Archrage Game of Thrones (Server RP event)

Riddimgr

Member
Role Play Story line mode:

Nuian Kingdoms/nations :
#1 (input name) Kingdom of Solzreed
#2 (input name) Republic of Dew stone
# 3 (input name) Dictatorship of Hell swamp
Etc.... # 4 5 6 - Sandeep, Two crowns, Cinderstone, white Arden, Gwenid.

Harany Kingdoms/nations:

(same as above) (Names different) all regions.

Pirate states:

#1 (input name) Pirate Island (capital state) (Land lobbers)
# 2(input name) Pirate Occupied sea state of Arcadian Sea ( live by the sea, die by the sea)
#3 (input name) Pirate Occupied sea state of The Castaway straits. ( live by the sea, die by the sea)


Faction Event:

This Event is aimed at making Archage/guilds and players more interactive with the game world, making full use of all the contents. and bringing more enjoyment to the game, in addition to the gear focused objectives.

This event is long term, and permanent, it would require players of the different kingdoms/ Nations comply fully with there chosen nations/ styles of governance and leadership, and become loyal soldiers/Merchants to there chosen Nation. Gaining in the process as well as giving back in return.

The story goes, Pirates only get to occupy one land, that is the one Island, they can also expand by being master harassers of all the sea regions, should they be that bold and aggressive to expand!

The 2 Continental factions will either through diplomacy, War, or trade become the Dominating power nation of each faction, which will then be faced with the new challenge of contesting the far north continent of Auroria, establishing it self and its power there, which will lead to some of the most advance and brilliant War games ever seen on Archage! a test of skilled leadership, as well as a capable, and loyal citizens and soldiers (members) to ensure there Nation rise to become, The Super Nation of All nations! Conqueror of all Nations (accept pirates) There will be many a titles to be earned for such a feat, but be warned it will never come easy nore can it last! the Nation that should rise to this top will be ( I would hope) rewarded greatly for there efforts by the server admins.
The super state will be given 1 month of test of rule, and defence against any upstart rebellions, During this period it is expected all citizens and leadership of this super ruling kingdom will gain the utmost economically dominating and militarily dominating. After that one month has passed, the leader must issue a Dismantling Edict, which means exactly that, the super state after surviving for one month must now dismantle and abandon there domination of Auroria only keeping 1 castle, and there original starting zone in there starting continent, giving back the Independence of kingdoms they conquered or breaking any treaty they had with other kingdoms returning to pre super kingdom state. this will ensure the winning super kingdom retains all its core citizens and all its wealth and its achievements, but now giving way for a new challenger to rise to the title of super kingdom or nation. During this process the former super kingdom or nation is exempt from taking part in the struggle again, but will still be challenged by other kingdoms and nations who will attempt to challenge there still felt dominance. Should there be another super kingdom or state it will just repeat the process, and after another nation has become the super nation, then the former super nations can again fight for super nation once again.

This process will take only matters of communication and Dedication by all participants to the Lore.


Stage one: Pirates will begin to establish them self by asserting there dominance of the sea and naval warfare
The Nations/kingdoms of Nuia/Harany will begin to establish them self via, Diplomacy relations, Trade/Economy, and importantly Military (gears/ Combat training), some nations may also want to take on exploration learning the ways of the land and finding new strategies utilising the land and sea.

Stage two: By now months on, there would have been made significant progress by the pirates who likely now have established them self and has a dominating pirate state ruling the rest (Pirate King title)

The Nuian/Harany kingdoms will by now be more established, weeding out the weak, or the unwilling and showing signs of a potential war of Dominance on the continent.

The Great War of Dominance : Pirates are not involved, This War will take place, Land, Sea, and air, as the leading factions of each continent will now strive for full dominance of the continents, there will be great differences in advantages and disadvantages, some leading kingdoms may be Economical power house, while the other may be military power house. The war will begin, when The Factions Elected hero regardless of what Nation they are from, will engage in a dialogue with the leadership of each nation (doing a survey) and be the judge of when to begin the War of Dominance (WoD) Once its been declared all fellow kingdoms must now be ready to fight for there dominance by all means, by negotiating vassal states, Diplomacy or down right Military defeat of there opponents, they may also use Economical and trade wars as a means to weaken there rivals, over a longer period of time. The WoD ( Declares a winner when one Nation gains x amount of Wins, and Defeat when Any Nation has received x amount of Defeats.

The WoD Game plan: So over a matter of time once the WoD has been declared the Nations who gains (example) 40 Dominion wins will win outright and be declared the Dominating Nation of that continent, The nation who loses, for example 20 times will be declared defeated regardless of there win count. the Defeated Nations must then disenfranchise them self from the WoD and prepare to be a Vassal state of the Nation that does win, the leader will be striped of his independence and once the WoD ends with 1 ruling nation, they must answer to and give all there Economical, and Military support to the cause of the Dominant power of that continent. Only able to engage in a Rebellion after 2 week of there being a Dominant power. At this point it is up to how well the Leadership and governance of the Dominating power leads, will determine if they are ready for the next great leap the next great challenge.
All nations united all be it not so willingly but will complying with the Lore, will become full fledged vassal states for the duration of 2 weeks only then either either by discontent with there new rulers or heighten sense of resolve for toppling the current ruling nations, they may engage a Rebellion, but it will leave them isolated and in face of a greater unified power in the continent so they better have there game plan ready.

The Next Level:
The War for Super power:

As stated earlier the War for super power is basically same as War of Dominance all be it different this time round it will be a War Between all the Dominant Kingdom that unified Nuian continent vs the same Unified Harany continent power, and they will battle for all of Auroria on a week by week basis taking castles. The winner is declared once all the Castle zones has been occupied, and the side with the least castles will be declared the losers, the nation with the most held castle will be declared the The Super Power of all the lands including the opposition faction all be it in name only, the opposition continent may continue as normal. The Dominant Power of the Opposition faction must now begin dismantling and resetting its ties with its fellow nations, it may have lost the war but it will still earn the title of " Great Challenger" As a Nation that worked its way up to get to Auroria, I am sure there would be rewards for this achievement from the server admins.
 
Назад
Верх