[Patch] ArcheRage 5.3 Patch Notes

Crysanium

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EN-CH Moderator
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Dear players, these are the Original ArcheAge 5.3 Patch Notes, so you can check all the changes that are made to the original version.

!This topic does not include any custom changes made by our team!



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quests.png
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General Changes.png

  • Improved the skill and buff tooltip texts regarding the damage absorbance.
  • "Reflects x% of received y Damage": when reflecting the damage after considering the player's defense stats.
  • "Reflects x% of incoming y Damage": when reflecting the damage without considering the player's defense stats.

The following buffs reflect the damage without considering the player's defense stats:
  • Buffs from Skills: Flame Conversion Shield and Flame Protective Wings
  • Buffs from Items: Razor Thornwrath Shield and Disciple's Plate Armor 5-Piece Set Effect
  • Buff from Battle Pet Skill: Hedgealope Thornboar's Crouch

Adjusted Magic Attack, Healing Power and DPS.
  • Magic Attack and Healing Power Factor of 2H Weapons: 1.2 -> 1.25
  • Melee Attack DPS of 1H Weapons: 0.9 -> 0.85
  • No changes on special equipment.
  • Using the following skills again too quickly will prevent the use: Flame Fervent Healing and Steady Shooting.

  • Reduced the Labor cost when identifying an Unidentified Hiram Infusion and a Mysterious Hiram Infusion from 50 Labor to 40 Labor.
  • Adjusted the confirmation timer from 10 sec to 1 min when rerolling a synthesis stat.
  • Added the Lunagem Upgrade Success alter message.
  • Changed the icon for the Greenhouse items and Shining Vein.
  • Added crafting recipes for Runescribe Quill and Radiant Runescribe Quill. Can be crafted at a Printing Press.
  • The item drops from Red Dragon grants 2000 Honor Points.
  • The equipped armor buff is decided based on the top 4 pieces of highest grade armor.
  • Cryptic Lucky Scroll and Lucky Ipnya Scroll are discontinued and cannot be used.
  • Cryptic Lucky Scroll: using these items grants consumed Honor Points.
  • Lucky Ipnya Scroll: using these items grants consumed crafting materials.
  • Serendipity Stones can be used on every stat rerolling, including the items such as synthesis cloaks and Erenor equipment. Serendipity Stones can be purchased from Honor Shop and Loyalty Shop.
  • Abyssal Enhancers from the Abyssal Library Dungeon are Sealed. Costs 20 Labor to unseal the item to acquire the highest tier enhancer. Can be acquired from Abyssal Wynn, Abyssal Alexander, Abyssal Halnaak, and Abyssal Heart of Ayanad Guardian.
  • Auroran Synthesis Stones and Auroran Cloak drop as an Unidentified item.
  • Increased the Defense Penetration and Magic Defense Penetration of Flawless Dream Ring. Defense Pen and Magic Defense Pen: 800 -> 900
  • Added the Glider Collection Achievement Reward: Sky Emperor.
  • Added the Flutter Vessel (glider/wings) for one of the new achievements.
  • Added the Gliders and Magithopters that can be crafted with Manastorm Crystals.
  • Added the workbench, Manastorm Fountain, on Mirage Isle.
  • Gliders and Magithopters can be crafted at Manastorm Fountain on Mirage Isle.
  • Manastorm pets and mounts recipes are moved to the Manastorm Fountain workbench on Mirage. (Previously they were available at the pet accessory workbench.)

  • Removed the quest, Preparing for the Hunt.
  • Added an Achievement for Rampage Chroma. (The Achievement grants the Mini-Rampage Ticket.)
  • Placed the new NPC Akrites Priest in Marianople and Austera, that offers a function that regens all Health and Mana and reset all skill Cooldowns by consuming 3 Labor.
  • Placing a plant is faster. Plant Placing Cooldown: 3 sec -> 1 sec
  • Improved the Unit Frame Functionality. Improved the Party member display.
  • Improved the delay when locking items on the Trade UI.
  • Removed the Red Dragon option from the Raid Recruit drop-down menu.
  • Increased Kraken's Defense +37%.
  • Increased Kraken's Attack against Ships +26%.
  • The Lesser Immunity buff is visible on Reedwind Behemoth.
  • The faction statue lasts for 7 days when it is fully built, and the buff on a character lasts 1 day.
  • Removed the Entertainment District content in Caernord, Ynystere.
  • Activating the Optimization Settings disables the weapon's visual effect.
  • Adjusted the respawn locations when it is at war or conflict in Halcyona.
  • Updated the loading screen tips for the 5.3 update.
Giant Pets cannot be healed or revived by the Stablehand or Temple Priestess. Added a text stating this in Giant Pets' tooltips.
  • Golden Wyvern
  • Typhoon Drake
  • Golden Manticore
  • Alabaster Manticore
  • Red Dragon
  • Green Dragon
  • Black Dragon

  • Achieving +25 or higher Tempering will trigger a server message. The message has the same format as the Regrade success message.
  • Accepting a jury's duty will automatically kick the player from Raid or Party.
  • Character Info (C) equipment slots display the equipment's Use Effects' Cooldown by priority. Previously, it displayed the Weapon Swap Cooldown over the Use Effect's Cooldown.
  • Removed the visual effect that was indicating the quest location. Removed the beam effect on the quest mark.
  • Adjusted the effect of the skill "Dash."
 
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Ancestral Skills
Battlerage
  • Behind Enemy Lines – Gale
    • Mana: 157
    • Range: 6-19m
    • Effect Range: 4m
    • Melee Attack +126%
    • Cast Time: Instant
    • 21sec Cooldown
    • Peform a high leap that lands at the target location dealing 1287 Melee Damage to all enemies within the area of effect.
    • Inflicts Shaken on all affected enemied, reducing their Move Speed -27% Attack Speed -75, and Skill Damage -8% for 3 sec.
    • Can’t be used while Snared

  • Behind Enemy Lines – Stone
    • Mana: 157
    • Range: 6-19m
    • Effect Range: 4m
    • Melee Attack +126%
    • Cast Time: Instant
    • 21sec Cooldown
    • Peform a high leap that lands at the target location dealing 1287 Melee Damage to all enemies within the area of effect.
    • Inflicts Shaken on all affected enemied, reducing their Move Speed -27% Attack Speed -75, and Skill Damage -8% for 3 sec.
    • Can’t be used while Snared
    • Combos:
      • Snared targets are Tipped for 3sec.
Archery
  • Endless Arrows – Flame
    • Mana 24
    • Range: 0-27m
    • Ranged Attack +178%
    • Cast Time: Instant
    • Unleash a constant stream of arrows at a single enemy, dealing 80 Ranged Damage per shot.
    • This skill has an increased Global Cooldown. Hold down for continuous use.
    • Combo:
      • Deals an additional +26% damage to Slowed targets.

  • Endless Arrows – Stone
    • Mana 5
    • Range: 0-27m
    • Ranged Attack +45%
    • Cast Time: Instant
    • Unleash a constant stream of arrows at a single enemy, dealing 18 Ranged Damage per shot.
    • Inflicts the Stone Arrows effect on the target, which inflicts Trip on the target for 2sec, at the 50th stack, preventing them to move or use skills for 3sec.
    • This skill has an increased Global Cooldown. Hold down for continuous use.
    • Combo:
      • Deals an additional +26% damage to Slowed targets.
Sorcery
  • Gods’Whip - Lightning
    • Mana 86
    • Range: 0-24m
    • Effect Range: 6m
    • Magic Attack +141%
    • Cast Time: 1.4sec
    • 25sec Cooldown
    • Calls down consecutive lightning strikes in the target area after a Cast Time, dealing 285 Magic Damage to all enemies in a 6m radius.
    • Can be repeated up to 5 times in a row before starting its Cooldown.
    • Each hit inflicts a strong Electric Shock, deals 697-709 Magic Damage over time.
    • Spread to allies within 2m radius.
    • Can be used during Global Cooldowns.
    • This skill has a reduced Global Cooldown.
    • Combo:
      • Deals +20% additional damage to burning targets.

  • Gods’Whip - Wave
    • Mana 315
    • Range: 0-36m
    • Effect Range: 6m
    • Magic Attack +210%
    • Cast Time: Instant
    • 25sec Cooldown
    • Creates dark clouds in an area that call down consecutive lightning strikes, dealing 459 Magic Damage to up to 20 enemies for 8sec.
    • This lightning strikes can hit the same target up to 8 times.
    • Combo:
      • Deals +20% additional damage to burning targets.
Vitalism
  • Holy Bolt – Flame
    • Mana 10
    • Range: 0-22m
    • Healing Power +73%
    • Cast Time: 0.9sec
    • Fire a bolt of holy light that deals 62 Magic Damage to a single target.
    • If used on an ally, the bolt is fired at an enemy Cursed by the caster, dealing 62 Magic Damage.
    • Hold down for continuous use.
    • Cast Time increase as this skill levels up.
    • Combos:
      • Deals +20% additional damage to Cursed targets.
      • Heals allies Blessed by you as long as they are within 15m of the target. Can also be used to heal the caster, but does so with 30% effectiveness
      • Deals +30% Damage per a stack of Prayer. Does not apply to dungeon monsters.
      • Deals +150% Damage, when the caster is under the effects of Divine Response. Does not apply to dungeon monsters.

  • Holy Bolt – Mist
    • Mana 10
    • Range: 0-22m
    • Healing Power +73%
    • Cast Time: 0.9sec
    • Fires a bolt of holy light that deals 62 Magic Damage to a single target.
    • If used on an ally, the bolt is fired at an enemy Cursed by the caster, dealing 62 Magic Damage.
    • Hold down for continuous use.
    • Cast Time increases as this skill levels up.
    • Combos:
      • Deasls +20% additional damage to Cursed targets.
      • Heals allies Blessed by you as long as they are within 15m of the target. Can also be used to heal the caster, but does so with 30% effectiveness.
      • Deals +30% Damage per stack of Prayer. Does not apply to dungeon monsters.
      • Deals +150% Damage, when the caster is under the effects of Divine Response. Does not apply to dungeon monsters.
Malediction
  • Bladefall – Lightning
    • Mana: 323
    • Range: 0-17m
    • Effect Range: 8 m
    • Magic Attack +302%
    • 35sec Cooldown
    • Calls down blades at the target location, dealing 830 Magic Damage to all enemies once within 8m radius
    • Combos:
      • 5 Malice Charges: Calls down 3 waves of blades
      • 10 Malice Charges: Calls down 4 waves of blades, Impales the target for 1.5sec

  • Bladefall – Flame
    • Mana: 323
    • Range: 0-17m
    • Effect Range: 8 m
    • Magic Attack +381%
    • 45sec Cooldown
    • Calls down blades at the target location, dealing 830 Magic Damage to all enemies once within 8m radius
    • This skill consumes less Malice Charges.
    • Combos:
      • 3 Malice Charges: Calls down 3 waves of blades
      • 5 Malice Charges: Calls down 4 waves of blades, Impales the target for 1.5sec

Normal Skill Changes
Witchcraft
  • Lightning Earthen Grip
    • Skill Range: 15m -> 12m

  • Gale Bubble Trap
    • Reduced the Range from 12m to 8m.
    • Increased the Cast Time from 1.5 sec to 2 sec.

  • Mist Bubble Trap
    • Reduced the duration from 9.4 sec to 8.4 sec. (at Level 55)

  • Fiend's Knell
    • Increased the Cooldown from 45 sec to 1 min
    • Increased the Cast Time from 3 sec to 5 sec


Defense
  • Basic Shield Slam
    • Grants a stack of Shield Block.
    • Deals Damage and Pushes the target within 3m.
    • Each target hit grants an additional stack of Shield Block; stacks up to 5 times.
    • Removes the Bondyard in front of the caster.
    • Generates very high Aggro.

  • Quake Shield Slam
    • Deals Damage and Roots the target within 6m.

  • Gale Shield Slam
    • Deals Damage and interrupts all Cast Times.
    • 4 sec Cooldown.

  • Mocking Howl
    • Increased the Range from 7m to 10m.
    • Added the Combo: Mocking Howl's range +20m, if used while under the effects of Toughen.
    • Added the Combo: Inflicts Provoked on affected enemies if used while under the effect of Retribution.
    • Added the Combo: Inflicts Distressed on affected enemies if used while under the effect of Aggro Boost.

  • Retribution
    • Reduced the trigger time from 0.3 sec to 0.2 sec.
    • Added the Combo: Inflicts Damage if Provoked enemies attack the caster.
    • Damage dealt from the Combo: Level Factor 2.6, DPS 1.3



Auramancy
  • Bracing Blast
    • the duration of buff for the caster: 2 sec -> 20 sec
    • Stacks up to 5 times -> up to 3 times (Max 30%)

  • Banishment
    • Reduced the Cooldown from 45 sec to 40 sec.



Archery
  • Basic Charged Bolt and Flame Charged Bolt
    • Inflicts the Silence effect on Silenced targets for 4 sec.

  • Gale Charged Bolt
    • Inflicts the Silence effect on Silenced targets for 3 sec.

  • Concussive Arrow
    • Silence: the debuff is displayed as a debuff, and can be canceled.

  • Mist Concussive Arrow
    • Trigger Time: 0.3 sec -> 0.1 sec
    • Propelled Range: 6m -> 12m

  • Flame Endless Arrows
    • Reduced the Global Cooldown from 0.8 sec to 0.7 sec.
    • Reduced the DPS from 1.8 to 1.7.

  • Stone Endless Arrows
    • Increased the DPS from 0.3 to 0.43.

  • Charged Bolt
    • Removed the Launched target and Slowed target Combos.
    • Added the Combo: Impales targets that are affected by Cursed Seeds for 2 sec.
    • Added the Combo: Enervated targets fall asleep for 5 sec.

  • Blazing Arrow
    • Added the Combo: "Inflicts Stun on enemies affected by Crows for 2 sec.
    • Adjusted the effect: "Decreases Magic Accuracy -6% per stack.

  • Snare
    • Added the Combo: Inflicts Ranged Damage within 30m, while the caster is under the effects of Deadeye.

  • Concussive Arrow
    • Added the Combo: Stuns the Launched target and Slows for 4 sec when the Stun ends.

Sorcery
  • Flame Barrier
    • Slow effect: Move Speed +80% -> +40%

  • Insulating Lens
    • Increased the Cast Time from 1 sec to 1.5 sec.
    • The Magic Skill Damage stat is applied to the Insulating Lens's Magic Shield effect.
    • Magic Shield Amount: Level Factor 2 -> 3, Magic Attack Factor 3 -> 2.25
    • Removed the Physical Defense boost effect.
    • Added the Trip Immunity effect.

  • Lightning Meteor Strike
    • Adjusted the Combo effect: Deals +20% additional damage to Burning targets.

  • Insulating Lens
    • Reduced the Cooldown from 40 sec to 30 sec.
    • The Cooldown begins when the its Magic Shield effect ends.
    • Increased the Cast Time from 1 sec to 1.5 sec.
    • The Magic Skill Damage stat is applied to the Insulating Lens's Magic Shield effect.
    • Magic Shield Amount: Level Factor 2 -> 3, Magic Attack Factor 3 -> 2.25
    • Removed the Physical Defense boost effect.
    • Added the Trip Immunity effect.

  • Wave Gods' Whip
    • Skill Level and DPS Factor change: 1.6, 2.4 -> 1.3, 2.0



Occultism
  • Mist Summon Wraith
    • Drastically reduced the Wraith's Received Damage; its Max Health is changed to 2.

  • Boneyard
    • reduced the Global Cooldown when destroying the Bond from 1 sec to 0.3 sec.

  • Summon Crows
    • Adjusted the Combo range: "Affects Stealthed targets up to 30m away.

  • Flame Hell Spear
    • Skill Level and DPS Factor change: 10.3, 2.53 -> 6.2, 1.5
    • Increased the Impaled effect's duration from 3 sec to 4 sec.



Vitalism
  • Mana Barrier
    • The Healing stat is applied to the Mana Barrier's barrier effect.
    • Mana Barrier Amount: Level Factor 18.2 -> 17, Healing Power Factor 9 -> 8

  • Holy Bolt
    • Increased the flying speed of projectile.
    • Removed the Combo with Bloodthirst.

  • Flame Holy Bolt
    • Has a reduced Global Cooldown of 0.5 sec.

  • Mend
    • Grants the "Over Healing" debuff on the caster if the caster uses Mend while the effect of Pain Harvest.
    • Over Healing: Increases Mana cost +100% whenever the caster heals with Mend. Stacks up to 10 times. Cancels the Pain Harvest effect at the end.
 
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Fall of Hiram City
  • Added a new raid instance.
  • 15-20 players.
  • Limited to one entry per day.
  • Character level requirement 55+
  • Main objective: Players have to save as many Hiram villagers as possible. Rewards like e.g. Mysterious Hiram Infusion, Honor Points or Vocation Badges will be based on the number of rescued villagers.
    • After a 40s waiting time the instance will start.
    • Instance itself has a timer of 20min.
    • The Hiram people walk from different direction to the cave.
    • The players have to make sure to light up the braziers on the road to protect the Hiram from freezing to death and from wild animals blocking the road or feed them with Hiram Stew.
    • Additionally, the Hiram High Priest gives only permission to enter the cave once enough supplies have been provided. These can be acquired from the wild animals and surroundings outside the cave.
    • It is recommended to use the Hiram Farm Cart to transport the supplies quickly to the cave.
    • The final reward can be obtained from the Hiram Aide NPC when the instance time is up.

With this instance the players are thrown back to the times when the people of Hiram had to escape to the Hiram cave. As the Garden's Gate was being closed, the disaster mentioned in the prophecy came true. Humans and animals were suffering from hunger due to the harsh cold weather. That’s why the Hirams took the decision to march to the cave, but there are several challenges they had to tackle.


Noryette Challenge
  • Added new dungeon instance.
  • 5 players.
  • Limited to one free entry.
  • Up to 20 entries by using Mistsong Grinding Scrolls. Each entry reset requires more Mistong Grinding Scrolls.
  • Level requirement 55+
  • Main objective: Players have to fight 40 waves of mobs with a boss monster spawning every 5 waves. If players can complete a challenge within a certain time, the group can skip to the next round.
  • Players can gain special Noryette accessories that have special effects while playing the Noryette Challenge. Based on the Reward Crate's rank, the following items are granted.
    • Mysterious Abyssal Enhancer
    • Noryette's Ring
    • Noryette's Earring
    • Noryette Awakening Scroll
    • Luminous Noryette Awakening Scroll

  • Added new Rings and Earrings that can be acquired from Noryette Challenge.
    • Noryette Accessories become more useful in Noryette Challenge if they are upgraded.
    • Noryette Accessories can be upgrade via Item Synthesis, consuming Abyssal Enhancers and Dungeon equipment.
    • Noryette Accessories can be awakened to Tier 2 and Tier 3 by using Noryette Awakening Scrolls and Luminous Noryette Awakening Scrolls.

  • New Rings and Earrings:
    • Noryette's Ring
    • Luminous Noryette Ring
    • Auroral Noryettes's Ring
    • Noryette Earring
    • Luminous Noryette's Earring
    • Auroral Noryette's Earring

  • New Awakening Scrolls:
    • Noryette Awakening Scroll
    • Noryette Awakening Scroll
    • Luminous Noryette Awakening Scroll
    • Luminous Noryette Awakening Scroll

Red Dragon’s Keep
  • Requires Character Level 55+
  • The Red Dragon content is moved to the Instance and can be accessed via new Arena UI.
  • Added a portal near the respawn point, that teleports players to the Dragonslayer's Workbench.
  • Participants can interact with the Dragonslayer's Workbench to acquire a Red Dragon's Doom without any requirement.
  • Red Dragon's despawn timer is set to 1 hour.
  • Adjusted the combat pattern of Red Dragon.
    • Red Dragon lands on the ground when its Health is at 90%. (Previously, it landed at 80% of Health.)
    • Red Dragon's Levitation begins around the 50%-40% of Health phase.
    • Adjusted certain skills' frequency and cast time.

  • The quests related to Red Dragon is not available in the main world.
  • The title „Dragon Slayer“ is no longer acquirable.
  • Red Dragon no longer drops Enranged equipment, Legendary Dragon Wings, and Dragon Heartshard.
  • The following items cannot be crafted at the Dragonslayer's Workbench in the main world: Red Dragon's Doom, Dragon Ward, and Dragon Slayer's Blessing.
  • Using the existing Dragon Ward and Dragon Slayer's Blessing grants the consumed crafting materials, except for Labor.
  • The Red Dragon's Keep Instance grants the effect of Dragon Ward when participants enter the instance.
  • Dragon Fire Protection Spell cannot be used on summons due to the discontinuation of Dragon Slayer's Blessing.
  • Hardened Red Dragon Scale is discontinued; is no longer dropped by Red Dragon. Hardened Red Dragon Scale has been removed from existing crafting recipes.
  • Added Red Dragon Pouch, which is dropped by Red Dragon. Red Dragon Pouch contains the new item, Red Dragon Spinal Ridge Shards, which can be combined to a Red Dragon Spinal Ridge.
  • Increased the required amount of Red Dragon Spinal Ridge in the following recipes:
    • Wrapped Fireblack Dragonslayer: 5 → 25
    • Wrapped Firebreath Dragonslayer: 5 → 25
    • Wrapped Firewrought Dragonslayer: 5 → 25
    • Advanced Dragon Legguards: 5 → 15
    • Advanced Dragon Saddle: 10 → 20
    • Advanced Dragon Saddle: 5 → 15
    • Eternal Flame Scroll: 50 → 100

  • Dragon Weapons:
    • Added new Dragon weapons.
    • Added the crafting recipe for Enraged Red Dragon Silencer at the Proven Warrior's Workbench.
    • Using Evenstones on Dragon's equipment grants Erenor Infusions and Resplendent Erenor Infusion.

Golden Plains Battle
  • Added the quest, Golden Plains Support, to the Hero Missions. The quest is available from the Faction Agent at the faction base in the Golden Plains Battle.
  • Added the quest, Warrior of Golden Plains, to Daily Contracts.
  • Adjusted the minimum and maximum participants for Golden Plains Battle.
    • Pirate and Player Nation can have up to 20 participants. (Previously, it was 25.)

  • Faction Agents in the Golden Plains Battle offer the Skillset Change and Pet Healing functions. Increased the chance to acquire a Polaris Bjorne.

New Arena UI
  • Added new Instance channels.
  • The Instance UI provides Arena, Faction War, and Raid Cross-Server matching contents.
  • The existing Arenas are all included in the Instance UI.
    • Golden Plains Battle is categorized as Faction War.

  • Raid Instance is where all participants are gathered in a single raid regardless of their original faction.

Additional Instance Changes
  • Players can open Quest UI in an instance. Quest Tracker is hidden.
  • Sparring Arena: Added a Magic Defense shield buff to the arena buff selection.
  • Added the Team Recruit/Search to all Instances. Fixed the issue where the texts on Team Recruit/Search could overflow and be displayed beyond the UI's border.
  • Adjusted the Team Base/Starting Point icon on the Instance UI.
 
food craft.png

  • Reduced the Labor cost when crafting Food items.
  • Increased the Labor cost when crafting Desert Fire (HP potion) at the Crafting Supply Manufacturer's Workbench. Labor Cost: 18 -> 25
  • Adjusted the items that can be crafted at the Improved Workbench, as well as their crafting materials and Labor cost.
  • Reduced the purchase price of Community Center Exclusive Plants. 30 Silver -> 20 Silver
  • Increased the regenerated amount from consuming Food items.
    • Rank 6 Food: restores about +50% Health and +25% Mana, compared to the previous value.
    • Rank 7 Food: restores +40% -> +50% of Max Health/Mana

  • Added a recipe to switch Andelph Drakora to Onyx Andelph Drakora at the Pet Accessory Workbench.
  • Disabled the Crafting Request Button on the recipes that are for the item improvement under the Machining Proficiency category.
  • Added the recipes for Enraged Red Dragon equipment. Can be crafted at the Proven Warrior Workbench. Relevant equipment:
    • Enraged Red Dragon Silencer
    • Enraged Red Dragon Tail-Reaper
    • Enraged Red Dragon Wing-Reaper
    • Enraged Red Dragon Roar
    • Enraged Red Dragon Eyesplitter
    • Enraged Red Dragon Fireguard

  • Added 5 new recipes for Unidentified Greater Dungeon Equipment.The recipes require Abyssal Shards as a crafting material. Identifying the item grants one random Grand grade equipment available from the following dungeons:
    • Greater Burnt Castle Armory
    • Greater Palace Cellar
    • Greater Howling Abyss
    • Greater Sharpwind Mines
    • Greater Kroloal Cradle
    • Greater Hadir Farm

  • Added the crafting recipes for Lunafrosts and Lunastones that can be used on Accessories and Undergarments. Available at the Regal Alchemy Table.
    • Indomitable Hostility Lunafrost
    • Indomitable Transcendent Lunafrost
    • Indomitable Tracker Lunafrost
    • Indomitable Love Lunafrost
    • Distorted Hostility Lunafrost
    • Distorted Tracker Lunafrost
    • Distorted Transcendent Lunafrost
    • Distorted Love Lunafrost
    • Secret Fire Lunatear
    • Secret Gale Lunatear
    • Secret Earth Lunatear
    • Secret Wave Lunatear
    • Secret Life Lunatear
 
Ships.png

Ship Components
  • The following ship components are discontinued and no longer be crafted.
    • These items can be converted by using Evenstones to acquire a different Cannon.
      • Shrapnel Cannon
      • High-Angle Siege Cannon
      • Chain-Shot Cannon
      • Multipurpose Cannon
      • The item's grade is maintained after conversion.
    • Discontinued Designs can also be converted by using Evenstones.
      • High-Speed Siege Cannon Design
      • Large-Caliber Cannon Design
      • Naval Cannon Design
      • Mounted Shield

  • The default Cannons equipped on a newly built ship will have the following ship components. (due to the discontinuation of Multipurpose Cannon.)
    • Naval Cannon
    • Large-Caliber Cannon
    • High-Speed Siege Cannon
    • Mounted Shield

  • High-Speed Siege Cannons can Slow Leviathan.
  • Repairing Divine or higher grade Goddess Nui Figurehead costs additional Shatigon's Sand.
    • Celestial or below: Shatigon's Sand x1
    • Divine to Mythic: Shatigon's Sand x2
    • Eternal: Shatigon's Sand x3

  • Adjusted the Regrade Success rates for Ship Components.
  • Adjusted the Success Rates in Ship Component Regrade.
  • Reduced the Ship Component Regrade cost from 20 gold to 15 gold.
  • Adjusted the crafting recipes for certain Ship Component items.
    • Added 1 Sunlight Archeum Essence to all Cannon recipes.
    • Added 1 Moonlight Archeum Essence to all Sail recipes.
    • Added 1 Moonlight Archeum Essence to all Figurehead recipes.

  • Adjusted the crafting materials for Ship Component Regrade Scroll.
  • Adjusted the maximum damage received via Floor Collision, Front Collision, and Side Collision for Ships.
 
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New Story Questline
  • Newly added story quests.
  • Level requirement Ancestral Level 1+
  • Quest line starts at the NPC Encio on the map “Western Hiram Mountains” close to the border to Reedwind.
  • Long time ago the inhabitants of the Hiram have hidden in the Hiram Cave to protect themselves from the danger waiting outside. Just recently they opened the entrance to their cave reaching out for the help of the Crimson Watch. The player is sent to aid them and gets to know the whole story that lies behind the people of the Hiram.
  • Once the final quest has been completed, players will be rewarded with a special Owlina mount.

Quest Changes
  • Edited the NPC dialogue of the quest "Trade Run".
  • Edited the description for the overseas Cargo Achievement.
  • Improved the quest accepting point for the quest "Just the Beginning".
  • The quest is automatically accepted if the player approaches to the NPC High Priest Enos.
  • The Crescent Doubloon can be acquired from the Old Treasure Chest that players have to find during the quest "Mark of Interest". (Previously, it was a quest reward.)
  • The following quests can be completed with Raid members. (Previously, they could only be completed with Party members.)
    • Diamond Shores Guard
    • Guardian of Exeloch
    • Guardian of Sungold Fields
    • Guardian of Reedwind
    • Raiders of Reedwind
    • Raiders of Sungold Fields
    • Raiders of Exeloch

  • Added the quest change feature to the Daily Contracts.
  • Added a new NPC "Plushie Collector Seive". Due to the removal of NPCs in the Entertainment District, Morpheus plushie related quests are not available.
    • "Plushie Collector Seive" offers the quest that rewards the Morpheus Plushie.

  • Blue Salt Bond Merchants are placed in the faction headquarters in Marianople and Austera.
  • These merchants provide the recipes to craft Delphinad equipment, which require a certain amount of Blue Salt Bonds and the secondary material.
  • After 18:00 and for 6 hours, the merchants offer one of the Ayanad equipment recipes.
  • The available Ayanad equipment recipe will be randomly selected from different types like e.g. 1H Weapon, 2H Weapon, Plate Armor, Leather Armor, or Cloth Armor.
  • Added the interaction option to the Community Center Board that displays the zones demanding the same materials.
  • Added more zones that offer the Blue Salt Supply Demand quests. (Bold zones are newly added.)
    • Lumber: Solzreed Peninsula, Gweonid Forest, White Arden, Hellswamp, Ynystere, Silent Forest, Perinoor Ruins and Hasla
    • Iron Ingot: Dewstone Plains, Airain Rock, Cinderstone Moor, Solis Headlands, Tigerspine Mountains, Sunbite Wilds, and Rokhala Mountains
    • Fabric: Lilyut Hills, Halcyona, Marianople, Two Crowns, Falcorth Plains, and Arcum Iris
    • Leather: Aubre Cradle, Karkasse Ridgelands, Ahnimar, Sanddeep, Windscour Savannah, Rookborne Basin, Mahadevi, and Villanelle

  • Players can accept multiple Blue Salt Supply Demand quests at a time.
  • Pirates cannot accept Blue Salt Supply Demand quests anymore.
  • If a player has multiple Hero of Nuia/Haranya quests in progress, the quest that asks more Blue Salt Bonds will be completed first when submitting the quest.
 
Hero.png

  • Added the new UI that shows the faction Heroes' mission progress.
  • Added Blue Salt Bonds to the Hero's Reward.
  • Increased the Gearscore of Hero Cloaks.
    • Delphinad: 313 > 733
    • Ayanad: 313 > 827
    • Erenor: 313 > 922

  • Added a new buff, Strength of the Faction, that can be activated by faction Heroes. Strength of the Faction has the same system as the Mobilization Order. When a hero declares it, the faction members can obtain the buff from the faction statue. The buff temporarily grants EXP boost, Loot Drop Rate boost, and PvE Defense/Skill Damage boost.
    Spoiler: Strength of the Faction buff
  • Added a new objective, "Kill an Advanced Eternal Boss", to Hero Missions. Killing the boss in this category grants 30 points.
    • Removed Red Dragon from the "Kill an Eternal Boss".

  • Destroying and killing quests for Hero Mission can be completed with a Co-Raid state.
  • The Hero's Raid must contribute the most on the killing the objective target to receive the credit for Hero Mission. Even the Hero's Raid has the tag, if another Raid does the most of killing, the Hero may not get the credit.
  • Adjusted the condition to use the Hero Flags. The Hero has to stay close to the placed Flag (within 1.5m) when changing the zone's state.
  • Reduced the required amount of Gilda Stars to unlock the Hero Mission from 50 to 30.
  • Adjusted the Points gained for Hero Mission.
    • Faction Support:
      • Declaring the Strength of the Faction grants 5 points.
      • Completing the quest "Tahyang's Bolt" grants 7 points. (Previously, 5 points).
      • Completing the quest "Golden Plains Support" grants 10 points. (Previously, 5 points).

  • Three types of Hero Flags share the Cooldown of 5 minutes. It takes 7 seconds to pick up a Hero's Flag.
  • Unread Hero Reward Mail is stored in the mailbox for 25 days.
 
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Item Synthesis
  • Improved the Item Synthesis system. Up to 6 items can be listed for Item Synthesis. Labor cost is based on the number of item listed for the synthesis.
  • Added a feature that automatically loads or unloads the synthesis items on the UI.
  • Change Attempts cumulate whenever the equipment to be upgraded reaches the next or higher grade.
    • Players may use this cumulated Change Attempts before using the reroll item (Serendipity Stone).
    • Using the reroll item (Serendipity Stone) while there is cumulated Change Attempt(s), the UI will consume the reroll item first.
    • Change Attempts cumulate up to 5 chances. The remaining attempts are displayed on the equipment's tooltip.

  • A warning message appears when synthesis materials have Lunafrost, Lunagem, or Image applied.


Weapon Swap System
  • Added the Weapon Swap system.
    • Added the "Weapon II" slots where 1 Right-hand weapon and 1 Left-hand weapon, or 1 2H weapon can be placed for the faster swapping.
    • Unable to swap weapons while casting or channeling.
    • Unable to swap weapons under the debuffs such as Stun, Sleep, etc
    • Equipping/unequipping/swapping weapons in the same part has a 0.5 second Cooldown.
    • This new feature is not affecting the existing Global Cooldown when swapping a weapon. The Cooldown for swapping a weapon itself is shorter than the previous.
    • Added "Use Right-hand Weapon" and "Use Left-hand Weapon" skills in the Basic Skills.

  • Added a feature "Weapon Lock" in Weapon Swap.
    • Players can lock the weapon listed on Weapon II slots, preventing it from getting swapped.
    • When swapping weapons, the weapon in the locked slot will not be swapped.
    • Only one slot can be locked at a time.
    • Equipping a 2H weapon disables the Weapon Lock feature.
 
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  • Some items are moved to a different shop or removed. Affected Shops: Gilda Star Shop, Vocation Shop, Honor Shop, and Arena Shop. Added Gilda Star Merchants who carry Designs and Souls of Pet/Mounts.
    • Gilda Star Merchants: Offers the designs of special Gliders and Magithopters, as well as the souls of mounts that were only available from Loyalty Shop.
    • Vocation Badge Shop: Lullaby Pajama pieces, Carrot Wings, Soulmule, etc are added to Vocation Shop.
    • Honor Point Shop: Added Bound Superior Red Regrade Charm, Bound Superior Yellow Regrade Charm, and Serendipity Stone.
    • Arena Shop: Souls of Battle Pets and Powerstone Pets are added to Arena Shop.

  • Added a new item, Breath of Small Light, which is a platform for a pet's soul to grow and is initially required to craft a pet/mount. Can be placed in a completed house.
  • Placed the new merchants, Gilda Star Design Merchant and Gilda Star Soul Merchant, in Marianople and Austera. The merchants in Marianople and Austera only carry the tier 1 designs and souls; the tier 2 items are available form the merchants spawned in Diamond Shores Faction Base when the base is at Rank 4 (Prosperous Haranyan Base or Prosperous Nuian Base).
  • The following crafting recipes are added.
    • New recipes that require Pet/Mount's Souls from Gilda Star Soul Merchants.
    • New recipes that require Designs from Gilda Star Design Merchants.
    • Added a recipe for Fast Processing: The Ultimate Gliding Experience.
    • Added a recipe for High-end Glider Frame, which is required to craft special gliders and magithopters.

  • Removed the Rubescribe Quills from Prestige Shop. The item can now be crafted.
 
Fishing.png


Sport Fishing
  • The fishing skill that matches sport fish's buff highlights.
  • Added 12 new Fishing Achievements.Certain Achievements require Character Level 30+.
  • The following Fishing Achievements cannot be completed anymore.
    • Something Fishy: Small
    • Something Fishy
    • Something Fishy: Large

  • Improved the Fishing Damage and Cast Frequency of Novice's Sturdy Fishing Rod.
  • "Stand Firm Left" and "Stand Firm Right" skills deal damage to Sport Fish. This change is only applied to Sturdy/Flexible Fishing Rods and Lucid Mirage Fishing Rod.
  • Added 2 tier 4 (Master's) and a tier 5 (Ultimate) fishing rods.
    • New Fishing Rods can be crafted.
    • Ultimate Fishing Rod Design, which is a required material to craft an Ultimate Fishing Rod, can be obtained by completing a new Fishing Achievement.

  • Adjusted the Labor cost in Sport Fishing.
    • Reduced the Labor Cost of Sport Fishing skills from 100 to 60.
    • Increased the Labor Cost when selling a fish pack from 10 to 50.
    • No change made to the Mirage Isle Fish Stand; it still costs 10 Labor.
    • Increased the sell price of non-Sport Fishing packs that can be sold at a Fish Stand.
 
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