of Malicious Binding would not be decreased even when the character with in a complete Cloth Set.
  • Fixed an issue where playing the Performing Skill while riding on a mount would not grant the Songcraft Special Buff.
  • Fixed an issue with Defense's Revitalizing Cheer where switching between the skills, Ancestral Variants would reset the cooldown.
  • Fixed an issue where the skills from Songcraft's Deadly Refrain and Malediction's Shadow Cloak didn’t consume Mana.
  • Fixed an issue where a Global Cooldown would be applied to Songcraft's Deadly Refraian and Malediction's Shadow Cloak.
  • Fixed an issue where Malediction's Ghastly Pack would deala 0 damage if casted without any Malice Charges to consume.
  • Fixed an issue with Archery's Basic Missle Rain where some skill description was missing.
  • Fixed an issue with Battlerage's Shadowsmite skill where the skill would have the Combo effect even if the caster was not under the effect of Stealth.
  • Fixed an issue with Occultism's Gale/Flame Crippling Mire and Flame Absorb Lifeforce where Shackle could function incorrectly to the mentioned skills.
  • Fixed an issue where players could not progress the quest "At the Bottom of the Lake".
  • Fixed an issue where taking a worldgate/portal at the time when a Skillset Special Buff ends would not display information on the buff UI correctly.
  • Fixed an issue where interaction with a Shadow Daru Trader didn’t do anything.
  • Fixed an issue where players could not progress the quest "Anthalon's Twisted Shadowhawks".
  • Fixed an issue where the quest completion location would be displayed incorrectly after resetting UI location.
  • Fixed the additional space issue in the description of the skill "Water".
  • Fixed an issue where the Dragon mounts could not be summoned on Mirage Isle.
  • Fixed an Issue where Marks previously assigned within a raid would disappear after the raid was combined into a co-raid.
  • Fixed an issue where Orien's skill "Summon Healing Orb" was not triggering as designed.
  • Fixed an issue where the value of Received Damage on Character Info was incorrect.
  • Fixed an issue where the value of Toughness on Character Info was incorrect.
  • Fixed an issue where the Golden Plains Battle would end in draw in certain conditions.
  • Fixed an issue where attempting an item termperin in certain conditions could cause an incorrect display in the Downgrade Chance section.
  • Fixed an issue where Nuian Mannequins would not want to unequip certain costumes.
  • Updated and fixed the combat stats names in texts.
  • Fixed an issue where characters couldn't summon their summons in certain conditions.
  • Fixed an issue where Front Shield could be regradeable.
  • Fixed an issue where the Cooldown would not be displayed when using the new Cannon skills.
  • Fixed the issue where a Stealthed target could be targeted by /tracktarget or /target commands.
  • Fixed an issue where a character could be stuck in a Recovered Treasure Chest.
  • The item "Winbeats of Freedom" can only be used if the caster is under the effect of "Ready to Jailbreak".
  • Fixed an issue where players could attack enemy characters near Memory Wood in Garden of the Gods.
  • Fixed an issue where a chair would be displayed incorrectly in the community center in Aubre Cradle.
  • Fixed an issue where characters could not use skills or items when they re-entered a Golden Plains Battle instance.
  • Fixed an issue where furniture item tooltips would be displayed incorrectly if a Mirage Fish Tank was installed.
  • Fixed an issue where furniture items for yard could be installed on house floors.
  • Dropped Territory Supplies can now only be picked up by the owner character.
  • Fixed an issue where right-clicking to change a ship component was not working in a certain condition.
  • Fixed an issue where the Instance UI wouldn't close.
  • Fixed an issue where moving Tuskora around could swivel the top chair in wrong directions.
  • Fixed an issue of extra spaces in the guild buff’s description.
  • Fixed an issue where the afterimage of Side Armor would be lingering around randomly.
  • Fixed an issue where vehicle components could not be removed after checking ship component UI in a certain condition.
  • Fixed an issue where shooting cannon animation from ships and vehicles would not be displayed.
  • Fixed an issue where the effect of Rapid Cannon would not appear at an intended loation.
  • Fixed an issue where getting hit could remove 2 stacks of Warding Light/Mist.
  • Fixed an issue where placing Pet Leash on a hotkey slot could disable the item.
  • Removed the Rider's Escape skill from Siege Tower in Warsmith Castle, Halcyona.
  • Fixed an issue where players could not get on their mounts randomly in a Golden Plains Battle instance.
  • Fixed an issue where the Pain Harvest Combo would not be displayed on Skillset Special Buff UI.
  • Fixed an issue where being affected by a buff or a debuff while the character was turning (changing direction) would cause an odd camera angle that the character’s actual direction and the direction shown on the screen were different.
  • Fixed an issue where using the Memory Wood would not teleport players to subzones in Garden of the Gods.
  • Fixed an issue where faction members would vote for withdrawn hero candidates.
  • Fixed an issue where the distance between a player and a giant monster was incorrectly calculated.
  • Fixed an issue where characters using a glider could move to the ceiling of the Andelph Council Hall in Airain Rock.
  • Fixed an issue where some terrains in Airain Rock didn’t have any collision.
  • Fixed an issue where characters could acquire items from Old Relic Container by unintended means.
  • Fixed an issue where Title information tooltips were not correct.
  • Fixed the incorrect Move Speed and Buff Duration information in the tooltip for Firetalon Ostrich's Powerful Leap skill.
  • Fixed an issue where Ancestral Magic Circles on the ground would display the skill name incorrectly when hovering a mouse.
  • Fixed an issue where the buff “Spiteful Curses” would not function correctly.
  • Fixed an issue where Character Equipment UI, Pet Gear UI and Ship/Vehicle Components UI could display partially blurry.
  • Removed the extra space in "Advanced Wyvern Legguards" name.
  • Fixed an issue where the projectile of Janudar's Authority randomly would not spawn.
  • Fixed an issue where using a worldgate/portal to teleport to a housing would display as if the house’s door always closed.
  • Fixed an issue where listing the same items in a row on Auction House would not apply the buyout price.
  • Fixed an issue where the old Great Ayanad Earring would not complete the related Story Quests.
    • Moving the item to the Bag completes the quest.
  • Fixed an issue where the supported faction information would be displayed incorrectly when creating a guild.
  • Fixed an issue where players could not progress the quest "Detective of the Amaitan Meadows".
  • Fixed an issue where unreleased zones near Rookborne Basin could be accessible if players were on a vehicle.
  • Improved the appearance placement of Taiyaki Targe when equipped.
  • Fixed an issue where the Arbiter's Plaza’s protective barrier would not be working properly in the Ipnysh Sanctuary.
  • Fixed an issue where the Faction Activity points tooltip would display the old description.
  • Fixed an issue where the Slow effect Combo of Triple Slash would not be triggered in the Sparring Arena.
  • Shatigon's Sand tooltip was updated.
  • Fixed a visual issue where Immortal Warden's Brawler/Swift Jerkin on a female Harani character would not be displayed correctly on the neck area.
  • Fixed an issue where Steering Wheel would not be displayed if a Merchant Scooner’s Health was at 25%.
  • Fixed an issue where some components of a Medium Warship could be displayed in a wrong location.
  • Fixed an issue where quest markers were not interactive.
  • Fixed an issue where the iron gate in Drill Camp Arena would not open.
  • Fixed an issue where a few costumes on a male Warborn would be displayed incorrectly.
  • Fixed an issue where Skillset Special Buff UI could be reset in a certain condition.
  • Fixed an issue where Critical Heal Bonus would be applied when repairing ships.
  • Mist Hell Spear and Gale Hell Spear do not create the Skillset Special Buff (Burning Brand).
  • Adjusted the description when using the World Boss Awakening Scroll.
  • Fixed an issue where Meina would use Overwhelm skill on targets in the air.
  • Fixed an issue where equipped weapon’s Attack Speed could affect Vitalism Skill Global Cooldowns.
  • Fixed an issue where texts in Chat could appear broken/corrupted due to the increased Language Proficiency.
  • Fixed an issue where Territory NPCs could be pushed or moved by player’s summons.
  • Fixed an issue where the background color on the stat replace completion popup would not be displayed.
  • Fixed an issue where registering items on the Open Crate UI could cancel the items.
  • Fixed an issue where the amount of entered Gold amount would be displayed incorrectly in Mail and in personal Trade window.
  • Fixed an issue where the prerequisite of Delphinad Cloak Achievements were incorrect.
  • Fixed an issue where the character in a trial would not be sent to the prison if the character intentionally crashed their client.
  • Fixed an issue where the neck area of Dread Guard Armor on a male character would not be displayed correctly.
  • Fixed an issue where Bloodthirst’s stack would not decrease in the Skillset Special Buff UI in a certain condition.
  • Fixed an issue where the Achievement “Ipnya Legacy” would not be complete.
  • Fixed an issue where Princess's Piano could not be placed over Princess's Rug.
  • Fixed an issue where terrains would not be displayed correctly in a certain location in Austera.
  • Chroma versions of Farm Vehicles are now counted in some achievements.
  • Fixed an issue where the Faction Competition Points were not reflected on the Score Board correctly.
  • Improved the item expiration information of the Arena Executionber ranking rewards.
  • Changed the cow mount's name on Mirage Isle from Heifer to Dairy Cow.
  • Fixed an issue where the Arcadian Sea Guardian's use effect would not trigger the Slow effect.
  • Fixed an issue where the Caernord Accelerator and Battle Clipper Flags could not be listed on Auction House.
  • Fixed an issue where the skills from becoming a Serpent Fanataic form could be used outside of Mysthrane Gorge.
  • Fixed an issue where the Auroran Guardian Vyrava's skill would deal damage to the same faction.
  • Fixed an issue where players could fall under certain terrain in the Hall of Warriors in Eastern Hiram Mountain.
  • Updated the tooltip of the Mistong Grinding Guardian Scrolls to mention the Ipnysh Sanctuary.
  • Captured pet items are now categorized under the Battle Pets on the Auction House.
  • Fixed an issue where the Mini-Miner Nanobots could be equipped with saddle items.
  • Fixed an issue where incorrect lighting visual effects were displayed in the Hall of Warriors in Eastern Hiram Mountains.
  • Fixed an issue where the set effect information was missing from the Persecuted Martyr's Revenge and the Inquisitor's Torture.
  • Fixed an issue where players could glide through certain terrains in Glitterstone Mine.
  • Fixed an issue where the ending cutscenes of the Ipnysh Sanctuary could be played incorrectly.
  • Fixed an issue where damage stacks for equipment effects or skill uses would not accumulate due to constant incoming damage.
  • Fixed an issue where the "Use Titan's Healing Potion" and "Use Titan's Mana Potion" from Fierce Titan's Wings would not cosume Titan's Potion items.
  • Skill Cooldowns of Battle Pet skills continue to count down even if they are desummoned right after using skills.
  • Fixed anissue where the equip effect of the Rousing Rabbit Mittens would not be applied.
  • Fixed an issue where the use effect of Immortal Warden's Shields would not deal damage on its target.
  • Fixed an issue where the tooltips of Princess' Piano and Wraithsong Piano were not updated.
  • Fixed an issue where using the skill "Leech" from Showdplay could interrupt doing Family quests.
  • Fixed an issue where the effects of Immortal Warden's Plate Armor could be applied to hostile players.
  • Fixed incorrect texts in the quests notification tab.
  • Fixed an issue where the skill "Rapid Cannon" would not be visible if the trunk was open on the Redwood Roadster, the Nova Speedster, and the Apex Drift.
  • Fixed an issue where Sea of Drowned Love monsters hit by a certain skill could be pushed through the dungeon walls randomly.
  • Fixed an issue where the Rhythm buff would not stack in Arena instances.
  • Fixed an issue where crafting Transmuters would trigger the Workman's Haste: Hands buff without equipping the Dawnsdrop Fists.
  • Fixed an issue where the Bonesplitting Roar from Hellwraith Kirin could be applied to invincible targets and certain monsters.
  • Fixed a problem where some NPC Guards were not summoned with maximum health.
  • Fixed an issue where players could get out of the Ipnysh Sanctuary Map.
  • Fixed an issue where "Magic Power Combat Resource: Manage Fountain" could not receive effects around a Nui Statue.
  • Fixed localization errors on the Reefstalker mount.
  • Adjusted the tooltip for the Hermit Crab's Pinch Skill.
  • Fixed an issue where the Felon debuff was not applied when using the Hermit Crab skill on friendly faction members.
 
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