[Patch] ArcheRage 6.5 Patch Notes

Crysanium

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Garden Of the Gods AREN.png


Dear players, these are the Original ArcheAge 6.5 Patch Notes, so you can check all the changes that are made to the original version.

!This topic does not include any custom changes made by our team!




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2_ Garden of the Gods.png
3_ Garden World Bosses.png
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9_Trading.png
10_Gods Authority.png
11_Factions.png
12_Arena.png
13_Bug Fixes.png
 

Crysanium

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1_General Changes.png

  • Noryette Accessories and Hereafter Rebellion Accessories can be salvaged by using an Evenstone. Salvaging those Accessories grants Starlight Archeum Crystals.
  • The Enhancement Level is displayed on the tooltip of each equipment.
  • Industry Dynamo: grants 3 Blue Salt Bonds instead of 2. Grants 300 Honor Points.
  • The Drenching Arena has returned.
  • The following have changed with the Faction Competition:
    • Purified Lodestones stay in a claimed state for 5 minutes before reverting back to neutral.
    • Destroying a Lodestone grants a buff that increases Move Speed +20% for 12 seconds.
    • Purified Lodestones are immune to attacks for 1 minute. Change from 1 minute 30 seconds.
  • Entering an Arena such as Sparring Arena and Gladiator Arena cancels the effect of Stealth.
  • Redesigned Quest UI.
  • Improved the texts describing the auto-use of Battle Pet skills.
  • Updated the appearance of two Brilliant Erenor Instruments.
  • Decreased the required character level to use Radiant Explorer and Brilliant Explorer’s equipment.
  • Added the Attack Type information to Battle Pet tooltips.
  • When a character has insufficient Labor or funds, the name of the resource and its number will light up in red.
  • An Improved Scarecrow Farm can be remodeled to a Spooky Improved Scarecrow Farm.
  • Lowered the Knockback angle of affected characters when Crimson Guard Dog uses Starving Guard Dog in the Hereafter Rebellion. Also, characters under the effect of Three Red Moons will not be knocked back.
  • Ensemble can be performed by using the chat command “/ensemble.”
  • Improved the skill tooltips describing the auto-use of Battle Pet skills.
  • A Peace area effect is applied around the faction competition quest NPC in Ynystere and Cinderstone Moor. Though, player vehicles such as cars and longboards are not protected.
  • Added texts to explain that non-combat pets cannot be equipped with pet accessories in their tooltips.
  • Fixed an issue where the Synthesis Effect of Brilliant Explorer's Bow/Shield was incorrect.
    • The old Brilliant Explorer's Bow/Shield can be salvaged by using an Adventurer's Evenstone and re-upgrade them to the new version."
  • Removed the Ynys Sacred Calf on Ynys Isle.
  • Added a level requirement to some Achievements.
  • Increased the rewards gained from Lv30+ Quests.
  • Players with the Prisoner debuff cannot apply for the Siege Squad or accept Siege Squad invites.
  • Adjusted the number of Hero Flags given to each hero. Dropped Hero Flags can no longer be retrieved.
  • Reduced the payment from the Specialty and Zone Packs.
  • Adjusted the damage of Siege Vehicles: The fewer territories the faction owns, the greater the damage the Siege Vehicles deal.
  • Updated the tooltips for Fine Delphinad Pottery and Perdita Statue Torso to reflect on how to acquire the item.
  • More kills are needed to increase the zone rank in Cinderstone Moor and Ynystere.
  • Conflict is now 5 minutes and Peace is 2 hours in Cinderstone Moor and Ynystere during the faction competition.
  • Adjusted the Synthesis Fees for Mythic Disciple’s Equipment and Legendary/Mythic Radiant Disciple’s Equipment.
  • Adjusted the crafting materials required for Luna Charm Rank 4 and Luna Charm Rank 5.
  • Adjusted the XP reward gained from Experience Tonic and Glittering Experience Tonic.
    • Glittering Experience Tonic can now be used by characters up to Ancestral Level 36.
  • Salvaging an Abyssal Lunafrost now grants 2 Abyssal Lunashards.
  • A new trade route that connects Rokhala Mountains and Hasla is added.
  • Added a Disciple's Workbench on the Torch of Ipnya in Aegis Island.
  • Added the engraved texts of the Library Expedition in the passage to the Navel of the World in Eastern Hiram Mountains.
    • Added an Exploration Achievement and a quest.
  • Adjusted the Defense stat of Andelph Drakora.
  • Completing a weekly quest increases 5 counts in the quest completion Achievements.
  • Each faction can have up to 150 members in a Garden zone server.
  • Characters enter the Combat mode when they are under the effect of Bloody Punishment.
  • The heal amount reduces when characters are under the effect of Bloody Punishment.
  • Improved tooltips of expired items.
  • Ladders on the Cargo Ship were changed to nets for a better experience.
  • Added Daily Quest for the Ipnysh Sanctuary, obtained at the Torch of Ipnya (Lv55+).
  • Removed the “Dimensional Destroyer” buff from various Dungeon Equipment.
  • All "Proven Warrior (Rank #)" recipe names have changed to "Proven Warrior Awakening Scroll (Rank #)" for the corresponding rank numbers
    • Alongside the recipe name changes, the changes are now reflected in the folio and tooltips
  • Changed the Category location for the Warrior Necklace Awakening Materials
    • Now located in Character Equipment - Necklaces - Proven Warrior Neckles
  • Changed the Category location for the Warrior Cloak Awakening Scroll
    • Now located in Character Equipment - Cloaks - Warrior Cloaks

New Mount
  • A new mount is available for purchase: The Alabaster Steed.
    • This mount can be purchased from Arena Shop for 5000 Kyrios Badges.
  • You must be a 1st Rank Knight or higher to summon this mount.
  • This mount can carry 2 players
  • This mount cannot equip armor
  • The base speed of this mount 11.5 m/s
  • The Alabaster Steed has the following skills:
    • Run! - Increases Move Speed +50% for 12 sec., Cannot be used while carrying a trade pack.
  • This mount can be upgraded to a Gallant Alabaster Steed with a Gallant Steed Anima
    • The Gallant Steed Anima can be obtained from the Arena Shop for 8000 Kyrios Badges.
  • The Gallant Alabaster Steed can only be summoned by a player ranked Grand Master or higher.
  • This mount can carry two players
  • The base speed of this mount is 16.0 m/s
  • The Gallant Alabaster Steed has the following skills:
    • Run! - Increases Move Speed +50% for 12 sec., Cannot be used while carrying a trade pack.
    • Unstoppable Breakthrough - Charges forward, breaking through enemy lines. Inflicts Knockback and Trip on affected enemies. This skill counts as a Push effect. Cannot be used while carrying a trade pack.

New Pet Accessory Infusions
  • New Pet Accessory Infusions have been added: “Unidentified Pet Accessory Infusion”
  • Identifying the Unidentified Pet Accessory Infusions costs up to 15 Labor
  • Pet Accessory Infusions can be obtained in Basic, Grand, Rare, and Arcane grades
  • Can be acquired from the monsters in the Garden of the Gods


World Boss Changes

Added new item drops to the following bosses:
  • Leviathan: Added Leviathan’s Soul Crystal
  • Black Dragon: Added Black Dragon’s Soul Crystal
  • Charybdis: Added Charybdis’ Soul Crystal
Exploration and Achievements

Discover the most beautiful areas found within the Garden of the Gods, while working on your Exploration Proficiency, with 16 available exploration achievements.

From the heights of the Drifting Enclaves to the freezing tundras of Celestia, there are a lot of areas to explore. Successfully completing any of the related achievements, grants 50 points each towards the player’s Exploration Proficiency.

Additionally, new Achievements and Titles related to the Garden of the Gods were added.


Weekly Quests
  • Added the Weekly Quests.
  • Weekly quests reset on Sunday at 12AM server time.
  • Weekly quests require 5x the previous task requirements and yield 5x the rewards.
  • A player can take up to 20 weekly quests at once.
  • Decreased the maximum number of daily quests a character can take to 50 from 70.
    • If a character had more than 50 daily quests before the update, some quests will be automatically abandoned to only leave 50 quests.
  • Some daily quests available in Auroria are changed to weekly quests, and their rewards are adjusted.


Territory Income Distribution
The Erenor's Hero can now adjust the Territory Income distribution rate for the Support Fund Distribution. The button can be found within the Community menu (Shift+V) > Faction > Auroria Territory > Manage > Hero Funds Rate. The rate can be set from 10% to 30% out of the whole Territory Income. Heroic Support Funds will be equally distributed between all heroes. Losing a siege doesn’t grant any hero Support Funds.

Heroes can grant additional Territory Contribution points to Raid members. The button can be found on the Community menu (Shift+V) > Faction > Auroria Territory > Manage > Contribution.
A hero can grant 20 Contribution points to a minimum of 20 Raid members.
This grant can be done up to 3 times per day with a 30min cooldown. The total grant amount varies depending on the hero tiers.

Erenor Hero (1)– 20 Points x15= 300 Points
Ayanad Heroes (2) – 20 Points x10= 200 Points
Delphinad Heroes (3) – 20 Points x7= 140 Points
The additional Territory Contribution points system resets at midnight every Sunday.

Improved Territory Buildings

Certain Territory Buildings can now be upgraded to Advanced Buildings through the remodelling menu. Advanced buildings have 1,500,000 health. The buildings that can be updated are:
  • Territory Farm
  • Territory Workshop
  • Territory Outpost
Buildings are upgraded by using Advanced Construction Materials which are crafted at the Territory Multipurpose Workbench. Players who contribute to the construction of an Advanced Building will receive 500 Honor Points and 20 Territory Contribution.

To craft Advanced Construction Materials you will need 1 Blue Salt Bond and 3 Onyx Archeum Essence.

The amount of Advanced Construction Materials required to upgrade a building varies for each building:
  • Advanced Territory Farm requires 30
  • Advanced Territory Crafting Workbench requires 60
  • Advanced Territory Outpost requires 30

Oasis Manager
A new function emerges for the Guardian Altar, interact and select a Protecting Prayer to summon an Oasis Manager. When interacting with the Oasis Manager with an Oasis Protection Elixir, they will activate an Oasis Protection Barrier for 6 hours which prevents enemies from entering the area. Players can still take damage from AOE and Impaling attacks. It then goes on a 24-hour cooldown.
An Oasis Protection Elixir is acquired by heroes, from the Outpost Steward, located on Advanced Territory Outposts.

Territory Farms
A Territory Farm can be remodelled into an Advanced Territory Farm. Once upgraded, a Botanist will spawn and will offer a Daily Quest called “Botanical Research.”
The quest requires players to collect 10 Botanical Specimen, and submitting them will grant the player an Unidentified Garden Seed and 10 Territory Contribution.

Territory Workshop
A Territory Workshop can be remodelled into an Advanced Territory Workshop. Once upgraded, the ability to craft Radiant Erenor Awakening Scrolls is available as well as the recipe for Vivid Archeum Orbs.
At certain times after the upgrade, the Resource Manager will request a resource deliver to a hero who must accept it within 1 hour. If a hero misses the slot, they can take it again at a later time.

Once accepted, a zone quest will be activated and players must bring packs from other areas.

Smoldering Logs for Heedmar: Deliver 1 Smoldering Log Bundle
Smoldering Logs for Nuimari: Deliver 1 Smoldering Log Bundle
Mineral Water for Marcala: Deliver 1 Auroria Mineral Water Pack
Mineral Water for Calmlands: Deliver 1 Auroria Mineral Water Pack

Upon completion, the player will receive 200 Territory Pence and 10 Territory Contribution. The quest can only be completed once per day, but packs can continue to be delivered for the duration of the activation, where each delivery will grant 15 Territory Contribution. Delivering 10, 20, 30, 40, and 50 packs total respectively will increase the Territory Income by 1000g.

Territory Outpost
A Territory Outpost can be upgraded to an Advanced Territory Outpost by remodelling the building.
A Territory Steward spawns and offers an Oasis Protection Elixir for 3 Onyx Archeum essence.

The daily quest taken from the Outpost changes, although it grants the same rewards it now only requires 50 killed mobs as opposed to 100.


Vehicle Crafting Changes

The tiers for crafting the Timber Coupe Prototype has been adjusted. Lower tier vehicles were created to make it easier to upgrade to the final version of the vehicles.
Therefore, the Timber Coupe Prototype is replaced with the Timber Coupe v1, followed by the Timber Coupe v2.

The new crafting flow for the Timber Coupe is as follows:

Vehicle Changes.jpg



Alongside the changes to the crafting system, the materials required for each tier is as follows:

Tier 2 : Timber Coupe v2
Recipe: Precision Toolbox x1, Strong Wheel x2, Dawn Lake Light Essence x20, Timber Coupe v2 Design x1

(NEW) Tier 3 : Timber Coupe v3 / Apex Squall v1 / Comet Speedster v1
- All vehicles offer a passenger seat at this tier
Recipe: Scroll: Timber Coupe v2 x1, Crafted Vehicle Frame: Timber Coupe / Nova Speedster / Apex Drift x1, Total Upgrade Ticket x1

Tier 4 : Timber Coupe / Apex Squall / Comet Speedster
- All vehicles offer a passenger seat and storage at this tier
Recipe: Scroll: Timber Coupe v3 / Comet Speedster v1 / Apex Squall v1 x1, Driving Chassis x1, Total Upgrade Ticket x1

Tier 5 : Redwood Roadster / Apex Drift/ Nova Speedster
- All vehicles have improved features at this tier
Recipe: Scroll: Timber Coupe / Comet Speedster / Apex Squall x1, Racing Chassis x1, Total Upgrade Ticket x1

Please note, the new vehicles added as tier 3 (Timber Coupe v3, Apex Squall v1, Comet Speedster v1) have the same appearance as Timber Coupe, Apex Squall, and Comet Speedster. They have 50 Horsepower, a passenger seat but no storage chest.

The following craftable items were added:
  • Crafted Vehicle Frame: Coupe / Speedster / Apex
    • Can be crafted with Thunderstruck Tree x10, Precision Toolbox x1, Narcissus / Rose / Lavender x1000
  • Driving Chassis
    • Can be crafted with Nuri Forest Lumber x4, Cloudspun Fabric x4, Wind Spirit Leather x4, Gold Ingot x10, Precision Toolbox x2

The following items were discontinued:
  • Comet Speedster Design, Apex Squall Design, Timber Coupe Design.
    • Using this item will grant 1500 Gilda Stars.
  • Crafted Vehicle Frame
    • Using this item will grant Lumber x10, Cloudspun Fabric x10, Wind Spirit Leather x10, Gold Ingot x10.

The following changes to the Rampage Series (Scroll: Rampage C200 / Scroll: Rampage S200 / Scroll: Rampage B200 / Scroll: Rampage Chroma) recipes are now available:
  • Previous Recipes have been removed and now require the following ingredients:
    • New recipe: Rampage Design / Racing Chassis / Wind Spirit Leather / Nuri Forest Lumber / Sunridge Ingot / Cloudspun Fabric.

New Plants
3 new plants can be gathered in the Garden of the Gods: Silver Lily, Crimson Petunia and Indigo Peony. Gathering the plants grants materials used to upgrade equipment, as well as Botanical Specimens, which are used to complete the quest “Botanical Research”.
Completing the quest “Botanical Research” rewards the players with one of the three plant seeds, which then can be grown in any zone on Auroria.

New Fish
2 new freshwater fish and 2 new saltwater fish are added. Within the freshwaters of the Garden of the Gods you’ll find Pickerels and Purple Bettas, while Pinecone Fish and Silver Ratfish can be fished out of saltwaters.
100 Pickerels or 100 Pinecone Fish combined with 10 Blue Salt Knives can be turned into a Dawn Lake Light Essence.
20 Purple Bettas or 20 Silver Ratfish combined with 10 Blue Salt Knives can be turned into a Dawn Lake Light Essence.


Rank 8 Health and Mana Potions

Rank 8 health and mana potions can now be crafted at the Garden Workbench.

Blazing Comet
Restores 13% of Max Health instantly, and then 1.3% of Max Health every second for 10 seconds.
10 Blazing Comets require 10 Sweet Starlight, 1 Silver Lily and 10 Mysterious Garden Powder, along with 25 Labor and 70k Alchemy Proficiency to craft.

Hazy Reflection
Restores 13% of Max Mana instantly, and then 1.3% of Max Mana every second for 10 seconds.
10 Hazy Reflections require 10 Faint Memories, 1 Crimson Petunia, 15 Mysterious Garden Powder, along with 25 Labor and 70 Alchemy Proficiency to craft.

Burning Desire
Restores 42% of Max Health.
10 Burning Desire require 10 Alluvion Loves, 1 Crimson Petunia, 10 Mysterious Garden Powder, along with 35 Labor and Max Alchemy Proficiency to craft.

Castaway Current
Restores 42% of Max Mana.
10 Castaway Currents require 10 Stormraw Waves, 1 Silver Lily, 15 Mysterious Garden Powder, along with 50 Labor and Max Alchemy Proficiency to craft.


Rank 8 Health and Mana Food

Rank 8 health and mana food can now be crafted at the Garden Workbench.

Towering Sandwich
Restores 50% of Max Health over 4 seconds.
10 Towering Sandwiches require 10 Savory Breads, 10 Pinecone Fish, 5 Silver Ratfish, 10 Mysterious Garden Powder, along with 40 Labor and Max Cooking Proficiency to craft.

Rich Soup
Restores 50% of Max Mana over 4 seconds.
10 Rich Soups require 10 Aromatic Soups, 10 Pickerels, 5 Purple Bettas, 10 Mysterious Garden Powder, along with 40 Labor and Max Cooking Proficiency to craft.

Garden Coinpurses
Available from monsters within the Garden of the Gods, are now Garden Coinpurses, which can be opened for up to 50 Labor and grant various amounts of gold.
 

Crysanium

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2_ Garden of the Gods.png
  • The Garden of the Gods is a brand new zone that can be accessed through the Navel of the World in the Eastern Hiram Mountains. After the entry of the Garden, you will enter the Gatekeeper’s Hall to then access the various locations within the Garden from various doors.
  • You must be at least level 55 to enter the Garden, however it is recommended to be at least Ancestral Level 26 and have a Gearscore of around 14,000.
  • No conflict is allowed in the Gatekeeper’s Hall, however outside of it is a different story! All 3 factions in the Garden will be hostile to each other during war.
  • The Garden will have 1 hour of peace, 10 minutes of conflict, and a little over 1 hour of war. During periods of war there is more to watch out for other than fellow players, there are unique and powerful bosses that spawn in various locations in the Garden.
  • The climate throughout the Garden varies between Tropical, Arid, and Subarctic.
  • Throughout your travels you may come across friendly fairies and wandering merchants, or hostile enemies and demons.
  • When it comes to respawn points within the Garden, all three factions will share respawn points within the Garden. In order to maintain the peace at the respawn points within the Garden, you will find a protection buff close to the Memory Woods. The areas around the doors leading back to the Gatekeeper’s Hall are also always protected.
  • Guild UI, Family UI and the Marketplace are may not be accessible in the Garden of the Gods.

Garden of the Gods Daily Quests

Fairy Request

Fairies located close to the doors leading back to the Gatekeeper’s Hall, offer a new daily quest for willing adventurers. To complete the daily quest, players will collect points doing various activities in the Garden of the Gods, in order to increase their Reward Level. The higher the Reward Level when turning in your quest, the higher the rewards the fairies give you.

Accumulating Points
Time (every 10 seconds): 5 points
Killing monsters: 110 points
Killing monsters at war: 150 points
Killing members of enemy factions: 200 points
Gathering plants: 30 points
Fishing: 10 points

Special Conditions
No points can be earned in protected areas.
Reduces 2500 upon death.
Killing a hostile player with a higher Reward Rank grants 2500 points (player must not be under the effect of Fairy Protection)
All points earned are divided equally between all party members. (max 5 people)
During peace, players can’t reach a level higher than 6.
Some monsters have a chance of granting an increased amount of points.
Does not grant points based on time after Rank 6.

Fairy Protection Buff
The Fairy Protection buff can be crafted at the Garden Workbench and disappears upon death.
With the buff active, death does not decrease the Reward Level, instead 1000 points are deducted from the current score.

Quest Rewards
The rewards for turning in the Fairy Request are as follows:

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3_ Garden World Bosses.png

Many dangerous creatures await brave adventurers in the Garden of the Gods, but some are a bigger threat than others.


Casvir
A demon liberated from the depths of the underworld by Kyrios and given a physical form by Anthalon. Legends say that Anthalon himself granted Casvir a body using a portion of his own flesh and thus Casvir became a Shadow of Anthalon. He lives to enhance the power of the God of Destruction but longs to join the world outside of the Garden. Who knows what could befall the world, should he ever escape.

Pyrexius the Impaler
Once the chief of the proud Centaurus and protector of forests in Celestia, Pyrexius among his people was corrupted by the abyssal energy spreading throughout the Garden. Once war erupts he can be found gallopping through the snowy fields.

Angorak the Fist
Infused with the sacred energy found within the ametrine ore, Angorak and his kind are particularly important to keep the balance of nature in Elysium intact. Seeking to harvest the powerful energy for themselves, demons have corrupted this noble creature to do their bidding.

Ramsus the Splitter
Said to magically empower if used correctly, Infinite Snow is a valuable resource protected by Ramsus the Splitter. Rather than slaying this strong creature, the evil forces decided to corrupt Ramsus and have him defend their own from the native inhabitants of the Garden.​
 

Crysanium

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4_new storyline.png

The story continues with the Garden of the Gods main story questline!

Beginning from Enos in the Hall of Warriors you will follow your destiny as the Chosen One from the path to the Navel of the World to the Garden of the Gods. Who knows what evil awaits you and what harsh challenges you will need to overcome. Completion of the main story quest will grant a special title and a unique looking Dread Guard Armor costume.​
  • 59 brand new main story quests​
  • Loose ends from past quests wrapped up​
  • More lore for all to enjoy​
  • Intricate instances to allow for the ultimate immersion​
  • Tonnes of brand new items, characters and quests​
  • New world raid boss and 4 new mini-bosses​
Additionally, the teleport gate to Ynys Monolith can be unlocked after completing a certain Main Story Quest.​
 

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5_New Basic Skills.png

The Divine Blessing skill can be obtained by completing chapter 3 of the main story quest within the Garden of the Gods and provides powerful boosts if used within the Garden.
Using the skill on the caster activates “Divine Power” (if inside the Garden) or Divine Vision (if outside the Garden) and using it on a hostile target within 15m activates “Divine Authority” (only inside the Garden).

Divine Power:
  • Only applies to the caster
  • Increases Attack Speed +2000, then decreases it -100 per second again
  • Decreases Cast Time -60%, then increases it +3% per second again
  • Increases Move Speed +100, then decreases it -0.3m/s per second again
  • Grants Immunity to all debuffs
  • Lasts for 20 seconds
  • Buff applied only inside the Garden.

Divine Authority:
  • Decreases Move Speed -20% for enemies within 15m
  • Lasts 20 seconds
  • Buff applied only inside the Garden.

Divine Vision:
  • Grants Immunity to all debuffs.
  • Lasts for 5 seconds
  • Buff applied only outside the Garden.
 

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6_Equipment.png


Exalted Hiram Guardian Gear (Tier 5 Hiram)

A new tier of Hiram Guardian Equipment is now available, called the Exalted Hiram Guardian Equipment. Exalted Hiram Guardian Equipment can be obtained by awakening Glorious Hiram Guardian Equipment of grade Mythic or above, using Glorious Hiram Awakening Scrolls or Hallowed Hiram Awakening Scrolls.

Glorious Hiram Awakening Scrolls
  • Glorious Hiram Awakening Scrolls can be obtained by completing the daily quest “Fairy Request” in the Garden of the Gods and unpacking the Garden Chests that are rewarded, or facing the many foes and bosses encountered in the various areas across the Divine Garden.
  • Each awakening attempt using Glorious Hiram Awakening Scrolls requires 50 scrolls and 500 Labor.
  • Successful awakening with this scroll can cause equipment with tempering points above +20 to lose up to 2 points.

Hallowed Hiram Awakening Scrolls
  • Hallowed Hiram Awakening Scrolls can be crafted by combining 150 Glorious Hiram Awakening Scrolls with a Glorious Runescribe Quill.
  • Glorious Runescribe Quills can be crafted on the Printing Press and require the following materials:
    • 300 Glossy Feathers
    • 30 Sunlight Archeum Essences
    • 30 Moonlight Archeum Essences
    • 30 Onyx Archeum Essences
    • 25 Labor
  • Each awakening attempt using Hallowed Hiram Awakening Scrolls costs 500 Labor.
  • Successful awakening with this scroll never causes equipment to lose tempering points.
Brilliant Erenor Equipment (Tier 3 Erenor)

Radiant Erenor Equipment of grade Mythic or above can now be awakened to Brilliant Erenor Equipment.
To do so, players will have to craft Radiant Erenor Awakening Scrolls or Blessed Erenor Awakening Scrolls.

Radiant Erenor Awakening Scrolls
  • Radiant Erenor Awakening Scrolls can be crafted on the Advanced Workbench, which can be found on Advanced Territory Workshops.
  • The following materials are required to craft a Radiant Erenor Awakening Scroll:
    • 100 Silver Lilies
    • 100 Crimson Petunias
    • 100 Indigo Peonies
    • 1 Vivid Archeum Orb
    • 50 Labor
  • Successful awakening with a Radiant Erenor Awakening Scroll can cause equipment with tempering points above +20 to lose up to 2 points.
  • Each awakening attempt costs 300 Labor.

Blessed Erenor Awakening Scrolls
  • Blessed Erenor Awakening Scrolls can also be crafted on the Advanced Workbench and require the following materials:
    • 200 Silver Lilies
    • 200 Crimson Petunias
    • 200 Indigo Peonies
    • 3 Vivid Archeum Orbs
    • 50 Labor
  • Successful awakening with a Blessed Erenor Awakening Scroll never causes equipment to lose any tempering points and each attempt costs 300 Labor.

Vivid Archeum Orbs
  • Vivid Archeum Orbs can be crafted on the Advanced Workbench and require the following materials:
    • 180 Sunlight Archeum Essences
    • 90 Moonlight Archeum Essences
    • 15 Starlight Archeum Essences
    • 500 Labor

Upgraded World Boss Gear (Tier 2)

Added new Awakening Scrolls:
  • Elite Awakening Scrolls
    • Successful awakening can cause equipment with tempering points above +20 to lose up to 2 points.
    • Can be used on the following equipment:
      • Wrathful Black Dragon Weapons
      • Vigilant Hermit’s Plate Armor
      • Termisia’s Leather Armor
      • Dread Necromancer Cloth Armor
      • Crafted at the Proven Warrior Workbench
  • Improved Elite Awakening Scrolls
    • Successful awakening never causes equipment to lose tempering points.
    • Can be used on the following equipment:
      • Wrathful Black Dragon Weapons
      • Vigilant Hermit’s Plate Armor
      • Termisia’s Leather Armor
      • Dread Necromancer Cloth Armor
      • Crafted at the Proven Warrior Workbench

Dread Necromancer Cloth Armor
  • 5-Piece set that is obtained from Anthalon (Garden of the Gods Raid).
  • Anthalon has a low chance to drop a piece of armor upon death.
  • Can be upgraded via item synthesis, using Kadum’s Enhancers, Garden Worldboss Infusions and other World Boss Equipment
  • Each piece has it’s own equip effect and grants 1 basic stat and 2 additional stats
  • 3-set effect: Swim Speed +50%
  • 5-set effect: Post-Cast Mana Regen +10
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Nefarious Dread Necromancer Cloth Armor
  • Obtained by awakening Dread Necromancer Cloth Armor with Elite Awakening Scrolls or Improved Elite Awakening Scrolls.
  • 3-set effect: Swim Speed +50%, Post-Cast Mana Regen +10
  • 5-set effect: A chance to trigger the skill “Necromantic Flame”
    • Necromantic Flame: Pulls all enemies within 25m towards you and inflicts Magic Damage every second.

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Termisia’s Merciless Leather Armor (T2 Charybdis Armor)
  • Obtained by awakening Termisia’s Leather Armor pieces with Elite Awakening Scrolls or Improved Elite Awakening Scrolls.
  • Can be upgraded via item synthesis, using Kadum’s Enhancers, Garden Worldboss Infusions and other World Boss equipment
  • Each piece has it’s own equip effect and grants two additional stats
  • 3-set: Swim Speed +50%, Stealth Detection Range +20%
  • 5-set: Has a chance to trigger the skill “Whirlwind”
    • Whirlwind: Pulls enemies into a 10m radius whirlwind and Shackles all effected enemies

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Resolute Hermit’s Plate Armor (T2 Leviathan)
  • Obtained by awakening the Vigilant Hermit’s Plate Armor pieces with Elite Awakening Scrolls or Improved Elite Awakening Scrolls.
  • Can be upgraded via item synthesis, using Kadum’s Enhancers, Garden Worldboss Infusions, and other World Boss equipment
  • Each piece has it’s own equip effect and grants two additional stats
  • 3-set effect: Swim Speed +50%, Underwater Breathing +1 hour
  • 5-set effect: has a chance to trigger the skill “Smashing Earth”
    • Smashing Earth: Lifts enemies in front and deals Melee Damage

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Ferocious Black Dragon Weapons (T2 Black Dragon)
  • Obtained by awakening the Wrathful Black Dragon Weapons with Elite Awakening Scrolls or Improved Elite Awakening Scrolls.
  • Can be upgraded via item synthesis, using Kadum’s Enhancers, Garden Worldboss Infusions and other World Boss equipment
  • Each piece has it’s own equip effect and grants two additional stats.

5.png


Shield Changes

Shield equip bonuses (+Pdef/Mdef) are now removed from Crafted and Hiram equipment.
All shields have the natural defense amounts increased; lowering the amount of defense from Crafted and Hiram shields while raising others.


Erenor Cloaks

Erenor Cloaks have been reworked to make the upgrading process easier.
The new Erenor Cloaks can be acquired by recloaking the existing cloaks or awakening an Ayanad Cloak to the Erenor tier.

Erenor Cloaks_1.png



Cloak Synthesis Effects
Although the stats from the previous cloaks are now going to be combined, the new cloak will have only one stat.
The existing stat can be rerolled, using Serendipity Stones.
These changes also apply to Delphinad and Ayanad cloaks.

Erenor Cloaks_2.png



Awakening Ayanad Cloaks
Erenor Cloaks can no longer be crafted and need to be awakened using Ayanad Cloak Awakening Scrolls.
Ayanad Cloaks of grade Legendary can be awakened using Ayanad Cloak Awakening Scrolls, which can be crafted at the Proven Warrior Workbench and require the following materials:​
  • 18 Honorforged Medals
  • 3 Moonlight Archeum Essences
  • 1 Ipnysh Moonlight Blessing
  • 50 Labor
Each awakening attempt costs 300 Labor.

Awakening Erenor Cloaks
Erenor Cloaks of grade Mythic or above can also be awakened to Radiant Erenor Cloaks, using Erenor Cloak Awakening Scrolls.
Erenor Cloak Awakening Scrolls can be crafted at the Proven Warrior Workbench and require the following materials:
  • 36 Honorgorged Medals
  • 6 Moonlight Archeum Essences
  • 1 Ipnysh Moonlight Blessing
  • 1 Blazing Cloudspun Fabric
  • 50 Labor
Each awakening attempt costs 300 Labor.

Equipment Subtype Changes

The subtypes for weapons have been adjusted with some updated and others added. A new UI has been added that highlights your additional damage by that subtype.
  • Slashing: Dagger, Sword, Katana, Nodachi and Spears
  • Crushing: Axe
  • Bludgeoning: Club
  • Blasting: Scepter and Staff
  • Piercing: Bow
The weapon types versus armor types table has also been adjusted and updated.

Equipment Subtype Changes.png



A system has been added that allows upgrades to weapon subtypes and improve the stats on it for how much it deals to certain subtypes as well as how well armor can protect against certain subtypes.

This system will remove XP on the items and in return will heighten the level of the weapon or armor in order to gain these extra resistances or damage outputs. Each weapon can go up to a maximum of level 4 at Mythic and 10 at Eternal; for armor they can go up to a maximum level of 2 at Mythic and 5 at Eternal.

Shields, Instruments, Accessories, Synthesis Costumes/Undergarments and Cloaks cannot be enhanced.


Upgraded Lunagems
  • Luna Charm Rank 6 has been added to the game
  • Upgrades a socketed T1 Lunagem (+5) to (+6)
  • Crafted at Handicraft Kiln or Regal Handicraft Desk
  • If multiple Lunagems are selected to be upgraded at once, the appropriate amount of Labor and Luna Charms will be consumed

Immortal Warden

The Immortal Warden's Equipment is now obtainable. This equipment can be obtained in the Ipnysh Sanctuary or by awakening Mythic grade Radiant Disciple’s Equipment with Immortal Warden Awakening Scrolls or Improved Immortal Warden Awakening Scrolls. This gear can use Abyssal Enhancers, Sanctuary Infusions, and other Dungeon equipment as synthesis materials.

New Equipment (The Immortal Warden's Equipment)_1.png

New Equipment (The Immortal Warden's Equipment)_2.png
  • Added Immortal Warden Awakening Scroll
    • Awakens Mythic Grade or higher Radiant Disciple's Equipment
    • Has a chance to drop 0-2 tempering values (will not drop value under +20)
    • Crafted at the Disciple's Workbench
  • Added Improved Immortal Warden Awakening Scroll
    • Awakens Mythic Grade or higher Radiant Disciple's Equipment
    • Will not drop tempering value
    • Crafted at the Disciple's Workbench
 

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Ancestral Skill Changes

Added 15 new Ancestral Skills​
  • Witchcraft
    • Enervate (Gale)
      • Deals Ranged damage
      • Inflicts Enervated for 10s
      • Decreases Healing Effectiveness 90%
      • Increases the duration of Silence + Stun duration +30%
      • Range 0-20m
    • Earthen Grip (Flame)
      • Snares all targets within 13m for 17.2s
        • This affect ends early if the target takes damage
        • When attacking a player the duration is halved
  • Defense
    • Boastful Roar (Flame)
      • Inflicts Provoke on targets affected for 4s
    • Shield Slam (Stone)
      • Apply Shield Block to the caster for 15s.
        • Provides +100% Shield Block rate for the next attack
        • Stacks up to 5 times
  • Shadowplay
    • Stalker’s Mark (Flame)
      • Places a mark on the enemy.
      • Range 0-15m
      • The marked target takes 19% more damage from ranged spells and skills.
      • The duration of the effect is 15 seconds.
    • Stalkers Mark (Gale)
      • Places a mark on the enemy.
      • Range 0-35m
      • The marked target takes 13% more damage from ranged spells and skills.
      • The duration of the effect is 15 seconds.
  • Occultism
    • Crippling Mire (Flame)
    • Crippling Mire (Gale)
    • Hell Spear (Quake)
    • Hell Spear (Gale)
  • Auramancy
    • Vicious Implosion (Quake)
      • Combo: Decreases enemy magic skill damage 15% on taunted targets for 10s
  • Songcraft
    • Dissonance (Flame)
      • Decreases enemy skill damage by 30%
      • Lasts for 9s
      • Range 0-20m
      • Deals Melee damage
    • Dissonance (Gale)
      • Decreases enemy skill damage by 30%
      • Lasts for 9s
      • Range 0-20m
      • Deals Ranged damage
    • Critical Discord (Wave)
      • Inflicts Discord reducing the targets Defense by 15%
      • Lasts for 5s
      • Range 0-20m
      • Deals Melee damage
    • Critical Discord (Gale)
      • Inflicts Discord reducing the targets Defense by 15%
      • Lasts for 5s
      • Range 0-20m
      • Deals Ranged damage

Skill Adjustments

The following skill adjustments have been made:​

Shadowplay
  • Pin Down: Can be selected without any Skill Point requirements
  • Drop Back: Now requires 4 skill points to be used in Shadowplay to unlock the Skill. 1 extra skill point will need to be used to take it.
  • Stealth Combo Damage reduced to 48% from 98%

Occultism
  • Absorb Lifeforce: All variations now decrease received healing by 90% instead of 60%.

Witchcraft
  • Enervate: Now decreases received healing by 90% instead of 60%.

Battlerage
  • Quake Triple Slash: Removed the combo that triggers Shaken after a Snare.
  • Triple Slash -> Shaken on targets now reduces movement speed by -27%
  • Behind Enemy Lines -> Shaken on targets now reduces movement speed by -27%
  • Puncture's defense penetration has been reduced 1000 from 3000
  • Puncture's Defense Penetration, when equipped with a 2-handed weapon, is 3000

Defense
  • Redoubt Changes can now be used without a shield
    • [Basic, Life] Duration increased to 6sec. from 5sec, unless used without a shield then it is 3sec.
    • [Gale] Duration increased to 3sec from 2sec, but without a shield is 1.5sec
  • Refreshment cooldown reduced with a shield to 1min.
    • Cooldown without a shield is 2min.

Auramancy
  • Shrug It Off cooldown reduced to 1min 20sec from 2min

Vitalism
  • Mana Barrier cannot be used on caster, only Allies
  • The skill still grants the Mana Barrier buff to caster and the Raid Members who are in the way the caster teleported.

Malediction
  • Malicious Binding is now considered a confinement debuff and can now be cancelled by Defiance and Shrug it off, and prevented by Courageous Action.

Songcraft
  • Life Startling Strain: Grant Performance’s effectiveness has been increased from 30% to 40% but the buff is not able to be used on the caster.

Archery
  • Concussive Arrow: The Stun duration has been changed to 2.5 seconds.

Swiftblade
  • Instinct can't be removed with Swiftblade Damage Skills
  • Instinct's Swiftblade Skill Damage increased to 60% from 50%
  • Instinct Duration reduced to 3sec.
  • Blade Flurry changes:
    • [Basic] Added damage is done from the left-handed weapon on the 3rd hit
    • [Wave] Added a forward-charge on the 3rd hit, but doesn't pass through targets
    • [Wave] Grants Instinct
    • [Wave] Crescent Slice Bleeding Combo Damage decreased to 13% from 30%
  • Sinister Strike Bleeding Combo Damage decreased to 13% from 30%
  • Blink's cooldown reduced to 24sec
  • Blink now inflicts fear on targets under the effect of Enervate
  • Hitting targets under the effect of Instinct with Blink will reset cooldowns for Sinister Strike, Relentless Assault, Crescent Slice and Twin Shadow Slash.
  • Relentless Assult Bleeding combo damage reduced to 16%
  • Removed the cooldown -30% effect when hitting targets under the effect of Instinct from Relentless Assault
  • Hitting target under the effect of shackle with Relentless Assault will reset the duration of Shackle.
  • Killing a target with a copied skill by Reverberate resets the cooldown of Reverberate
  • Entangle inflicts stun on targets under the effect of Crows
  • Bladeblast damage range reduced to 5m from 14m
  • Twin Shadow Slash now inflicts Shackle on Impaled Targets
  • Twin Shadow Slash now inflicts Silence on Silenced Targets

Other Skill Changes

  • Increased the Skill Points earned from 18 to 20.
  • The max Skill Points earned at Lv55 is updated.
  • The final skill of a skill tree now requires 6 points instead of 5 to unlock the skill
  • Shaken Debuff no longer has a Slowed effect, now increases Cast Time to afflicted and duration reduced to 3sec from 5sec.
 

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Ipnysh Sanctuary

A magnificent place of worship built in the image of the Garden, the Ipnysh Sanctuary stands tall as the final resting place for the Ipnya once death washes over them. Death was not a common topic for the Ipnya, as their life lasted many millennia but as with all things, they knew it was inevitable.

Time passed and as the light of the Ipnya people was snuffed out, the Sanctuary slowly fell into disarray. Walls crumbled, glass cracked and shattered. The absence of the Warden of the Sanctuary caused the Guardians and Watchers to fall awry and malfunction, determined to destroy all they came across whether friend, foe or familiar.

The Ipnysh Sanctuary is made up of 5 areas along the path to Orien, the final boss. Begin at the Verdant Grove where wildlife and Akasch scouts wander to catch unsuspecting looters and investigators.

If you're lucky and reach the Arbiter's Plaza, be sure to keep up your guard for there lies many a trap to keep out those who are not welcome.

Should you be strong enough to pass the defense systems of the Plaza, you will make your way to the Ethereal Antechamber where those who guide the Souls of Ipnya to their resting place reside. Face the light of Luxior and the shadows of Umbrael in a fight to keep the balance, and pray that you succeed.

Next comes the Hall of Eternity where the Ipnya would wander, pondering the world and the lives they lead. Lined with statues of those long forgotten, this room is guarded by the Ipnysh Warden. Taken too soon by the Akasch and unable to rest, they will seek to destroy any not of Ipnysh origin.

The final challenge lies in the Atrium of the Immortal. With the walls decorated in prayers for the dead and the wishes that upon death they will return to the Garden, it houses the most powerful of the defense mechanisms. Orien. Born of Ipnysh magic and assigned as the last warden of the Sanctuary, it is the most dangerous of foes to face and recognizes neither you nor your mysterious friend, Ardios.
  • Ipnysh Sanctuary is a brand new Instance for 3 to 5 players.
    • This dungeon can be accessed from the Torch of Ipnya on Aegis Island and the Instance Menu
  • Participants must be Lv55+, there is no gear score requirement.
  • Players can enter the Ipnysh Sanctuary 3 times a day.
  • 6 New Main Story Quests available continuing the Main Story
    • Quest begins in Golden Ruins from Scout Captain Camaro
  • 11 New Achievements added related to the Ipnysh Sanctuary.
  • Bosses within this instance can Drop Immortal Warden's Equipment and Sanctuary Coinpurses
    • Sanctuary Coinpurse contains a random amount of gold inside it. Requires 90 Labor to open.



Distorted Anthalon

Evil bares its evil presence in the Garden once more. Anthalon reveals himself in the Delphinad Mirage and is intent on destroying everything and all things good.

Anthalon spawns in the Delphinad Mirage part of the Garden of the Gods on Saturdays and Sundays at 9pm server time. He attempts to absorb the Delphinad Mirage and will stay for 1 hour till he disappears into the abyss once more.

Anthalon has grown powerful and boasts an Ancestral 28 level with over 19 million health, surely a force to be reckoned with and it will take a tough yet brave raid of adventurers to bring him down! Anthalon has a wide range of abilities, from single target attacks to cone-based AOE attacks as well as making good use of his Crimson Army. It’s up to you to keep a close eye and formulate the plan to bring him down for good!

If felled, Anthalon will release his Soul Crystal or if you’re lucky, more than one! A valuable crafting resource. He will also drop 3 Locked Gold Crates and an Unidentified Glorious Evenglow Lunagem.
If you’re extremely lucky, a piece of the Dread Necromancer’s armor may drop.


Anthalon can drop the following items upon death:
  • Unidentified Evenglow Lunagem
    • Costs 100 Labor to identify
    • Identifying the lunagem can provide one of the following:
      • Glorious Evenglow Lunagem: Trauma
      • Glorious Evenglow Lunagem: Nightmares
      • Glorious Evenglow Lunagem: Stasis
      • Glorious Evenglow Lunagem: Impact
      • Glorious Evenglow Lunagem: Escape
      • Glorious Evenglow Lunagem: Movement
  • Anthalon’s Soul Crystal
  • Locked Gold Crate
  • Dread Necromancer’s Hood
  • Dread Necromancer’s Shirt
  • Dread Necromancer’s Gloves
  • Dread Necromancer’s Pants
  • Dread Necromancer’s Shoes



Mistsong Banquet Season 2

Lethy, the popular Courtesan of Aria, is back and here to challenge you with waves of monsters with even more challenges. You and 3 participants can now partake in defending the Guardian Statue from its destruction!

The new and improved Mistsong Banquet is back, and it's time to kick off Season 2. New rewards, balance changes, and new features.


Season 2 Changes:
  • Number of participants changed from 6 to 3.
    • There will be 3 teams of 1, all 3 participants must secure the path and defend the center
    • Participants must be Lv30 or above
  • 3 Stationary Cannons added to the center platform
    • Any excess Dimensional Crystals can be used to upgrade the center cannons
    • The center cannons can attack any enemy getting too close to the center
  • Enhanced Dimensional Cannons now take 30 Dimensional Crystals on Rank 7
  • Rank 3 Flame Cannons can now be upgraded to a Blazing Cannon in addition to the previous upgrades (Thunder Cannon and Laser Cannon)
  • Added Random Pattern Round, allowing random monsters to spawn from each path.
  • Increased the damage dealt to a single target by the Laser Cannon
  • Reduced the Magic Damage dealt by the Frost Cannon
  • Reduced the Range Damage dealt by a Shock Shell
  • Reduced direct damage to a single target, and reduced AOE damage of Shock Shell

Daily Rewards:
Daily rewards are granted once per day
Honor points are granted directly, and Labor Recharger is sent to the player via Mail
Mistsong Banquet Season 2.jpg

 

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9_Trading.png


Disguised Trade Packs

The Garden of the Gods update introduces a new type of Trade Pack, which can be crafted using materials gathered both in the Garden and around Auroria.

To get started with these Trade Packs, players will first have to complete the quest “Botanical Research” ten times. This quest is offered by a Botanist, that appears on an Advanced Territory Farm and asks brave adventurers who dare to venture into the Garden of the Gods to collect Botanical Specimen. Completing the Botanist’s quest does not only reward the players with Unidentified Garden Seeds, which randomly grant either Silver Lily Seeds, Crimson Petunia Seeds or Indigo Peony Seeds, but also the ability to earn an extra buck with the Disguised Packs later.

Once the Botanist lets you in on their secret side business and you meet her associate on either Nuia or Haranya, you will be able to accept a new daily quest from said associate, that requires you to deliver Garden flowers and some Territory Coins to the Botanist. The Botanist will then provide you with a perfectly wrapped up Bundle of Garden Flowers. Combining the Bundle of Garden Flowers with either an Auroria Mineral Water Pack or Smoldering Log Bundle at the Faction Base which can be found at the shores of Nuimari, Heedmar, Marcala and Calmlands, will grant you a Disguised Mineral Water Pack or Disguised Smoldering Log Bundle respectively.

The only thing left to do at this point, is to safely transport this valuable Trade Pack to the Shadow Merchant on Freedich Island, who will compensate with Onyx Archeum Essences in exchange.

Completing this daily quest enough times eventually rewards busy traders with a new title!

New Trade Route

A new trade route that connects Rokhala Mountains and Rookborne Basin has been added.​
 

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10_Gods Authority.png

Gods Authority Skills

When Thiol created the Garden of the Gods, a twin world was created with demons known as shadows. These shadows take on the shape and power onto the body it's attached to. After the passage of the Garden of the Gods was opened, more shadows had emerged finding hosts as animals and plants, even objects. The shadows attempted to take the form of the thrown, to attempt to copy the power the thrones hold. However, they were not able to handle the power the thrones contained and were pushed away, and most had disappeared. The shadows that managed to retain some of the energy of the thrones are now spread across the garden and held by Salazar - a spawn of shadow.

  • Heroes equipped with hero cloaks within the Garden of the Gods can now defeat Salazar who will release Gods Authority orbs into the garden, allowing them to channel a God's power of their own for 18 hours. Return the orbs power to certain thrones to acquire the power of the Gods it belongs to.
  • There are 7 Authority skills in total split into 4 combat skills and 3 passive effects.
  • Salazar has a chance to spawn during War within the Garden of the Gods and upon death releases Gods Authority orbs into the Garden. After he is killed, he will not respawn for 24 hours, and will only be available for 1 hour if not killed.
  • However, these effects can't be used everywhere, only outside of instances and battlefields.
  • There are 4 Combat Authority Skills. Combat skills have a 5-minute cooldown and it can be used up to 3 times. If used 3 times, or 18 hours elapse after it's acquired, it will disappear.
The 4 Combat Skills are:

Nebe's Ice Field:

Summons Ice Pillars and Ice Shards within range that Freeze enemies for 5 sec.
Attacks don't cancel the effects of Frozen.

Janudar's Revenge:
Allies within range reflect 200% of Received Damage back to their attackers and suffer only 50% of the Damage.

Shatigon's Invincibility:
Grants Invincibility to all allies within range.

Dahuta's Breeze:
Creates whirlwinds that force enemies to suffer the effects of Turbulence and Gushing Wind.
Enemies affected by the Gushing Wind are unable to move for 1.5 seconds.

There are 3 Passive Authority Effects. These effects last for 18 hours and will disappear after they expire:

Rampolis' Authority:
Increases Honor Points gained from war and quests 30%
Added reward when all arenas end +3.
Killing enemies stacks the following effects up to 30 times:
Increases Received Healing +1%
Increases Continuous Mana Regen +1
Restores 1% of Health
Increases Resilience +100
Increases Toughness +100
This buff persists upon death but resets the rank.

Perdita's Authority:
Increases all Attacks and Healing Power +127
Increases Health +2100
Increases PvE Skill Damage +4%
Decreases PvE Received Damage -3.5%
Increases Resilience +720
Increases Toughness +600
Increases Focus +900
Turns 7% of received damage into Health.
Has a chance to restore additional Health when receiving damage.
Persists upon death.
Does not stack with other talismans, potions, or food.

War Cry:
Increases from Rank 1 up to Rank 30
Increases Received Healing +1%
Increases Continuous Mana Regen +1
Regenerates 1% of Health per PvP Kill
Increases Resilience +100
Increases Toughness +100
This buff persists upon death but resets the rank.
 

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11_Factions.png

Don't want to be a pirate anymore? Do you want to set sail to distant lands along with a faction once more? Well, this is your chance to do just that! If you are currently a pirate, with this once per week chance, you can give up your pirating ways and become a member of the other alliances once more. However, a dishonored pirate will have to work his or her way to the top. So you can only join a weaker alliance if you so wish to do this.

To begin your journey leaving the Pirates, you will take the quest from Bruno.
Once a week, a shark hunting ship comes to the pirate grounds and smuggles these desperate souls out into the civil world. For the right price, of course. But do keep in mind that once you pay for your place on the ship, there's no taking your money back. If the weather is bad and the ship doesn't set sail, your ticket won't be refunded.

Once you talked to the Shark Hunter Nabir, he will give you a task. He will ask you to collect 70 Prismatic Pearls and 70 Prismatic Diamonds. After you complete the quest, you will have a chance to transfer to the weakest faction's base.
When a total of 5 pirates successfully return to a faction, Nabir will no longer allow other pirates to leave for a week. So you'll have to be quick!

Successfully changing the faction via this quest grants the title “Honest Living.”

---- If server maintenance ends after Nabir’s spawn time, players have to wait until the next spawn time.​
 

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12_Arena.png

Ranking System Improvements

You can now view the previous ranking information with “Previous Rank” button within the UI Rankings Information will be shown in a separate window.
Item Grade Ranking Changes:
  • Refreshes hourly
  • Currently equipped items are counted towards the ranking
  • Adjusted the minimum requirement to be on the rankings

Ranking System Improvements.png
 

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13_Bug Fixes.png
  • Fixed a graphic issue where some terrains in Nuimari could be displayed incorrectly.
  • Fixed an issue where the Automatic Cannon in Diamond Shores could attack targets further than the designed attack range.
  • Fixed an issue where some furniture assets would be overlapped inside of the Noryette Manor.
  • Fixed an issue where the Passive buff would not be triggered after a Melee Critical Hit for Ruthless Assault.
  • Fixed an issue where the skill sound for Insidious Whisper would not be triggered.
  • Fixed an issue where the caster would not be Slowed after using the skill Lightning Snipe.
  • Fixed an issue where the combo text would not be displayed for Crescent Slice.
  • Fixed an issue where the message alerting the skill’s reuse would not be triggered for Blade Flurry.
  • Fixed an issue where using Blazing Arrow after Steady Shooting could cause a Cooldown randomly.
  • Fixed an issue that the debuff for Dissonance could be applied multiple times.
  • Fixed an issue where Sinister Strike could not be used in the Sparring Arena.
  • Fixed an issue where the combo effects for Flame/Mist Conversion Shield were incorrect.
  • Fixed an issue where the Relentless Assault's combo would not be applied to Mist Blink.
  • Fixed an issue where the Archery Passive “Relentless” was not applied to the Endless Arrow.
  • Fixed an error in the tooltip for Lightning Gods' Whip.
  • Fixed an error where Freezing Earth’s actual effect range was different from what’s mentioned in the tooltip.
  • Fixed an error that Reverberate's damage would not be affected by Instinct.
  • Fixed an issue where the Archery Passive “Relentless” was not applied to the skill.
  • Fixed an issue if exiting the Greater Burnt Castle Armory in the middle of the Hieronimus fight then re-entering the dungeon, the boss would disappear.
  • Fixed an issue where the quest “The Local Business” could not be completed.
  • Improved the Hereafter Rebellion NPC behaviors that they could avoid being stuck in the terrains.
  • Fixed Pending Character Deletion resetting Leadership earned on the character.
  • Fixed an issue where the caster could use the Mist Flame Barrier if they were under the effect of debuffs.
  • Fixed an issue where Soul Guardian and Soul Liberator’s Skill Cooldown wouldn’t be displayed on their icon if the items were at a certain grade.
  • Fixed an issue where the damage from Caramelizing would not be applied to Territory Castle Walls correctly.
  • Fixed an issue where the item “Sugar Cubes (Ant)” for the quest “The Last Ant” could be removed incorrectly.
  • Fixed an issue where wrong synthesis effects would be applied to the Epherium Cloaks purchased from Guild Prestige Shop.
  • When the Containment Tower is destroyed, the monsters and Jakar will not be summoned constantly.
  • Fixed an issue where characters could escape the prison by using vehicles.
  • Fixed an issue where it was unable to craft Pet Accessories at the Burnt Castle Pet Accessory Workbench.
  • Fixed an issue where the quest progress for A Dashardly Plan didn’t appear correctly.
  • Fixed an issue where some monsters’ Lasso would not trigger the immunity when used on a target under the effect of Steady Shooting.
  • Corrected the appearance of the belt part of Morpheus/Shabby Pirate's Jerkin.
  • Fixed the visual error where a hair style on the Harani could be displayed incorrectly.
  • Fixed an error in the description of the Captain's Cannon tooltip and now clarifies which ships it can be used on.
  • Fixed an issue where the Worldgate portal to Iona could be created at a wrong location randomly.
  • Fixed an issue where the NPC Marssen’s animation was incorrect during the progress of the quest “Missing... Again".
  • Fixed an issue where the quest location of the quest “Kai's Message” was displayed incorrectly in Village of Nui's Way.
  • Fixed an issue where characters could not gain Crime Points in Bloodlust Mode when using a certain skill.
  • Fixed an issue where abandoning the quest “Rumors of the Hiram” could delete an Auroria Teleport Scroll from other quests in the Bag.
  • Fixed an issue where the skills from Dwarf’s Juggernaut could be used in a Peace Area.
  • Fixed an issue if exiting the Greater Burnt Castle Armory in the middle of the Hieronimus fight then re-entering the dungeon, the boss could be disappeared.
  • Fixed an issue where the completion NPC location for "The Great Seal of Erenor" was incorrectly described.
  • Fixed the incorrect description of the commerce quests.
  • Fixed an issue where Defense Penetration was applied to the Equip Shield effect in Sparring Arena.
  • Fixed the effect description for Defense's skill Retribution.
  • Fixed an issue where the tooltip for Chopped Produce Pouch was not displaying correctly.
  • Fixed an issue where "The Light of Glory" quest could not proceed in certain conditions.
  • Updated the description about acquiring the quest item for "Enos' Wisdom".
  • Updated the text that appeared when completing the sub achievements of the floating island in Drifting Enclaves.
  • Fixed an issue where the Achievement "Theatrical Techniques" would not be counted if it was used while under the effect of Rank 7-8 Healing/Mana potions.
  • Fixed an issue where character entered the Combat mode when their vehicle was under the Overheated effect or the Supercharged effect in the water.
  • Updated the item tooltip description for Family Growth Ticket.
  • Fixed an issue where the mentioned heal amount in the tooltip and the actual heal amount were different for Healing Circle.
  • Fixed an issue where the buff “Joyous Spirit“ would not be applied to a Healing Circle.
  • Fixed an issue where characters would not take damage from Hand Cannon by a Hound of Kyrios if they were Stealthed.
  • Fixed an issue where random Building Info on Map could appear in the Garden of the Gods.
  • Fixed an issue where resetting the Stone Brick delivery mission on Daily Contracts could still consume Stone Bricks.
  • Fixed the issue where a Stealthed character with a given Mark could be detected, if other players used the Mark targeting hotkey to target the character.
  • Fixed an issue where the client could not be closed when a trial in-progress message popped up and the character was not participating in a trial.
  • Fixed an issue where Swiftblade's Relentless Assault could not be used on targets under the effect of Shackle.
  • Fixed an issue where the skill AOE range mentioned in the tooltip was different from the actual AOE range for Battlerage's Triple Slash.
  • Fixed a graphic issue of the Glorious Hiram Guardian Pants.
  • Fixed an issue where using Reckless Sail skills could enter characters into Combat mode in a Peace area.
  • Fixed an issue where plants could not be placed in a certain location in Villanelle.
  • Fixed an issue where the targets would not gain the Instinct debuff if a Parry or Shield Block was triggered with Swiftblade's Blade Flurry.
  • Fixed an issue where skipping the quest dialogue too quickly would not display the dialogue texts.
  • Fixed an issue where opening the Map via Teleport Book would remove certain map icons.
  • Fixed an issue where a chat bubble would not be removed from a screen randomly.
  • Adjusted the location of ducks near a Housing Province in Hasla.
  • Fixed an issue where the NPC Dipkah in Marianople could be pushed.
  • Fixed an issue where the Auction House category for Wrapped Aquestria was incorrect.
  • Fixed an issue where Red Dragon randomly would not use the skill 'Landing'.
  • Fixed an issue where the buff gained by completing a faction competition quest in Cinderstone Moor/Ynystere could be removed so players could not remove the reward.
  • Fixed an issue where Pyrexius the Impaler would not deal damage to mounts/pets.
  • Fixed an issue where discontinued Specialty packs would appear on the Trade Info UI.
  • Defense - Life Lasso cannot be used on an ally with the Prisoner debuff.
  • Fixed an issue where the client could not be closed when a trial in-progress message popped up and the character was not participating in a trial.
  • Fixed a crash that could occur when moving to the server selection screen or arena.
  • Fixed an error where discontinued Specialty was displayed in the trade information window.
  • Fixed an issue where cargo interaction was possible with the Seaskimmer Speedboat storage box closed.
  • Fixed glider not collapsing when Eagle Glider 'Dive Attack' skill failed.
  • Fixed the Black Dragon Wing-Reaper and Black Dragon Roar not triggering their effects.
  • Fixed an issue with weapon speed not modifying the damage dealt by weapons.
 
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